Player Matchup

Medusa
Medusa
FukItsWobblez
Medusa
Level 10
God Stats
2W - 2L
1,382 SR
Queue Stats
6W - 14L
1,224 Elo+
Party 1
Khepri
Khepri
jojinypowa
Khepri
Level 24
God Stats
3W - 0L
1,803 SR
Queue Stats
19W - 18L
1,464 Elo+
Party 1
Kukulkan
Kukulkan
xWolfOfValhalla
Kukulkan
Level 16
God Stats
4W - 4L
1,543 SR
Queue Stats
13W - 12L
1,449 Elo+
Party 1
Team Averages
Level 17
1,576 SR
1,379 Elo+

VS

Team Averages
Level 49
1,407 SR
1,301 Elo+
Fenrir
Fenrir
Lion 3K
Fenrir
Level 24
God Stats
26W - 27L
1,447 SR
Queue Stats
101W - 99L
1,312 Elo+
Party 2
Ra
Ra
MoreCreature465
Ra
Level 15
God Stats
15W - 20L
1,273 SR
Queue Stats
18W - 26L
1,193 Elo+
Solo
Sun Wukong
Sun Wukong
Trik 3K
Sun Wukong
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 107L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 12
13,415
559
8,129
15,081
6,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
jojinypowa
Khepri
18
1 / 2 / 20
15,371
640
10,261
19,601
24,684
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
20
19 / 3 / 3
17,516
730
31,318
12,801
6,603
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lion 3K
Fenrir
17
6 / 7 / 3
14,469
603
11,187
20,357
7,977
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 11 / 5
13,357
557
12,032
18,573
6,783
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Trik 3K
Sun Wukong
17
3 / 4 / 7
13,795
575
19,397
23,001
26,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
22
Kills
10
10
Deaths
22
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
5
12
1.6
L
Fenrir
Lion 3K
Fenrir
6
7
3
1.07
L
1
11
5
0.32
L
Sun Wukong
Trik 3K
Sun Wukong
3
4
7
1.63
W
Khepri
jojinypowa
Khepri
1
2
20
5.5
W
Kukulkan
19
3
3
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,708
Damage
42,616
47,483
Taken
61,931
38,059
Mitigated
41,305
4,514
Healing
17,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,129
3,843
0
2,032
15,081
6,772
390
3,338
11,497
0
25,032
L
Fenrir
Lion 3K
Fenrir
11,187
1,486
0
2,901
20,357
7,977
0
14,652
5,705
0
25,268
L
12,032
1,638
3,123
3,684
18,573
6,783
298
15,322
3,251
66,616
0
L
Sun Wukong
Trik 3K
Sun Wukong
19,397
3,517
973
7,306
23,001
26,545
236
11,625
11,376
0
69,433
W
Khepri
jojinypowa
Khepri
10,261
1,058
167
1,009
19,601
24,684
225
6,674
12,524
33,715
0
W
Kukulkan
31,318
1,813
0
1,306
12,801
6,603
754
2,056
10,570
140,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,302
Gold Earned
41,621
244
Minions Killed
204
0
Camps Cleared
0
1,234,953
Distance Traveled
1,229,448
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,415
559
30
1
0
391,533
0
L
Fenrir
14,469
603
33
1
0
420,861
0
L
Ra
13,357
557
107
4
0
359,140
0
L
Sun Wukong
13,795
575
64
3
0
449,447
2
W
Khepri
15,371
640
22
1
0
430,884
0
W
Kukulkan
17,516
730
192
8
0
412,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role