Player Matchup

Da Ji
Da Ji
Anvin44
Da Ji
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Fanicas
Neith
Level 26
God Stats
14W - 20L
1,299 SR
Queue Stats
117W - 151L
1,285 Elo+
Solo
Sun Wukong
Sun Wukong
Netherag0n
Sun Wukong
Level 4
God Stats
2W - 3L
1,253 SR
Queue Stats
12W - 11L
1,230 Elo+
Party 1
Izanami
Izanami
Spauy
Izanami
Level 25
God Stats
10W - 15L
1,599 SR
Queue Stats
139W - 206L
1,298 Elo+
Solo
Kukulkan
Kukulkan
freddy2283
Kukulkan
Level 8
God Stats
1W - 0L
1,280 SR
Queue Stats
44W - 38L
1,350 Elo+
Party 1
Team Averages
Level 18
1,386 SR
1,333 Elo+

VS

Team Averages
Level 20
1,572 SR
1,382 Elo+
Kukulkan
Kukulkan
Mamaspoksikov
Kukulkan
Level 26
God Stats
91W - 84L
1,531 SR
Queue Stats
134W - 136L
1,542 Elo+
Solo
Tsukuyomi
Tsukuyomi
MetrickzZo
Tsukuyomi
Level 18
God Stats
2W - 2L
1,710 SR
Queue Stats
33W - 31L
1,372 Elo+
Solo
Cthulhu
Cthulhu
NePadla
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,266 Elo+
Solo
Jing Wei
Jing Wei
oleh77
Jing Wei
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 32L
1,446 Elo+
Solo
Hercules
Hercules
unjanja123
Hercules
Level 24
God Stats
4W - 4L
1,620 SR
Queue Stats
32W - 28L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Anvin44
Da Ji
20
11 / 9 / 11
16,677
1,112
24,579
20,071
10,770
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Fanicas
Neith
20
8 / 7 / 13
15,473
1,032
25,506
25,330
11,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Netherag0n
Sun Wukong
20
4 / 10 / 17
14,848
990
19,803
28,430
17,491
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Spauy
Izanami
20
5 / 4 / 17
15,995
1,066
17,925
25,637
10,576
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
freddy2283
Kukulkan
20
4 / 3 / 17
15,115
1,008
22,503
11,090
4,484
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

32

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mamaspoksikov
Kukulkan
20
3 / 4 / 13
14,699
980
24,442
20,759
9,095
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
MetrickzZo
Tsukuyomi
20
16 / 12 / 13
18,141
1,209
38,354
37,068
29,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
NePadla
Cthulhu
20
1 / 6 / 17
13,830
922
9,019
17,228
26,721
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
oleh77
Jing Wei
18
1 / 5 / 8
12,771
851
5,930
7,805
2,842
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Boots

Boots

+6%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hercules
unjanja123
Hercules
20
12 / 5 / 12
17,516
1,168
27,555
37,614
26,302
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
96
32
Kills
33
33
Deaths
32
75
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Anvin44
Da Ji
11
9
11
1.83
W
Neith
Fanicas
Neith
8
7
13
2.07
L
Kukulkan
Mamaspoksikov
Kukulkan
3
4
13
2.38
L
Tsukuyomi
MetrickzZo
Tsukuyomi
16
12
13
1.88
L
Cthulhu
NePadla
Cthulhu
1
6
17
1.58
W
Sun Wukong
Netherag0n
Sun Wukong
4
10
17
1.25
W
Izanami
Spauy
Izanami
5
4
17
3.38
W
Kukulkan
freddy2283
Kukulkan
4
3
17
4.17
L
Jing Wei
oleh77
Jing Wei
1
5
8
1
L
Hercules
unjanja123
Hercules
12
5
12
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,316
Damage
105,300
110,558
Taken
120,474
54,469
Mitigated
94,467
5,209
Healing
21,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Anvin44
Da Ji
24,579
8,070
0
681
20,071
10,770
0
4,727
15,344
0
37,279
W
Neith
Fanicas
Neith
25,506
17,452
1,116
3,016
25,330
11,148
0
7,767
17,563
0
48,234
L
Kukulkan
Mamaspoksikov
Kukulkan
24,442
2,054
0
3,075
20,759
9,095
0
3,451
17,308
56,608
0
L
Tsukuyomi
MetrickzZo
Tsukuyomi
38,354
17,215
832
4,185
37,068
29,507
0
8,642
28,426
0
66,935
L
Cthulhu
NePadla
Cthulhu
9,019
838
32
0
17,228
26,721
0
3,643
13,585
25,466
0
W
Sun Wukong
Netherag0n
Sun Wukong
19,803
4,165
0
396
28,430
17,491
0
9,410
19,020
392
29,278
W
Izanami
Spauy
Izanami
17,925
14,498
0
0
25,637
10,576
0
7,843
17,794
0
79,309
W
Kukulkan
freddy2283
Kukulkan
22,503
2,255
0
0
11,090
4,484
0
3,714
7,376
46,389
0
L
Jing Wei
oleh77
Jing Wei
5,930
4,500
0
0
7,805
2,842
0
978
6,719
0
19,633
L
Hercules
unjanja123
Hercules
27,555
8,901
1,653
11,558
37,614
26,302
0
6,181
31,433
0
58,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,108
Gold Earned
76,957
306
Minions Killed
262
7
Camps Cleared
8
1,428,306
Distance Traveled
1,289,248
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,677
1,112
27
2
5
284,320
1
W
Neith
15,473
1,032
49
3
0
255,063
0
L
Kukulkan
14,699
980
57
4
1
301,442
1
L
Tsukuyomi
18,141
1,209
61
4
3
316,143
0
L
Cthulhu
13,830
922
31
2
1
188,477
2
W
Sun Wukong
14,848
990
23
2
0
308,192
1
W
Izanami
15,995
1,066
152
10
1
279,041
0
W
Kukulkan
15,115
1,008
55
4
1
301,690
0
L
Jing Wei
12,771
851
36
2
2
154,597
1
L
Hercules
17,516
1,168
77
5
1
328,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role