Player Matchup

Hercules
Hercules
BecomeBerserk
Hercules
Level 32
God Stats
14W - 16L
1,412 SR
Queue Stats
134W - 181L
1,342 Elo+
Solo
Baba Yaga
Baba Yaga
LUOVEN
Baba Yaga
Level 106
God Stats
10W - 17L
1,427 SR
Queue Stats
40W - 103L
1,219 Elo+
Solo
Neith
Neith
Yarmah
Neith
Level 18
God Stats
2W - 5L
1,280 SR
Queue Stats
13W - 26L
1,262 Elo+
Solo
Team Averages
Level 52
1,373 SR
1,274 Elo+

VS

Team Averages
Level 28
1,487 SR
1,273 Elo+
Fenrir
Fenrir
DerekWolf
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,263 Elo+
Party 1
Janus
Janus
LOkto2334
Janus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,329 Elo+
Party 1
Vamana
Vamana
pacmaneq
Vamana
Level 28
God Stats
3W - 2L
1,462 SR
Queue Stats
13W - 11L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BecomeBerserk
Hercules
18
7 / 2 / 6
14,749
641
13,163
30,606
32,737
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baba Yaga
LUOVEN
Baba Yaga
15
2 / 8 / 3
12,850
559
15,400
17,009
9,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Yarmah
Neith
17
5 / 9 / 5
14,671
638
17,000
18,642
6,351
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DerekWolf
Fenrir
17
9 / 7 / 5
14,211
618
12,974
22,290
10,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
LOkto2334
Janus
17
5 / 6 / 8
13,385
582
24,427
13,623
5,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
pacmaneq
Vamana
18
5 / 1 / 12
13,891
604
17,037
25,830
26,115
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
14
Kills
19
19
Deaths
14
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hercules
BecomeBerserk
Hercules
7
2
6
5
L
Fenrir
DerekWolf
Fenrir
9
7
5
1.64
L
Janus
LOkto2334
Janus
5
6
8
1.5
W
Baba Yaga
LUOVEN
Baba Yaga
2
8
3
0.44
W
Neith
Yarmah
Neith
5
9
5
0.83
L
Vamana
pacmaneq
Vamana
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,563
Damage
54,438
66,257
Taken
61,743
48,446
Mitigated
42,155
24,948
Healing
22,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BecomeBerserk
Hercules
13,163
6,021
950
16,636
30,606
32,737
326
9,500
20,428
0
38,025
L
Fenrir
DerekWolf
Fenrir
12,974
4,924
0
5,905
22,290
10,802
505
6,025
16,265
0
55,781
L
Janus
LOkto2334
Janus
24,427
725
0
968
13,623
5,238
513
2,840
10,783
85,031
0
W
Baba Yaga
LUOVEN
Baba Yaga
15,400
677
980
4,247
17,009
9,358
117
5,580
11,179
75,071
0
W
Neith
Yarmah
Neith
17,000
11,008
0
2,135
18,642
6,351
1,867
9,425
8,801
0
66,470
L
Vamana
pacmaneq
Vamana
17,037
7,149
1,360
14,180
25,830
26,115
35
8,499
17,331
0
40,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,270
Gold Earned
41,487
210
Minions Killed
171
0
Camps Cleared
0
1,041,945
Distance Traveled
1,141,880
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,749
641
45
2
0
416,356
1
L
Fenrir
14,211
618
39
2
0
361,450
0
L
Janus
13,385
582
100
4
0
358,193
0
W
Baba Yaga
12,850
559
85
4
0
346,671
0
W
Neith
14,671
638
80
3
0
278,918
0
L
Vamana
13,891
604
32
1
0
422,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role