Player Matchup

Achilles
Achilles
Diamond V
Dgenerated
Achilles
Diamond V
Level 158
God Stats
15W - 21L
1,533 SR
Queue Stats
430W - 393L
2,074 MMR
Solo
Mercury
Mercury
Platinum I
Rodrigo7000
Mercury
Platinum I
Level 129
God Stats
3W - 2L
1,615 SR
Queue Stats
90W - 87L
2,167 MMR
Solo
Ullr
Ullr
Platinum II
SmiTeRRoRisT
Ullr
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum IV
Softly
Geb
Platinum IV
Level 160
God Stats
2W - 1L
1,716 SR
Queue Stats
14W - 13L
1,890 MMR
Solo
Merlin
Merlin
Diamond IV
Xtron18
Merlin
Diamond IV
Level 148
God Stats
6W - 13L
1,423 SR
Queue Stats
385W - 382L
2,172 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,557 SR
1,961 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,641 SR
2,059 MMR
Heimdallr
Heimdallr
Diamond I
Daycurse
Heimdallr
Diamond I
Level 160
God Stats
22W - 14L
1,650 SR
Queue Stats
302W - 283L
2,377 MMR
Party 2
Janus
Janus
Diamond II
JustJack
Janus
Diamond II
Level 159
God Stats
11W - 12L
1,661 SR
Queue Stats
274W - 257L
2,281 MMR
Party 2
Osiris
Osiris
Gold I
S3vENt33n
Osiris
Gold I
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
350W - 338L
1,693 MMR
Party 1
Ymir
Ymir
Platinum I
Sippycup
Ymir
Platinum I
Level 146
God Stats
3W - 0L
1,721 SR
Queue Stats
112W - 66L
1,988 MMR
Party 1
Hun Batz
Hun Batz
Platinum III
lLEBRONXl
Hun Batz
Platinum III
Level 155
God Stats
30W - 20L
1,674 SR
Queue Stats
153W - 147L
1,957 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dgenerated
Achilles
17
3 / 10 / 0
11,607
505
16,488
27,788
30,141
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mercury
Rodrigo7000
Mercury
17
4 / 7 / 2
11,240
489
13,437
21,379
10,127
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 4 / 6
11,697
509
12,398
18,987
7,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Softly
Geb
14
0 / 3 / 3
10,113
440
7,126
19,695
17,190
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Xtron18
Merlin
18
1 / 5 / 2
11,782
512
16,649
12,881
6,069
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
PersephoneKuzenboTsukuyomiNemesisCthulhu

VS

Bans
FreyaSobekKumbhakarnaGaneshaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Daycurse
Heimdallr
20
3 / 4 / 12
13,505
587
22,316
19,316
8,998
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
JustJack
Janus
20
5 / 2 / 3
14,621
636
14,380
9,809
4,192
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
S3vENt33n
Osiris
20
12 / 1 / 11
14,194
617
31,291
33,617
43,635
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
16
1 / 2 / 13
12,237
532
4,766
19,225
19,950
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
lLEBRONXl
Hun Batz
20
8 / 2 / 8
14,453
628
12,799
16,745
7,673
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
11
Kills
29
29
Deaths
11
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Daycurse
Heimdallr
3
4
12
2.25
L
Achilles
Dgenerated
Achilles
3
10
0
0.3
W
Janus
JustJack
Janus
5
2
3
3.25
L
Mercury
Rodrigo7000
Mercury
4
7
2
0.71
W
Osiris
S3vENt33n
Osiris
12
1
11
17.5
W
Ymir
1
2
13
3.75
L
3
4
6
1.5
L
Geb
Softly
Geb
0
3
3
0.5
L
Merlin
Xtron18
Merlin
1
5
2
0.4
W
Hun Batz
lLEBRONXl
Hun Batz
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,098
Damage
85,552
100,730
Taken
98,712
71,313
Mitigated
84,448
15,980
Healing
29,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Daycurse
Heimdallr
22,316
13,097
0
5,860
19,316
8,998
5,909
4,078
15,213
0
109,778
L
Achilles
Dgenerated
Achilles
16,488
4,962
0
7,511
27,788
30,141
0
4,791
21,993
0
54,113
W
Janus
JustJack
Janus
14,380
81
0
250
9,809
4,192
176
2,614
7,170
124,828
0
L
Mercury
Rodrigo7000
Mercury
13,437
5,847
0
3,845
21,379
10,127
0
2,457
18,797
0
73,726
W
Osiris
S3vENt33n
Osiris
31,291
10,934
0
17,209
33,617
43,635
1,152
6,849
26,122
0
94,840
W
Ymir
4,766
841
0
973
19,225
19,950
887
6,110
13,001
30,590
0
L
12,398
5,961
0
3,124
18,987
7,786
579
2,778
16,134
0
77,039
L
Geb
Softly
Geb
7,126
406
0
1,000
19,695
17,190
0
5,688
13,882
25,464
0
L
Merlin
Xtron18
Merlin
16,649
475
0
500
12,881
6,069
0
3,432
9,349
106,935
0
W
Hun Batz
lLEBRONXl
Hun Batz
12,799
5,818
0
5,390
16,745
7,673
1,575
4,124
12,546
0
118,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,439
Gold Earned
69,010
553
Minions Killed
736
0
Camps Cleared
0
2,177,078
Distance Traveled
2,358,462
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,505
587
175
8
0
435,805
2
L
Achilles
11,607
505
84
4
0
413,467
4
W
Janus
14,621
636
243
11
0
493,265
11
L
Mercury
11,240
489
105
5
0
495,826
2
W
Osiris
14,194
617
131
6
0
467,727
7
W
Ymir
12,237
532
39
2
0
446,009
4
L
Ullr
11,697
509
134
6
0
431,256
4
L
Geb
10,113
440
24
1
0
440,868
7
L
Merlin
11,782
512
206
9
0
395,661
8
W
Hun Batz
14,453
628
148
6
0
515,656
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role