Player Matchup

Heimdallr
Heimdallr
Sanduskysarmy
Heimdallr
Level 28
God Stats
5W - 3L
1,754 SR
Queue Stats
14W - 17L
1,389 Elo+
Party 1
Hades
Hades
lundy2344
Hades
Level 61
God Stats
4W - 1L
1,512 SR
Queue Stats
64W - 60L
1,412 Elo+
Party 1
Cerberus
Cerberus
tjud99
Cerberus
Level 90
God Stats
2W - 0L
1,644 SR
Queue Stats
87W - 94L
1,372 Elo+
Party 1
Team Averages
Level 60
1,637 SR
1,391 Elo+

VS

Team Averages
Level 46
1,552 SR
1,347 Elo+
Discordia
Discordia
Alumineium
Discordia
Level 83
God Stats
2W - 3L
1,559 SR
Queue Stats
80W - 77L
1,387 Elo+
Party 2
Neith
Neith
W3SK3TT47
Neith
Level 28
God Stats
82W - 76L
1,466 SR
Queue Stats
174W - 216L
1,255 Elo+
Solo
Tsukuyomi
Tsukuyomi
WhipitPotYT
Tsukuyomi
Level 28
God Stats
18W - 14L
1,630 SR
Queue Stats
79W - 71L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Sanduskysarmy
Heimdallr
16
6 / 9 / 16
12,415
730
10,744
15,491
5,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
lundy2344
Hades
17
10 / 5 / 16
14,109
830
22,348
20,763
11,686
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
tjud99
Cerberus
17
13 / 7 / 12
13,939
820
13,645
22,125
23,462
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alumineium
Discordia
14
5 / 11 / 6
11,340
667
12,458
16,460
4,593
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
W3SK3TT47
Neith
14
5 / 8 / 13
12,034
708
11,654
15,583
4,938
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
WhipitPotYT
Tsukuyomi
18
10 / 10 / 7
13,628
802
14,439
21,179
8,224
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
46
29
Kills
20
21
Deaths
29
44
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
Alumineium
Discordia
5
11
6
0.73
W
Heimdallr
Sanduskysarmy
Heimdallr
6
9
16
1.56
L
Neith
W3SK3TT47
Neith
5
8
13
1.44
L
Tsukuyomi
WhipitPotYT
Tsukuyomi
10
10
7
1.35
W
Hades
lundy2344
Hades
10
5
16
3.6
W
Cerberus
tjud99
Cerberus
13
7
12
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,737
Damage
38,551
58,379
Taken
53,222
40,224
Mitigated
17,755
16,209
Healing
11,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Alumineium
Discordia
12,458
1,258
916
2,926
16,460
4,593
0
9,949
6,361
53,205
0
W
Heimdallr
Sanduskysarmy
Heimdallr
10,744
5,465
0
0
15,491
5,076
2,220
4,659
10,832
0
41,144
L
Neith
W3SK3TT47
Neith
11,654
5,313
525
2,610
15,583
4,938
138
11,508
3,825
0
36,911
L
Tsukuyomi
WhipitPotYT
Tsukuyomi
14,439
4,275
0
4,115
21,179
8,224
224
13,894
7,035
0
45,459
W
Hades
lundy2344
Hades
22,348
1,789
813
10,413
20,763
11,686
704
3,812
16,951
66,817
0
W
Cerberus
tjud99
Cerberus
13,645
417
0
4,983
22,125
23,462
69
3,995
18,130
33,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,463
Gold Earned
37,002
194
Minions Killed
157
0
Camps Cleared
0
861,603
Distance Traveled
809,690
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,340
667
59
3
0
248,267
0
W
Heimdallr
12,415
730
50
3
0
264,732
0
L
Neith
12,034
708
58
3
0
264,732
0
L
Tsukuyomi
13,628
802
40
2
0
296,691
1
W
Hades
14,109
830
80
5
0
280,872
1
W
Cerberus
13,939
820
64
4
0
315,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role