Player Matchup

Fenrir
Fenrir
DonChapo-125
Fenrir
Level 127
God Stats
20W - 13L
1,489 SR
Queue Stats
864W - 875L
1,466 Elo+
Solo
Kuzenbo
Kuzenbo
johnnykouk
Kuzenbo
Level 57
God Stats
5W - 5L
1,391 SR
Queue Stats
81W - 100L
1,411 Elo+
Solo
Neith
Neith
samuflores98
Neith
Level 88
God Stats
43W - 59L
1,470 SR
Queue Stats
161W - 174L
1,423 Elo+
Solo
Team Averages
Level 91
1,450 SR
1,433 Elo+

VS

Team Averages
Level 34
1,478 SR
1,420 Elo+
Agni
Agni
Necromedes X
Agni
Level 49
God Stats
4W - 12L
1,434 SR
Queue Stats
88W - 165L
1,260 Elo+
Solo
Apollo
Apollo
Orumosu
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Sinisterheart
Sun Wukong
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
16 / 1 / 4
11,062
851
12,688
9,686
4,695
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
johnnykouk
Kuzenbo
11
1 / 2 / 15
9,563
736
5,357
11,981
14,378
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 0 / 10
9,822
756
9,024
4,730
1,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,566
582
5,632
9,731
3,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Apollo
Orumosu
Apollo
10
1 / 9 / 1
8,121
625
4,905
11,727
2,886
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Sinisterheart
Sun Wukong
11
1 / 6 / 2
7,778
598
4,210
10,553
7,807
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
21
Kills
3
3
Deaths
21
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
16
1
4
18
L
1
6
1
0.25
L
Apollo
Orumosu
Apollo
1
9
1
0.17
L
Sun Wukong
Sinisterheart
Sun Wukong
1
6
2
0.33
W
Kuzenbo
johnnykouk
Kuzenbo
1
2
15
4.25
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,069
Damage
14,747
26,397
Taken
32,011
21,044
Mitigated
14,631
2,845
Healing
3,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
12,688
2,556
0
1,656
9,686
4,695
665
1,313
8,123
0
31,425
L
5,632
510
0
2,395
9,731
3,938
0
2,703
7,028
32,938
0
L
Apollo
Orumosu
Apollo
4,905
2,893
0
499
11,727
2,886
0
705
11,022
0
19,698
L
Sun Wukong
Sinisterheart
Sun Wukong
4,210
1,183
0
769
10,553
7,807
0
2,039
8,514
0
16,450
W
Kuzenbo
johnnykouk
Kuzenbo
5,357
2,219
0
180
11,981
14,378
141
3,123
8,687
17,523
0
W
9,024
2,597
0
1,009
4,730
1,971
1,903
1,444
3,286
0
55,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,447
Gold Earned
23,465
164
Minions Killed
116
0
Camps Cleared
0
696,971
Distance Traveled
590,937
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,062
851
42
3
0
249,961
4
L
Agni
7,566
582
52
4
0
184,284
2
L
Apollo
8,121
625
38
3
0
188,695
0
L
Sun Wukong
7,778
598
26
2
0
217,958
2
W
Kuzenbo
9,563
736
18
1
0
230,905
0
W
Neith
9,822
756
104
8
0
216,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role