Player Matchup

Janus
Janus
ChaoticXJohn
Janus
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 149L
1,271 Elo+
Party 2
Ne Zha
Ne Zha
XMaj0rSnipezX
Ne Zha
Level 67
God Stats
8W - 11L
1,558 SR
Queue Stats
295W - 342L
1,319 Elo+
Party 2
Mulan
Mulan
magicalwindow370
Mulan
Level 47
God Stats
0W - 4L
1,251 SR
Queue Stats
4W - 14L
1,200 Elo+
Party 1
Heimdallr
Heimdallr
oliver-722
Heimdallr
Level 42
God Stats
2W - 4L
1,465 SR
Queue Stats
6W - 19L
1,209 Elo+
Party 1
Cerberus
Cerberus
sN_Brezzi
Cerberus
Level 29
God Stats
7W - 16L
1,364 SR
Queue Stats
84W - 94L
1,284 Elo+
Party 2
Team Averages
Level 50
1,427 SR
1,256 Elo+

VS

Team Averages
Level 53
1,590 SR
1,293 Elo+
Hun Batz
Hun Batz
B O N E S PL436
Hun Batz
Level 65
God Stats
2W - 2L
1,762 SR
Queue Stats
272W - 316L
1,364 Elo+
Party 3
Chang'e
Chang'e
Grievous PL5149
Chang'e
Level 65
God Stats
7W - 5L
1,516 SR
Queue Stats
220W - 279L
1,309 Elo+
Party 3
Cthulhu
Cthulhu
ItzPimpDaddyJ
Cthulhu
Level 48
God Stats
2W - 0L
1,777 SR
Queue Stats
7W - 11L
1,242 Elo+
Solo
Hel
Hel
KiLum MAN
Hel
Level 46
God Stats
27W - 29L
1,506 SR
Queue Stats
122W - 130L
1,306 Elo+
Party 3
Freya
Freya
Papi jefe PL
Freya
Level 43
God Stats
23W - 33L
1,390 SR
Queue Stats
106W - 142L
1,243 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,973
452
2,036
4,507
1,452
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 2 / 1
4,740
431
2,948
5,558
1,360
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 2 / 0
5,239
476
4,295
7,556
3,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
oliver-722
Heimdallr
9
2 / 3 / 0
5,594
509
4,655
6,662
2,265
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
sN_Brezzi
Cerberus
7
0 / 7 / 2
5,228
475
2,771
10,007
3,548
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
2 / 1 / 2
7,101
646
2,878
6,808
2,085
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 1 / 1
7,094
645
4,414
5,632
1,888
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
11
0 / 0 / 2
6,336
576
5,052
7,947
5,810
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
7 / 1 / 4
7,334
667
9,727
7,679
2,513
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
4 / 1 / 3
6,308
573
4,660
6,942
2,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
17
17
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
2
1
2
3
L
1
3
0
0.33
W
4
1
1
4.5
W
Cthulhu
0
0
2
1
W
7
1
4
9
W
4
1
3
5.5
L
0
2
1
0.25
L
1
2
0
0.5
L
Heimdallr
oliver-722
Heimdallr
2
3
0
0.67
L
Cerberus
sN_Brezzi
Cerberus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,705
Damage
26,731
34,290
Taken
35,008
12,239
Mitigated
14,473
10,027
Healing
17,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
2,878
789
0
2,705
6,808
2,085
0
34
6,774
0
39,186
L
2,036
424
0
882
4,507
1,452
0
3,267
1,240
16,891
0
W
4,414
496
242
2,143
5,632
1,888
1,750
2,002
3,630
31,593
0
W
Cthulhu
5,052
500
198
3,450
7,947
5,810
412
0
7,947
23,587
0
W
9,727
48
2,890
3,715
7,679
2,513
541
1,296
6,381
39,068
0
W
4,660
1,567
429
1,407
6,942
2,177
842
1,475
5,467
9,857
0
L
2,948
1,791
99
1,613
5,558
1,360
0
1,847
3,661
0
17,019
L
4,295
171
0
3,030
7,556
3,614
144
4,234
2,747
0
16,296
L
Heimdallr
oliver-722
Heimdallr
4,655
1,348
99
2,235
6,662
2,265
470
5,608
1,054
0
22,317
L
Cerberus
sN_Brezzi
Cerberus
2,771
60
224
1,845
10,007
3,548
0
8,272
1,735
15,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,774
Gold Earned
34,173
150
Minions Killed
270
0
Camps Cleared
0
833,590
Distance Traveled
1,177,270
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,101
646
71
6
0
248,107
2
L
Janus
4,973
452
27
2
0
135,450
6
W
Chang'e
7,094
645
64
6
0
210,605
3
W
Cthulhu
6,336
576
49
4
0
225,056
1
W
Hel
7,334
667
70
6
0
243,593
0
W
Freya
6,308
573
16
1
0
249,909
0
L
Ne Zha
4,740
431
34
3
0
148,869
0
L
Mulan
5,239
476
27
2
0
195,234
1
L
Heimdallr
5,594
509
41
4
0
177,279
3
L
Cerberus
5,228
475
21
2
0
176,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role