Player Matchup

Sol
Sol
Dcaz
Sol
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,208 Elo+
Solo
Baron Samedi
Baron Samedi
DocJekyll92
Baron Samedi
Level 30
God Stats
2W - 6L
1,441 SR
Queue Stats
90W - 96L
1,333 Elo+
Solo
Loki
Loki
HirashiDesu
Loki
Level 36
God Stats
10W - 13L
1,490 SR
Queue Stats
178W - 174L
1,402 Elo+
Party 1
Ymir
Ymir
ITsDarkrai0421
Ymir
Level 18
God Stats
18W - 10L
1,897 SR
Queue Stats
132W - 141L
1,337 Elo+
Party 1
Olorun
Olorun
iTzMuttley
Olorun
Level 7
God Stats
3W - 4L
1,462 SR
Queue Stats
13W - 21L
1,335 Elo+
Solo
Team Averages
Level 20
1,558 SR
1,323 Elo+

VS

Team Averages
Level 24
1,563 SR
1,271 Elo+
Loki
Loki
DelfosFoat
Loki
Level 28
God Stats
18W - 9L
1,694 SR
Queue Stats
73W - 65L
1,410 Elo+
Solo
The Morrigan
The Morrigan
Maeru17
The Morrigan
Level 26
God Stats
7W - 4L
1,556 SR
Queue Stats
44W - 36L
1,329 Elo+
Solo
Hou Yi
Hou Yi
TestingKnight33
Hou Yi
Level 30
God Stats
1W - 1L
1,594 SR
Queue Stats
46W - 75L
1,416 Elo+
Solo
Apollo
Apollo
guilhermexbgsxbr
Apollo
Level 29
God Stats
35W - 32L
1,472 SR
Queue Stats
88W - 68L
1,362 Elo+
Solo
Medusa
Medusa
roast_lift2
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
838 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Dcaz
Sol
4
0 / 3 / 0
3,336
556
308
2,576
566
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baron Samedi
DocJekyll92
Baron Samedi
7
0 / 0 / 2
4,002
667
1,331
1,562
452
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 1 / 1
4,195
699
1,463
3,395
661
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

6
1 / 0 / 1
3,828
638
349
1,906
781
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
iTzMuttley
Olorun
6
0 / 2 / 0
3,865
644
517
2,381
651
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 0 / 0
3,042
507
0
1,090
145
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

The Morrigan
Maeru17
The Morrigan
7
0 / 0 / 2
3,891
649
1,058
970
281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
5 / 0 / 0
4,672
779
1,757
2,453
615
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 2 / 0
3,484
581
1,012
2,794
575
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Medusa
2
0 / 0 / 0
2,904
484
546
1,180
222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
2
Kills
5
6
Deaths
2
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
Dcaz
Sol
0
3
0
0
L
0
0
0
0
W
Baron Samedi
DocJekyll92
Baron Samedi
0
0
2
1
W
1
1
1
1.5
W
1
0
1
1.5
L
The Morrigan
Maeru17
The Morrigan
0
0
2
1
L
5
0
0
5
L
0
2
0
0
W
Olorun
iTzMuttley
Olorun
0
2
0
0
L
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,968
Damage
4,373
11,820
Taken
8,487
3,111
Mitigated
1,838
3,172
Healing
2,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Dcaz
Sol
308
124
0
190
2,576
566
0
307
2,269
4,169
0
L
0
0
0
491
1,090
145
0
0
1,090
0
3,015
W
Baron Samedi
DocJekyll92
Baron Samedi
1,331
167
137
778
1,562
452
580
134
1,428
13,907
0
W
1,463
732
0
1,201
3,395
661
508
0
3,395
0
17,744
W
349
0
0
250
1,906
781
0
56
1,850
8,988
0
L
The Morrigan
Maeru17
The Morrigan
1,058
500
63
581
970
281
360
679
291
14,343
0
L
1,757
1,150
0
611
2,453
615
943
332
2,121
0
14,263
L
1,012
515
0
434
2,794
575
498
1,131
1,663
0
10,811
W
Olorun
iTzMuttley
Olorun
517
464
0
616
2,381
651
901
561
1,820
11,841
0
L
Medusa
546
384
0
0
1,180
222
0
363
817
0
2,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,226
Gold Earned
17,993
104
Minions Killed
87
0
Camps Cleared
0
558,914
Distance Traveled
467,652
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,336
556
6
1
0
122,661
0
L
Loki
3,042
507
7
1
0
43,140
0
W
Baron Samedi
4,002
667
18
3
0
123,044
2
W
Loki
4,195
699
32
5
0
104,995
1
W
Ymir
3,828
638
25
4
0
108,410
0
L
The Morrigan
3,891
649
27
5
0
113,044
1
L
Hou Yi
4,672
779
26
4
0
118,216
1
L
Apollo
3,484
581
23
4
0
117,337
0
W
Olorun
3,865
644
23
4
0
99,804
0
L
Medusa
2,904
484
4
1
0
75,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role