Player Matchup

Hachiman
Hachiman
Coste2Kill
Hachiman
Level 125
God Stats
3W - 4L
1,607 SR
Queue Stats
353W - 348L
1,514 Elo+
Solo
Odin
Odin
EGC ChoW
Odin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,156 Elo+
Solo
Kukulkan
Kukulkan
Ming923
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,147 Elo+
Solo
Team Averages
Level 48
1,536 SR
1,272 Elo+

VS

Team Averages
Level 63
1,725 SR
1,354 Elo+
Yemoja
Yemoja
INCBOY45
Yemoja
Level 65
God Stats
8W - 5L
1,726 SR
Queue Stats
174W - 194L
1,291 Elo+
Solo
Olorun
Olorun
TwistedFate72
Olorun
Level 79
God Stats
2W - 0L
1,666 SR
Queue Stats
59W - 84L
1,148 Elo+
Solo
King Arthur
King Arthur
zeroIQplays
King Arthur
Level 46
God Stats
19W - 11L
1,785 SR
Queue Stats
357W - 216L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Coste2Kill
Hachiman
14
1 / 7 / 2
10,844
571
12,888
17,503
6,074
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
12
1 / 10 / 2
10,373
546
7,848
21,336
19,629
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Ming923
Kukulkan
15
1 / 6 / 1
10,634
560
10,997
14,170
5,552
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
INCBOY45
Yemoja
15
0 / 0 / 19
12,481
657
5,522
10,518
8,013
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 2 / 10
12,469
656
13,155
11,791
4,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
zeroIQplays
King Arthur
18
18 / 1 / 3
14,180
746
27,849
25,591
25,248
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
3
Kills
23
23
Deaths
3
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Coste2Kill
Hachiman
1
7
2
0.29
L
Odin
1
10
2
0.2
W
Yemoja
INCBOY45
Yemoja
0
0
19
9.5
L
Kukulkan
Ming923
Kukulkan
1
6
1
0.25
W
5
2
10
5
W
King Arthur
zeroIQplays
King Arthur
18
1
3
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,733
Damage
46,526
53,009
Taken
47,900
31,255
Mitigated
38,193
5,040
Healing
21,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Coste2Kill
Hachiman
12,888
7,139
904
1,439
17,503
6,074
258
6,450
10,660
0
51,532
L
Odin
7,848
1,575
0
184
21,336
19,629
0
6,509
14,291
6,154
15,284
W
Yemoja
INCBOY45
Yemoja
5,522
457
3,081
1,623
10,518
8,013
1,026
4,116
6,327
26,906
0
L
Kukulkan
Ming923
Kukulkan
10,997
1,212
1,366
1,147
14,170
5,552
0
6,009
7,911
55,837
0
W
13,155
6,482
1,062
4,109
11,791
4,932
0
3,312
8,429
70,005
0
W
King Arthur
zeroIQplays
King Arthur
27,849
4,873
0
11,565
25,591
25,248
405
6,777
18,716
781
87,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,851
Gold Earned
39,130
199
Minions Killed
216
0
Camps Cleared
0
843,221
Distance Traveled
938,104
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,844
571
69
4
0
286,149
2
L
Odin
10,373
546
18
1
0
271,123
0
W
Yemoja
12,481
657
27
1
0
315,354
1
L
Kukulkan
10,634
560
112
6
0
285,949
4
W
Olorun
12,469
656
84
4
0
275,366
1
W
King Arthur
14,180
746
105
6
0
347,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role