Player Matchup

Hera
Hera
Diamond II
Sauce_Art
Hera
Diamond II
Level 153
God Stats
4W - 2L
1,909 SR
Queue Stats
111W - 19L
2,105 MMR
Party 2
Ganesha
Ganesha
Diamond I
Sauce_Iopathe
Ganesha
Diamond I
Level 154
God Stats
36W - 1L
1,859 SR
Queue Stats
114W - 19L
2,164 MMR
Party 2
Ne Zha
Ne Zha
Diamond I
Sauce_Quipik
Ne Zha
Diamond I
Level 156
God Stats
26W - 1L
1,997 SR
Queue Stats
112W - 19L
2,239 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,922 SR
2,169 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 160
1,887 SR
2,157 MMR
Bastet
Bastet
Masters
PsvchoAimeR
Bastet
Masters
Level 160
God Stats
8W - 1L
1,914 SR
Queue Stats
494W - 180L
2,271 MMR
Party 1
Discordia
Discordia
Masters
TwitchPinkyyEU
Discordia
Masters
Level 160
God Stats
7W - 4L
1,832 SR
Queue Stats
181W - 80L
2,235 MMR
Party 1
Thor
Thor
Masters
smellyFootjob
Thor
Masters
Level 160
God Stats
23W - 4L
1,914 SR
Queue Stats
318W - 116L
1,965 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
19
5 / 5 / 7
15,585
649
19,516
15,549
6,269
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
18
2 / 4 / 10
13,986
583
9,268
23,905
30,493
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
19
8 / 6 / 3
15,931
664
24,123
29,871
31,704
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
PersephoneAphroditeBacchusCthulhuChaac

VS

Bans
AchillesHou YiScyllaSusanoThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
6 / 3 / 5
14,982
624
19,747
24,916
22,026
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
TwitchPinkyyEU
Discordia
18
3 / 7 / 7
14,696
612
17,503
15,232
4,860
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
6 / 5 / 6
14,961
623
15,077
25,359
22,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
15
Kills
15
15
Deaths
15
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bastet
6
3
5
2.83
W
Hera
5
5
7
1.7
W
Ganesha
2
4
10
1.75
W
Ne Zha
8
6
3
1.58
L
Discordia
TwitchPinkyyEU
Discordia
3
7
7
0.93
L
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,907
Damage
52,327
69,325
Taken
65,507
68,466
Mitigated
49,664
19,443
Healing
14,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
19,747
6,092
0
7,422
24,916
22,026
1,250
11,777
12,557
0
81,294
W
Hera
19,516
5,350
0
1,556
15,549
6,269
849
3,740
11,459
112,397
0
W
Ganesha
9,268
852
0
3,468
23,905
30,493
406
7,843
15,541
43,405
0
W
Ne Zha
24,123
9,985
2,183
12,236
29,871
31,704
2,247
6,248
23,105
0
80,501
L
Discordia
TwitchPinkyyEU
Discordia
17,503
603
0
868
15,232
4,860
1,911
6,011
8,691
92,005
0
L
15,077
3,132
0
6,550
25,359
22,778
909
10,223
14,350
305
68,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,502
Gold Earned
44,639
294
Minions Killed
264
0
Camps Cleared
0
1,303,276
Distance Traveled
1,300,392
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
14,982
624
77
3
0
468,425
2
W
Hera
15,585
649
167
7
0
414,897
8
W
Ganesha
13,986
583
4
0
0
438,841
3
W
Ne Zha
15,931
664
123
5
0
449,538
6
L
Discordia
14,696
612
128
5
0
389,167
3
L
Thor
14,961
623
59
2
0
442,800
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role