Player Matchup

Nemesis
Nemesis
AlohaPlayTV
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DonDawca
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 131L
1,332 Elo+
Solo
Odin
Odin
cCMooN76
Odin
Level 18
God Stats
3W - 0L
1,695 SR
Queue Stats
7W - 6L
1,268 Elo+
Solo
Cthulhu
Cthulhu
iQ_Xoon
Cthulhu
Level 24
God Stats
3W - 5L
1,270 SR
Queue Stats
215W - 139L
1,664 Elo+
Solo
Nu Wa
Nu Wa
xjoey41x
Nu Wa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,422 Elo+
Solo
Team Averages
Level 16
1,493 SR
1,437 Elo+

VS

Team Averages
Level 12
1,479 SR
1,382 Elo+
Ymir
Ymir
Beckan97
Ymir
Level 29
God Stats
30W - 38L
1,511 SR
Queue Stats
156W - 175L
1,275 Elo+
Solo
Anhur
Anhur
Kirkules100
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,508 Elo+
Solo
Thor
Thor
Rashit18
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,303 Elo+
Solo
Nemesis
Nemesis
afto1234
Nemesis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Kali
Kali
unnknnownn12
Kali
Level 18
God Stats
3W - 7L
1,386 SR
Queue Stats
31W - 30L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlohaPlayTV
Nemesis
9
0 / 4 / 0
5,582
399
2,263
7,409
2,074
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
DonDawca
Chang'e
13
6 / 0 / 2
7,934
567
7,290
4,456
1,114
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
11
1 / 5 / 0
6,384
456
2,053
6,019
2,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
iQ_Xoon
Cthulhu
10
0 / 2 / 6
7,125
509
4,494
10,572
5,537
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
xjoey41x
Nu Wa
16
8 / 1 / 4
9,912
708
15,190
6,436
2,062
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 2 / 4
6,559
469
3,694
6,892
3,886
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 3 / 1
7,195
514
3,860
8,207
2,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
9
2 / 5 / 2
5,984
427
2,621
10,677
3,226
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
afto1234
Nemesis
10
3 / 3 / 4
6,614
472
3,248
8,594
2,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

12
4 / 2 / 3
7,603
543
5,998
14,390
4,263
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
15
Kills
12
12
Deaths
15
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AlohaPlayTV
Nemesis
0
4
0
0
L
Ymir
0
2
4
1
W
Chang'e
DonDawca
Chang'e
6
0
2
7
L
3
3
1
1.17
L
Thor
2
5
2
0.6
L
Nemesis
afto1234
Nemesis
3
3
4
1.67
W
Odin
1
5
0
0.2
W
Cthulhu
iQ_Xoon
Cthulhu
0
2
6
1.5
L
4
2
3
2.75
W
Nu Wa
xjoey41x
Nu Wa
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,290
Damage
19,421
34,892
Taken
48,760
13,330
Mitigated
16,216
6,012
Healing
8,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AlohaPlayTV
Nemesis
2,263
644
0
480
7,409
2,074
1,036
673
6,736
0
14,037
L
Ymir
3,694
997
0
410
6,892
3,886
0
4,881
2,011
20,032
0
W
Chang'e
DonDawca
Chang'e
7,290
687
740
2,092
4,456
1,114
1,639
0
4,456
43,694
0
L
3,860
2,349
0
875
8,207
2,450
1,379
5,903
2,304
0
33,248
L
Thor
2,621
774
0
194
10,677
3,226
0
7,629
3,048
0
15,329
L
Nemesis
afto1234
Nemesis
3,248
1,328
0
2,496
8,594
2,391
0
3,074
5,520
0
16,693
W
Odin
2,053
686
0
0
6,019
2,543
712
364
5,655
420
18,524
W
Cthulhu
iQ_Xoon
Cthulhu
4,494
162
138
165
10,572
5,537
0
2,350
8,222
24,561
0
L
5,998
3,930
0
4,773
14,390
4,263
0
5,856
8,534
0
45,713
W
Nu Wa
xjoey41x
Nu Wa
15,190
3,669
0
2,397
6,436
2,062
324
307
6,129
77,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,937
Gold Earned
33,955
279
Minions Killed
256
0
Camps Cleared
0
1,233,004
Distance Traveled
1,263,562
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,582
399
22
2
0
234,945
0
L
Ymir
6,559
469
33
2
0
259,072
5
W
Chang'e
7,934
567
66
5
0
269,623
2
L
Anhur
7,195
514
73
5
0
215,037
1
L
Thor
5,984
427
33
2
0
260,543
1
L
Nemesis
6,614
472
40
3
0
278,520
1
W
Odin
6,384
456
39
3
0
235,404
4
W
Cthulhu
7,125
509
26
2
0
230,802
9
L
Kali
7,603
543
77
6
0
250,390
1
W
Nu Wa
9,912
708
126
9
0
262,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role