Player Matchup

Thor
Thor
JujuSarns
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Kim_Lawrence3032
Kukulkan
Level 5
God Stats
1W - 2L
1,215 SR
Queue Stats
2W - 3L
953 Elo+
Solo
Artemis
Artemis
cellus8myhand
Artemis
Level 29
God Stats
3W - 2L
1,698 SR
Queue Stats
122W - 144L
1,270 Elo+
Solo
Da Ji
Da Ji
cocochanail
Da Ji
Level 18
God Stats
31W - 30L
1,250 SR
Queue Stats
284W - 281L
1,337 Elo+
Solo
Nu Wa
Nu Wa
syntaxbro
Nu Wa
Level 22
God Stats
18W - 15L
1,444 SR
Queue Stats
105W - 100L
1,247 Elo+
Solo
Team Averages
Level 15
1,421 SR
1,261 Elo+

VS

Team Averages
Level 19
1,430 SR
1,210 Elo+
Olorun
Olorun
AKAxBOURNE
Olorun
Level 21
God Stats
2W - 2L
1,471 SR
Queue Stats
113W - 102L
1,219 Elo+
Solo
Kali
Kali
blowy_me12
Kali
Level 28
God Stats
13W - 8L
1,477 SR
Queue Stats
107W - 109L
1,342 Elo+
Solo
Nox
Nox
itsCube-_-
Nox
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 8L
1,169 Elo+
Party 1
Baron Samedi
Baron Samedi
itsLaw-_-
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 40L
1,149 Elo+
Party 1
Tsukuyomi
Tsukuyomi
itsPoke-_-
Tsukuyomi
Level 22
God Stats
5W - 9L
1,205 SR
Queue Stats
19W - 34L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
2
0 / 3 / 0
5,764
288
53
2,159
362
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
0 / 7 / 5
7,600
380
5,250
11,869
4,590
Breastplate

Breastplate

+20
Physical Protection

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
15
4 / 4 / 10
9,498
475
14,288
12,740
4,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
18 / 5 / 7
12,286
614
18,644
15,468
6,413
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
syntaxbro
Nu Wa
17
8 / 7 / 13
10,575
529
23,759
16,443
5,214
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AKAxBOURNE
Olorun
17
6 / 6 / 3
12,053
603
8,934
16,721
7,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 6 / 7
9,979
499
7,313
19,665
6,734
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 7 / 6
8,540
427
4,535
11,786
4,042
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
itsLaw-_-
Baron Samedi
14
4 / 8 / 4
10,115
506
8,156
16,924
6,799
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
itsPoke-_-
Tsukuyomi
19
12 / 4 / 5
12,849
642
15,983
17,222
6,489
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
49
30
Kills
24
26
Deaths
31
35
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Olorun
AKAxBOURNE
Olorun
6
6
3
1.25
L
Thor
0
3
0
0
L
0
7
5
0.36
W
2
6
7
0.92
L
Artemis
4
4
10
2.25
L
18
5
7
4.3
W
0
7
6
0.43
W
Baron Samedi
itsLaw-_-
Baron Samedi
4
8
4
0.75
W
Tsukuyomi
itsPoke-_-
Tsukuyomi
12
4
5
3.63
L
Nu Wa
syntaxbro
Nu Wa
8
7
13
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,994
Damage
44,921
58,679
Taken
82,318
20,588
Mitigated
31,701
10,744
Healing
28,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AKAxBOURNE
Olorun
8,934
3,521
1,725
6,012
16,721
7,637
3,668
6,493
10,228
64,437
0
L
Thor
53
53
0
30
2,159
362
13
26
2,133
0
1,785
L
5,250
475
0
1,809
11,869
4,590
1,277
5,148
6,721
34,249
0
W
7,313
2,751
219
6,221
19,665
6,734
430
4,551
15,114
0
35,917
L
Artemis
14,288
6,768
0
3,721
12,740
4,009
1,036
4,421
8,319
0
40,255
L
18,644
6,518
0
2,271
15,468
6,413
475
4,372
11,096
0
55,391
W
4,535
792
0
227
11,786
4,042
722
5,112
6,674
27,361
0
W
Baron Samedi
itsLaw-_-
Baron Samedi
8,156
719
690
4,046
16,924
6,799
648
7,445
9,479
46,940
0
W
Tsukuyomi
itsPoke-_-
Tsukuyomi
15,983
4,339
438
8,854
17,222
6,489
367
5,408
11,814
0
95,136
L
Nu Wa
syntaxbro
Nu Wa
23,759
9,257
692
2,221
16,443
5,214
925
7,658
8,785
70,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,723
Gold Earned
53,536
285
Minions Killed
418
0
Camps Cleared
0
1,451,245
Distance Traveled
1,636,096
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,053
603
117
6
0
291,607
8
L
Thor
5,764
288
1
0
0
66,651
1
L
Kukulkan
7,600
380
54
3
0
350,053
3
W
Kali
9,979
499
40
2
0
335,248
1
L
Artemis
9,498
475
68
3
0
344,022
5
L
Da Ji
12,286
614
81
4
0
369,124
3
W
Nox
8,540
427
44
2
0
309,741
0
W
Baron Samedi
10,115
506
72
4
0
271,896
2
W
Tsukuyomi
12,849
642
145
7
0
427,604
1
L
Nu Wa
10,575
529
81
4
0
321,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role