Player Matchup

Ra
Ra
killershadow1945
Ra
Level 7
God Stats
2W - 0L
1,704 SR
Queue Stats
2W - 1L
1,387 Elo+
Party 1
Fenrir
Fenrir
mquri
Fenrir
Level 84
God Stats
1W - 0L
1,195 SR
Queue Stats
56W - 45L
1,373 Elo+
Party 1
Skadi
Skadi
shura14653
Skadi
Level 85
God Stats
73W - 65L
1,513 SR
Queue Stats
85W - 80L
1,374 Elo+
Party 1
Team Averages
Level 59
1,471 SR
1,378 Elo+

VS

Team Averages
Level 25
1,420 SR
1,444 Elo+
Set
Set
Biracial_sloth
Set
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Devil_Ducky19
Jormungandr
Level 36
God Stats
0W - 1L
1,170 SR
Queue Stats
1W - 2L
1,445 Elo+
Party 2
Merlin
Merlin
Ryptiiide
Merlin
Level 27
God Stats
9W - 9L
1,589 SR
Queue Stats
89W - 82L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 3 / 12
10,812
832
11,184
8,898
3,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
mquri
Fenrir
13
4 / 2 / 13
9,643
742
8,187
9,769
5,158
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
14
10 / 0 / 10
10,657
820
11,339
8,125
3,107
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 11 / 2
7,899
608
5,369
12,498
4,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jormungandr
Devil_Ducky19
Jormungandr
10
0 / 7 / 3
7,708
593
5,866
14,091
9,205
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Merlin
Ryptiiide
Merlin
11
3 / 7 / 0
8,310
639
6,274
9,839
3,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
25
Kills
4
5
Deaths
25
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
L
Jormungandr
Devil_Ducky19
Jormungandr
0
7
3
0.21
L
Merlin
Ryptiiide
Merlin
3
7
0
0.43
W
11
3
12
5.67
W
Fenrir
mquri
Fenrir
4
2
13
5.25
W
Skadi
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,710
Damage
17,509
26,792
Taken
36,428
11,767
Mitigated
17,690
8,711
Healing
3,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,369
2,148
0
628
12,498
4,839
0
4,862
7,636
0
15,064
L
Jormungandr
Devil_Ducky19
Jormungandr
5,866
2,147
222
779
14,091
9,205
0
4,302
9,789
22,789
0
L
Merlin
Ryptiiide
Merlin
6,274
310
381
1,377
9,839
3,646
0
2,052
7,787
41,987
0
W
11,184
2,634
1,390
3,893
8,898
3,502
532
3,967
4,756
38,239
0
W
Fenrir
mquri
Fenrir
8,187
1,895
0
1,132
9,769
5,158
258
3,073
6,596
0
37,811
W
Skadi
11,339
5,921
624
1,672
8,125
3,107
1,726
4,773
3,202
0
29,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,112
Gold Earned
23,917
142
Minions Killed
93
0
Camps Cleared
0
663,447
Distance Traveled
594,036
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,899
608
16
1
0
184,779
1
L
Jormungandr
7,708
593
27
2
0
211,007
0
L
Merlin
8,310
639
50
4
0
198,250
3
W
Ra
10,812
832
51
4
0
195,562
0
W
Fenrir
9,643
742
39
3
0
257,970
2
W
Skadi
10,657
820
52
4
0
209,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role