Player Matchup

Ra
Ra
Bronze III
BandzLevan
Ra
Bronze III
Level 70
God Stats
8W - 13L
1,357 SR
Queue Stats
64W - 113L
265 MMR
Solo
Neith
Neith
Bronze I
LORDSKYRIM1989
Neith
Bronze I
Level 40
God Stats
14W - 17L
1,491 SR
Queue Stats
33W - 37L
364 MMR
Solo
Nemesis
Nemesis
Bronze III
mazinga330
Nemesis
Bronze III
Level 65
God Stats
4W - 17L
1,043 SR
Queue Stats
40W - 94L
356 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 58
1,297 SR
329 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 103
1,463 SR
337 MMR
Scylla
Scylla
Bronze III
ClanceArmstrong
Scylla
Bronze III
Level 88
God Stats
14W - 23L
1,399 SR
Queue Stats
81W - 84L
32 MMR
Party 1
Chaac
Chaac
Bronze II
CyrilFiggis_007
Chaac
Bronze II
Level 93
God Stats
47W - 42L
1,537 SR
Queue Stats
116W - 113L
753 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
IBTheGreatest1
Cernunnos
Bronze III
Level 128
God Stats
42W - 40L
1,452 SR
Queue Stats
245W - 304L
225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
7,554
540
2,674
10,875
3,364
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
2 / 4 / 0
8,079
577
4,428
7,788
3,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
mazinga330
Nemesis
11
0 / 4 / 2
7,885
563
4,031
13,569
4,548
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AnubisCthulhuHadesZeusHel

VS

Bans
Ah PuchCabrakanVulcanYmirMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 6
10,217
730
7,905
5,175
1,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 0 / 7
9,739
696
8,648
8,361
7,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
IBTheGreatest1
Cernunnos
12
1 / 2 / 9
8,674
620
9,068
5,656
2,099
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
14
14
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
7
0
6
10
W
6
0
7
9.5
W
Cernunnos
IBTheGreatest1
Cernunnos
1
2
9
2.75
L
2
4
0
0.5
L
Nemesis
mazinga330
Nemesis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,133
Damage
25,621
32,232
Taken
19,192
10,912
Mitigated
10,770
8,960
Healing
6,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,674
584
607
2,195
10,875
3,364
96
1,943
8,932
37,120
0
W
7,905
111
495
767
5,175
1,554
279
1,232
3,943
36,727
0
W
8,648
970
123
4,268
8,361
7,117
451
1,021
7,340
0
36,840
W
Cernunnos
IBTheGreatest1
Cernunnos
9,068
3,268
612
388
5,656
2,099
2,353
505
5,151
0
37,861
L
4,428
1,264
612
1,637
7,788
3,000
0
2,471
5,317
0
22,382
L
Nemesis
mazinga330
Nemesis
4,031
1,027
0
3,909
13,569
4,548
0
3,530
10,039
0
24,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,518
Gold Earned
28,630
122
Minions Killed
146
0
Camps Cleared
0
687,048
Distance Traveled
708,935
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,554
540
44
3
0
203,754
0
W
Scylla
10,217
730
62
4
0
255,438
0
W
Chaac
9,739
696
42
3
0
248,609
3
W
Cernunnos
8,674
620
42
3
0
204,888
5
L
Neith
8,079
577
45
3
0
221,252
3
L
Nemesis
7,885
563
33
2
0
262,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role