Player Matchup

Cthulhu
Cthulhu
Bloodmonkey30
Cthulhu
Level 17
God Stats
2W - 4L
1,232 SR
Queue Stats
57W - 68L
1,183 Elo+
Solo
Fenrir
Fenrir
Gray_Night_5
Fenrir
Level 27
God Stats
4W - 6L
1,236 SR
Queue Stats
90W - 67L
1,290 Elo+
Solo
Anubis
Anubis
SpxmYT
Anubis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,315 Elo+
Solo
Apollo
Apollo
jayknight0man
Apollo
Level 29
God Stats
1W - 0L
1,729 SR
Queue Stats
18W - 21L
1,163 Elo+
Solo
Sylvanus
Sylvanus
penguinades
Sylvanus
Level 17
God Stats
2W - 0L
1,699 SR
Queue Stats
11W - 16L
1,352 Elo+
Solo
Team Averages
Level 22
1,479 SR
1,260 Elo+

VS

Team Averages
Level 15
1,493 SR
1,297 Elo+
Anubis
Anubis
GdL I BaiNa
Anubis
Level 22
God Stats
12W - 15L
1,505 SR
Queue Stats
129W - 190L
1,359 Elo+
Party 1
Ratatoskr
Ratatoskr
III GOT EMM
Ratatoskr
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
295W - 376L
1,177 Elo+
Solo
Cthulhu
Cthulhu
RedRoses20
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,461 Elo+
Solo
Erlang Shen
Erlang Shen
SCG vGuNz
Erlang Shen
Level 18
God Stats
14W - 16L
1,458 SR
Queue Stats
50W - 42L
1,291 Elo+
Solo
Thor
Thor
piatheguy
Thor
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
141W - 198L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
5 / 0 / 21
15,431
964
17,266
33,206
50,738
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
20
11 / 5 / 16
15,379
961
36,384
26,167
14,809
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
SpxmYT
Anubis
19
4 / 4 / 13
13,379
836
10,847
9,819
4,767
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
12 / 5 / 12
15,423
964
24,275
20,899
9,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
penguinades
Sylvanus
20
5 / 5 / 16
15,339
959
14,263
25,636
22,306
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
9 / 7 / 3
15,926
995
27,786
22,320
10,212
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ratatoskr
III GOT EMM
Ratatoskr
20
0 / 12 / 9
13,198
825
5,665
18,717
6,498
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Cthulhu
RedRoses20
Cthulhu
20
0 / 6 / 7
13,235
827
6,436
21,379
24,682
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
SCG vGuNz
Erlang Shen
20
10 / 6 / 7
16,008
1,001
53,887
36,024
23,250
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
20
0 / 8 / 10
13,526
845
14,451
22,209
12,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
55
37
Kills
19
19
Deaths
39
78
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
0
21
15.5
L
Anubis
9
7
3
1.5
W
Fenrir
11
5
16
3.8
L
Ratatoskr
III GOT EMM
Ratatoskr
0
12
9
0.38
L
Cthulhu
RedRoses20
Cthulhu
0
6
7
0.58
L
Erlang Shen
SCG vGuNz
Erlang Shen
10
6
7
2.25
W
Anubis
SpxmYT
Anubis
4
4
13
2.63
W
12
5
12
3.6
W
Sylvanus
penguinades
Sylvanus
5
5
16
2.6
L
Thor
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,035
Damage
108,225
115,727
Taken
120,649
101,921
Mitigated
76,847
26,387
Healing
13,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
17,266
3,273
85
171
33,206
50,738
0
6,414
25,850
33,885
0
L
Anubis
27,786
610
743
4,476
22,320
10,212
0
3,997
18,323
49,553
0
W
Fenrir
36,384
15,149
1,153
6,645
26,167
14,809
0
8,940
17,102
0
57,995
L
Ratatoskr
III GOT EMM
Ratatoskr
5,665
1,140
0
0
18,717
6,498
0
6,774
11,943
0
23,183
L
Cthulhu
RedRoses20
Cthulhu
6,436
759
0
0
21,379
24,682
0
9,258
12,121
18,938
0
L
Erlang Shen
SCG vGuNz
Erlang Shen
53,887
31,530
111
7,573
36,024
23,250
0
14,269
20,191
0
82,619
W
Anubis
SpxmYT
Anubis
10,847
833
0
2,575
9,819
4,767
0
2,886
6,783
23,242
0
W
24,275
14,645
685
2,696
20,899
9,301
0
8,633
12,116
0
37,332
W
Sylvanus
penguinades
Sylvanus
14,263
6,257
5,900
6,477
25,636
22,306
0
7,349
17,994
32,893
0
L
Thor
14,451
4,180
0
1,072
22,209
12,205
0
8,078
14,131
0
24,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,951
Gold Earned
71,893
211
Minions Killed
201
5
Camps Cleared
4
1,139,159
Distance Traveled
1,318,624
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,431
964
56
4
2
300,676
0
L
Anubis
15,926
995
61
4
0
238,347
0
W
Fenrir
15,379
961
56
4
0
276,835
0
L
Ratatoskr
13,198
825
25
2
0
219,928
0
L
Cthulhu
13,235
827
27
2
1
302,782
0
L
Erlang Shen
16,008
1,001
60
4
2
328,911
0
W
Anubis
13,379
836
36
2
1
143,509
0
W
Apollo
15,423
964
25
2
1
247,390
1
W
Sylvanus
15,339
959
38
2
1
170,749
0
L
Thor
13,526
845
28
2
1
228,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role