Player Matchup

Fenrir
Fenrir
NICHOLAS VELA
Fenrir
Level 26
God Stats
13W - 9L
1,581 SR
Queue Stats
151W - 173L
1,057 Elo+
Solo
Ares
Ares
SADAKO_9
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Warrior-iwni
Cerberus
Level 22
God Stats
4W - 2L
1,539 SR
Queue Stats
60W - 66L
1,253 Elo+
Solo
Tsukuyomi
Tsukuyomi
syntaxbro
Tsukuyomi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 100L
1,227 Elo+
Solo
Neith
Neith
tabby935935
Neith
Level 29
God Stats
19W - 19L
1,445 SR
Queue Stats
55W - 50L
1,193 Elo+
Solo
Team Averages
Level 20
1,513 SR
1,246 Elo+

VS

Team Averages
Level 14
1,537 SR
1,332 Elo+
Ra
Ra
KaHrR_Keegs
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
SliceofPi3446
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
Smooth_GrovesI8I
Arachne
Level 17
God Stats
6W - 7L
1,500 SR
Queue Stats
24W - 30L
1,168 Elo+
Party 1
Mercury
Mercury
YGJ360GOLD
Mercury
Level 23
God Stats
10W - 8L
1,462 SR
Queue Stats
105W - 77L
1,225 Elo+
Solo
Neith
Neith
dyslexic lll
Neith
Level 22
God Stats
3W - 5L
1,725 SR
Queue Stats
36W - 37L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 5 / 13
10,960
577
15,388
14,933
10,598
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
8
1 / 10 / 5
7,478
394
2,537
12,218
9,071
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cerberus
Warrior-iwni
Cerberus
15
7 / 3 / 11
11,190
589
6,926
21,422
24,073
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
syntaxbro
Tsukuyomi
16
11 / 7 / 10
11,053
582
13,856
16,970
8,576
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 3 / 12
11,270
593
15,198
10,791
5,271
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 2
5,387
284
248
1,550
235
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 10 / 6
9,343
492
8,689
15,599
4,784
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 7 / 3
7,661
403
4,075
10,502
2,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
YGJ360GOLD
Mercury
12
6 / 13 / 3
8,232
433
6,042
17,791
4,557
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
10 / 9 / 5
9,948
524
22,335
16,861
5,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
44
42
Kills
25
28
Deaths
42
51
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
14
5
13
4.1
W
Ares
1
10
5
0.35
L
6
10
6
0.9
L
3
7
3
0.64
W
Cerberus
Warrior-iwni
Cerberus
7
3
11
4.17
L
Mercury
YGJ360GOLD
Mercury
6
13
3
0.58
L
10
9
5
1.39
W
Tsukuyomi
syntaxbro
Tsukuyomi
11
7
10
2.29
W
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,905
Damage
41,389
76,334
Taken
62,303
57,589
Mitigated
17,762
15,170
Healing
11,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
248
248
0
0
1,550
235
0
0
1,550
1,473
0
W
15,388
3,601
0
3,558
14,933
10,598
1,432
2,783
12,150
0
37,846
W
Ares
2,537
709
0
75
12,218
9,071
204
463
11,755
6,073
0
L
8,689
4,615
462
3,354
15,599
4,784
0
2,773
12,776
22,385
0
L
4,075
2,991
0
886
10,502
2,852
0
545
9,932
0
18,543
W
Cerberus
Warrior-iwni
Cerberus
6,926
860
486
4,882
21,422
24,073
1,081
2,978
18,444
39,851
0
L
Mercury
YGJ360GOLD
Mercury
6,042
3,203
186
1,833
17,791
4,557
503
2,262
15,504
0
23,174
L
22,335
14,325
0
5,112
16,861
5,334
694
3,783
13,078
0
52,235
W
Tsukuyomi
syntaxbro
Tsukuyomi
13,856
3,660
0
4,824
16,970
8,576
1,079
1,485
15,485
0
67,230
W
15,198
5,904
0
1,345
10,791
5,271
7,692
1,228
9,563
0
65,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,951
Gold Earned
40,571
363
Minions Killed
163
0
Camps Cleared
0
1,502,547
Distance Traveled
1,071,820
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,387
284
4
0
0
57,228
0
W
Fenrir
10,960
577
54
3
0
308,378
2
W
Ares
7,478
394
8
0
0
252,421
2
L
Olorun
9,343
492
25
1
0
244,009
1
L
Arachne
7,661
403
35
2
0
250,689
0
W
Cerberus
11,190
589
94
5
0
333,169
4
L
Mercury
8,232
433
33
2
0
256,879
0
L
Neith
9,948
524
66
3
0
263,015
0
W
Tsukuyomi
11,053
582
90
5
0
325,318
2
W
Neith
11,270
593
117
6
0
283,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role