Player Matchup

Hachiman
Hachiman
Castter
Hachiman
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 132L
1,457 Elo+
Solo
Cthulhu
Cthulhu
NRussell315
Cthulhu
Level 130
God Stats
1W - 0L
1,428 SR
Queue Stats
48W - 43L
1,457 Elo+
Solo
Kuzenbo
Kuzenbo
Schmavin
Kuzenbo
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,255 Elo+
Solo
Kukulkan
Kukulkan
ToxicMoo
Kukulkan
Level 107
God Stats
2W - 0L
1,546 SR
Queue Stats
40W - 38L
1,380 Elo+
Solo
Ullr
Ullr
Zvbull
Ullr
Level 87
God Stats
2W - 5L
1,497 SR
Queue Stats
146W - 139L
1,453 Elo+
Solo
Team Averages
Level 107
1,494 SR
1,401 Elo+

VS

Team Averages
Level 98
1,555 SR
1,435 Elo+
Anubis
Anubis
B3astly Italian
Anubis
Level 68
God Stats
0W - 1L
1,077 SR
Queue Stats
16W - 14L
1,472 Elo+
Party 2
He Bo
He Bo
CandidOstrich61
He Bo
Level 129
God Stats
4W - 7L
1,474 SR
Queue Stats
285W - 280L
1,397 Elo+
Solo
Pele
Pele
MrMayand
Pele
Level 128
God Stats
4W - 4L
1,838 SR
Queue Stats
154W - 143L
1,387 Elo+
Party 1
Artemis
Artemis
StopMAYAND
Artemis
Level 145
God Stats
4W - 4L
1,689 SR
Queue Stats
255W - 238L
1,408 Elo+
Party 1
Kukulkan
Kukulkan
socci
Kukulkan
Level 22
God Stats
0W - 1L
1,698 SR
Queue Stats
6W - 4L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Castter
Hachiman
20
11 / 6 / 16
12,463
890
17,550
11,906
4,902
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
NRussell315
Cthulhu
18
2 / 7 / 18
11,073
791
12,810
20,992
22,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
Schmavin
Kuzenbo
20
9 / 4 / 18
11,753
840
10,242
17,750
22,976
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
ToxicMoo
Kukulkan
20
13 / 5 / 14
13,171
941
27,147
13,010
5,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
Zvbull
Ullr
17
3 / 4 / 17
10,417
744
7,620
12,209
5,056
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 11
10,617
758
11,166
14,225
7,914
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 5 / 9
12,275
877
16,329
17,279
7,374
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
18
11 / 10 / 5
12,231
874
12,131
19,755
18,306
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
StopMAYAND
Artemis
18
3 / 7 / 16
10,898
778
15,408
18,305
7,775
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kukulkan
socci
Kukulkan
16
1 / 9 / 9
10,039
717
10,262
13,186
5,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
76
38
Kills
26
26
Deaths
38
83
Assists
50
Player
Kills
Deaths
Assists
KDA
L
3
7
11
1.21
L
8
5
9
2.5
W
Hachiman
Castter
Hachiman
11
6
16
3.17
L
Pele
11
10
5
1.35
W
Cthulhu
NRussell315
Cthulhu
2
7
18
1.57
W
Kuzenbo
Schmavin
Kuzenbo
9
4
18
4.5
L
Artemis
StopMAYAND
Artemis
3
7
16
1.57
W
Kukulkan
ToxicMoo
Kukulkan
13
5
14
4
W
Ullr
Zvbull
Ullr
3
4
17
2.88
L
Kukulkan
socci
Kukulkan
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,369
Damage
65,296
75,867
Taken
82,750
60,844
Mitigated
47,120
20,840
Healing
24,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,166
132
1,802
3,728
14,225
7,914
380
9,022
5,203
24,215
0
L
16,329
876
2,500
3,356
17,279
7,374
908
11,667
5,612
26,817
0
W
Hachiman
Castter
Hachiman
17,550
10,188
164
705
11,906
4,902
2,181
5,115
6,741
0
37,553
L
Pele
12,131
2,574
918
2,921
19,755
18,306
672
9,715
10,040
0
18,957
W
Cthulhu
NRussell315
Cthulhu
12,810
33
2,991
2,462
20,992
22,091
156
9,553
11,249
22,308
0
W
Kuzenbo
Schmavin
Kuzenbo
10,242
2,682
1,104
4,060
17,750
22,976
565
11,155
6,467
16,265
0
L
Artemis
StopMAYAND
Artemis
15,408
5,624
2,210
4,733
18,305
7,775
850
12,824
5,481
0
31,047
W
Kukulkan
ToxicMoo
Kukulkan
27,147
2,708
2,928
2,234
13,010
5,819
1,369
6,101
6,834
58,104
0
W
Ullr
Zvbull
Ullr
7,620
2,418
1,884
2,308
12,209
5,056
782
5,833
6,276
0
15,733
L
Kukulkan
socci
Kukulkan
10,262
423
1,440
911
13,186
5,751
709
6,971
6,215
27,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,877
Gold Earned
56,060
151
Minions Killed
141
0
Camps Cleared
0
1,249,248
Distance Traveled
1,163,067
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,617
758
28
2
0
218,152
0
L
He Bo
12,275
877
32
2
0
252,703
0
W
Hachiman
12,463
890
46
3
0
218,992
0
L
Pele
12,231
874
9
1
0
222,917
1
W
Cthulhu
11,073
791
15
1
0
241,718
0
W
Kuzenbo
11,753
840
4
0
0
261,571
1
L
Artemis
10,898
778
26
2
0
213,947
0
W
Kukulkan
13,171
941
72
5
0
254,905
0
W
Ullr
10,417
744
14
1
0
272,062
1
L
Kukulkan
10,039
717
46
3
0
255,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role