Player Matchup

Izanami
Izanami
Gold V
Death Craft610
Izanami
Gold V
Level 81
God Stats
33W - 16L
1,652 SR
Queue Stats
77W - 55L
1,176 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 81
1,652 SR
1,176 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 71
1,668 SR
1,059 MMR
Chaac
Chaac
Silver II
depechealonso
Chaac
Silver II
Level 71
God Stats
10W - 4L
1,668 SR
Queue Stats
25W - 22L
1,059 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 0
12,455
778
14,469
12,344
5,380
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
NemesisFreyaKaliHadesHe Bo

VS

Bans
Ah Muzen CabPoseidonArachneSkadiVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 0
11,210
701
9,693
21,490
19,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,469
Damage
9,693
12,344
Taken
21,490
5,380
Mitigated
19,567
6,466
Healing
11,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,469
9,994
0
6,466
12,344
5,380
2,909
27
12,317
0
96,314
L
9,693
2,220
0
11,405
21,490
19,567
294
197
21,293
0
88,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,455
Gold Earned
11,210
181
Minions Killed
141
0
Camps Cleared
0
241,421
Distance Traveled
327,345
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,455
778
181
11
0
241,421
2
L
Chaac
11,210
701
141
9
0
327,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role