Player Matchup

Osiris
Osiris
ChubbaWubba789
Osiris
Level 104
God Stats
11W - 8L
1,457 SR
Queue Stats
82W - 77L
1,467 Elo+
Party 1
Fenrir
Fenrir
DemonicGiant165
Fenrir
Level 125
God Stats
6W - 6L
1,284 SR
Queue Stats
99W - 73L
1,485 Elo+
Party 1
Chang'e
Chang'e
TventyGoodmen
Chang'e
Level 67
God Stats
15W - 7L
1,639 SR
Queue Stats
70W - 67L
1,443 Elo+
Party 1
Team Averages
Level 99
1,460 SR
1,465 Elo+

VS

Team Averages
Level 102
1,432 SR
1,424 Elo+
Zeus
Zeus
King KimaniG
Zeus
Level 120
God Stats
15W - 14L
1,555 SR
Queue Stats
106W - 116L
1,455 Elo+
Solo
Nox
Nox
VenightLightWolf
Nox
Level 63
God Stats
1W - 3L
1,395 SR
Queue Stats
52W - 64L
1,400 Elo+
Solo
Chaac
Chaac
xXBeboPR_-
Chaac
Level 124
God Stats
0W - 2L
1,346 SR
Queue Stats
67W - 73L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 11
11,946
703
9,460
13,987
14,355
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
11 / 4 / 7
13,446
791
13,729
17,311
7,862
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
16
5 / 5 / 16
12,105
712
9,944
17,161
12,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 9 / 6
12,538
738
12,946
11,293
1,970
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 6 / 9
10,632
625
4,163
11,955
5,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
13
6 / 8 / 6
11,529
678
15,120
18,365
18,897
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
23
Kills
13
13
Deaths
23
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
4
11
3.13
W
11
4
7
3.63
L
6
9
6
1
W
Chang'e
5
5
16
2.6
L
1
6
9
0.92
L
Chaac
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,133
Damage
32,229
48,459
Taken
41,613
34,339
Mitigated
26,629
18,315
Healing
6,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,460
5,172
0
1,843
13,987
14,355
592
4,807
9,180
0
28,759
W
13,729
3,877
0
4,609
17,311
7,862
2,844
5,760
11,551
82
62,549
L
12,946
2,267
0
0
11,293
1,970
165
802
10,491
36,523
0
W
Chang'e
9,944
1,418
4,334
7,529
17,161
12,122
414
6,637
10,524
45,782
0
L
4,163
797
0
120
11,955
5,762
216
2,282
9,673
32,367
0
L
Chaac
15,120
4,053
473
6,209
18,365
18,897
387
6,982
11,383
0
42,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,497
Gold Earned
34,699
173
Minions Killed
158
0
Camps Cleared
0
876,645
Distance Traveled
774,762
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,946
703
35
2
0
291,387
8
W
Fenrir
13,446
791
87
5
0
302,546
1
L
Zeus
12,538
738
45
3
0
235,818
7
W
Chang'e
12,105
712
51
3
0
282,712
2
L
Nox
10,632
625
74
4
0
278,074
2
L
Chaac
11,529
678
39
2
0
260,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role