Player Matchup

Skadi
Skadi
Silver II
NRM_SAVAGE
Skadi
Silver II
Level 113
God Stats
2W - 0L
1,653 SR
Queue Stats
3W - 3L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,653 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 85
1,554 SR
1,500 MMR
Achilles
Achilles
Bronze III
Motta1106
Achilles
Bronze III
Level 85
God Stats
0W - 1L
1,554 SR
Queue Stats
1W - 8L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
7 / 0 / 0
8,614
957
9,066
5,910
2,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
CamazotzTsukuyomiHe BoMulanUllr

VS

Bans
DiscordiaBakasuraChang'eHou YiThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Motta1106
Achilles
11
0 / 7 / 0
6,125
681
3,860
12,575
12,978
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
7
Kills
0
0
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
Motta1106
Achilles
0
7
0
0
W
Skadi
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,066
Damage
3,860
5,910
Taken
12,575
2,026
Mitigated
12,978
1,294
Healing
1,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Motta1106
Achilles
3,860
1,434
0
1,656
12,575
12,978
0
192
12,383
0
19,757
W
Skadi
9,066
5,331
0
1,294
5,910
2,026
2,353
48
5,487
0
41,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,614
Gold Earned
6,125
69
Minions Killed
29
0
Camps Cleared
0
144,691
Distance Traveled
149,655
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,125
681
29
3
0
149,655
2
W
Skadi
8,614
957
69
8
0
144,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role