Player Matchup

Ra
Ra
Committee
Ra
Level 38
God Stats
5W - 0L
1,889 SR
Queue Stats
16W - 7L
2,096 Elo+
Party 1
Xbalanque
Xbalanque
Faerghus
Xbalanque
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Malakraai
Bellona
Level 69
God Stats
2W - 3L
1,338 SR
Queue Stats
13W - 11L
1,479 Elo+
Party 3
Chang'e
Chang'e
TushiSushi
Chang'e
Level 68
God Stats
3W - 0L
1,826 SR
Queue Stats
28W - 25L
1,573 Elo+
Party 3
Cthulhu
Cthulhu
Wask0
Cthulhu
Level 9
God Stats
2W - 0L
1,734 SR
Queue Stats
10W - 8L
1,474 Elo+
Party 3
Team Averages
Level 62
1,657 SR
1,624 Elo+

VS

Team Averages
Level 77
1,598 SR
1,540 Elo+
Nu Wa
Nu Wa
ExLegendaryHero
Nu Wa
Level 47
God Stats
3W - 2L
1,896 SR
Queue Stats
39W - 51L
1,449 Elo+
Party 4
Sylvanus
Sylvanus
OhNoItsSmoJoe
Sylvanus
Level 46
God Stats
0W - 1L
1,641 SR
Queue Stats
35W - 32L
1,547 Elo+
Party 2
Bacchus
Bacchus
SausageSwiper
Bacchus
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,763 Elo+
Party 4
Rama
Rama
VVVvincent
Rama
Level 116
God Stats
17W - 24L
1,451 SR
Queue Stats
219W - 224L
1,440 Elo+
Solo
Xing Tian
Xing Tian
intingqueen
Xing Tian
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 20
12,881
1,171
30,521
14,202
6,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Faerghus
Xbalanque
18
7 / 4 / 18
12,043
1,095
23,314
11,502
5,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Malakraai
Bellona
17
7 / 4 / 15
11,763
1,069
14,499
17,053
11,234
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
TushiSushi
Chang'e
18
4 / 4 / 20
11,499
1,045
14,491
16,538
10,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
Wask0
Cthulhu
18
4 / 2 / 23
11,575
1,052
19,813
23,655
29,401
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

239

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 9
10,482
953
17,069
19,198
7,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
OhNoItsSmoJoe
Sylvanus
17
3 / 6 / 12
10,664
969
16,924
26,065
14,616
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bacchus
16
1 / 6 / 13
9,977
907
11,143
20,371
23,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 6 / 11
10,891
990
19,041
21,674
9,137
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xing Tian
intingqueen
Xing Tian
17
7 / 4 / 11
12,314
1,119
12,605
20,923
16,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
74
30
Kills
18
18
Deaths
30
96
Assists
56
Player
Kills
Deaths
Assists
KDA
W
8
4
20
4.5
L
4
8
9
1.06
W
Xbalanque
Faerghus
Xbalanque
7
4
18
4
W
Bellona
Malakraai
Bellona
7
4
15
3.63
L
Sylvanus
OhNoItsSmoJoe
Sylvanus
3
6
12
1.5
L
Bacchus
1
6
13
1.25
W
Chang'e
TushiSushi
Chang'e
4
4
20
3.5
L
3
6
11
1.42
W
Cthulhu
Wask0
Cthulhu
4
2
23
7.75
L
Xing Tian
intingqueen
Xing Tian
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,638
Damage
76,782
82,950
Taken
108,231
63,015
Mitigated
71,114
33,814
Healing
13,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,521
3,341
6,363
3,564
14,202
6,952
0
10,093
4,109
69,626
0
L
17,069
3,410
140
1,316
19,198
7,748
0
12,391
6,807
27,280
0
W
Xbalanque
Faerghus
Xbalanque
23,314
12,038
0
2,120
11,502
5,328
0
7,932
3,570
0
48,626
W
Bellona
Malakraai
Bellona
14,499
2,611
0
1,708
17,053
11,234
0
10,900
6,153
0
21,444
L
Sylvanus
OhNoItsSmoJoe
Sylvanus
16,924
2,299
5,672
5,203
26,065
14,616
0
17,872
8,193
30,975
0
L
Bacchus
11,143
766
0
0
20,371
23,414
0
11,536
8,583
23,823
0
W
Chang'e
TushiSushi
Chang'e
14,491
1,190
11,772
5,899
16,538
10,100
0
13,067
3,471
36,727
0
L
19,041
15,188
0
43
21,674
9,137
0
11,582
10,092
0
40,076
W
Cthulhu
Wask0
Cthulhu
19,813
1,166
1,536
852
23,655
29,401
0
15,749
7,906
28,741
0
L
Xing Tian
intingqueen
Xing Tian
12,605
935
0
1,609
20,923
16,199
0
11,444
9,479
41,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,761
Gold Earned
54,328
235
Minions Killed
162
10
Camps Cleared
7
1,087,243
Distance Traveled
964,063
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,881
1,171
106
10
0
230,217
0
L
Nu Wa
10,482
953
26
2
0
175,253
0
W
Xbalanque
12,043
1,095
59
5
5
197,533
2
W
Bellona
11,763
1,069
14
1
4
225,641
2
L
Sylvanus
10,664
969
18
2
0
198,554
0
L
Bacchus
9,977
907
18
2
0
197,529
0
W
Chang'e
11,499
1,045
39
4
1
212,967
0
L
Rama
10,891
990
39
4
5
186,755
2
W
Cthulhu
11,575
1,052
17
2
0
220,885
1
L
Xing Tian
12,314
1,119
61
6
2
205,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role