Player Matchup

Ymir
Ymir
Massa_Spookumz
Ymir
Level 24
God Stats
8W - 6L
1,497 SR
Queue Stats
21W - 31L
1,221 Elo+
Solo
Hades
Hades
SudsyDoubloon19
Hades
Level 29
God Stats
5W - 7L
1,076 SR
Queue Stats
57W - 70L
1,165 Elo+
Solo
Neith
Neith
TK0-1G0R00
Neith
Level 12
God Stats
28W - 22L
1,293 SR
Queue Stats
58W - 55L
1,059 Elo+
Solo
Cernunnos
Cernunnos
Verditoo
Cernunnos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,295 Elo+
Solo
Ra
Ra
VoltaicWolfen96
Ra
Level 16
God Stats
20W - 29L
1,232 SR
Queue Stats
67W - 78L
1,129 Elo+
Solo
Team Averages
Level 22
1,319 SR
1,174 Elo+

VS

Team Averages
Level 20
1,453 SR
1,199 Elo+
Cthulhu
Cthulhu
FaZe_BeTocrack
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 249L
1,113 Elo+
Party 2
Pele
Pele
OAzevedoo
Pele
Level 7
God Stats
1W - 2L
1,496 SR
Queue Stats
3W - 7L
1,225 Elo+
Party 1
Merlin
Merlin
Troollface13
Merlin
Level 29
God Stats
5W - 3L
1,569 SR
Queue Stats
69W - 81L
1,327 Elo+
Solo
Bakasura
Bakasura
icimam
Bakasura
Level 7
God Stats
3W - 5L
1,484 SR
Queue Stats
6W - 14L
1,225 Elo+
Party 1
Nemesis
Nemesis
matias12poroto
Nemesis
Level 29
God Stats
3W - 8L
1,216 SR
Queue Stats
171W - 234L
1,106 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
16 / 2 / 5
12,876
585
24,738
18,097
9,245
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
9 / 1 / 1
12,657
575
16,011
15,654
9,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
16
0 / 6 / 7
10,256
466
9,650
10,984
4,413
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cernunnos
Verditoo
Cernunnos
4
0 / 1 / 0
7,167
326
549
849
154
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
5 / 1 / 7
11,837
538
14,254
13,144
5,822
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 1
10,306
468
11,910
26,299
26,420
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Pele
13
4 / 10 / 1
9,377
426
11,320
22,346
7,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
11
2 / 3 / 0
8,335
379
5,406
5,079
1,698
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
icimam
Bakasura
14
1 / 5 / 2
9,580
435
4,603
14,718
5,566
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 5 / 1
10,098
459
8,345
19,827
7,254
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
30
Kills
11
11
Deaths
31
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
16
2
5
9.25
L
Pele
4
10
1
0.45
W
9
1
1
9.5
W
Neith
0
6
7
0.58
L
Merlin
2
3
0
0.67
W
Cernunnos
Verditoo
Cernunnos
0
1
0
0
W
5
1
7
8.5
L
Bakasura
icimam
Bakasura
1
5
2
0.4
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,202
Damage
41,584
58,728
Taken
88,269
28,948
Mitigated
48,485
25,877
Healing
6,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,910
1,268
0
0
26,299
26,420
174
16,956
9,343
52,778
0
W
24,738
7,241
0
3,708
18,097
9,245
1,984
3,773
13,410
61,760
0
L
Pele
11,320
4,679
0
2,076
22,346
7,547
1,754
15,558
6,788
0
52,344
W
16,011
3,513
0
10,588
15,654
9,314
1,181
4,364
11,290
75,418
0
W
Neith
9,650
7,001
0
2,205
10,984
4,413
7,807
3,083
7,881
0
52,229
L
Merlin
5,406
432
0
809
5,079
1,698
70
2,780
2,299
30,860
0
W
Cernunnos
Verditoo
Cernunnos
549
289
0
99
849
154
112
0
849
0
3,469
W
14,254
413
2,173
7,104
13,144
5,822
3,549
6,096
7,048
77,619
0
L
Bakasura
icimam
Bakasura
4,603
2,915
0
1,685
14,718
5,566
780
7,793
6,925
0
37,234
L
8,345
4,526
0
1,554
19,827
7,254
315
11,916
7,911
0
49,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,793
Gold Earned
47,696
435
Minions Killed
362
0
Camps Cleared
0
1,434,546
Distance Traveled
1,696,499
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,306
468
84
4
0
364,277
0
W
Ymir
12,876
585
84
4
0
421,775
0
L
Pele
9,377
426
65
3
0
368,080
0
W
Hades
12,657
575
115
5
0
244,686
0
W
Neith
10,256
466
100
5
0
360,123
1
L
Merlin
8,335
379
50
2
0
199,636
1
W
Cernunnos
7,167
326
7
0
0
42,512
0
W
Ra
11,837
538
129
6
0
365,450
0
L
Bakasura
9,580
435
88
4
0
356,826
0
L
Nemesis
10,098
459
75
3
0
407,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role