Player Matchup

Nemesis
Nemesis
A Single Crumb
Nemesis
Level 5
God Stats
2W - 0L
1,806 SR
Queue Stats
6W - 1L
1,657 Elo+
Solo
Olorun
Olorun
DoomsdayDisciple
Olorun
Level 23
God Stats
4W - 3L
1,321 SR
Queue Stats
124W - 145L
1,573 Elo+
Solo
Anhur
Anhur
Gamer70067
Anhur
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 2L
1,718 Elo+
Solo
Sobek
Sobek
N00BINATOR7545
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 25L
1,709 Elo+
Solo
King Arthur
King Arthur
Supertrunk14
King Arthur
Level 28
God Stats
13W - 11L
1,500 SR
Queue Stats
235W - 226L
1,525 Elo+
Solo
Team Averages
Level 13
1,525 SR
1,636 Elo+

VS

Team Averages
Level 20
1,551 SR
1,578 Elo+
Nemesis
Nemesis
Ayy_Wood7
Nemesis
Level 18
God Stats
4W - 9L
1,530 SR
Queue Stats
99W - 116L
1,534 Elo+
Solo
Kukulkan
Kukulkan
Bloodorange97
Kukulkan
Level 4
God Stats
3W - 1L
1,786 SR
Queue Stats
6W - 3L
1,856 Elo+
Solo
Cernunnos
Cernunnos
FrozeN-InTime_
Cernunnos
Level 29
God Stats
3W - 2L
1,612 SR
Queue Stats
58W - 66L
1,406 Elo+
Solo
Ganesha
Ganesha
Soltrap
Ganesha
Level 21
God Stats
0W - 2L
1,302 SR
Queue Stats
27W - 32L
1,581 Elo+
Solo
Nike
Nike
gflbro1
Nike
Level 27
God Stats
21W - 24L
1,525 SR
Queue Stats
115W - 125L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 3
4,394
628
2,186
3,190
1,111
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
3 / 0 / 2
4,909
701
2,570
2,884
814
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
7
4 / 1 / 1
4,379
626
2,717
3,798
711
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

6
0 / 1 / 5
4,064
581
1,513
4,000
1,553
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Supertrunk14
King Arthur
7
0 / 1 / 0
3,998
571
1,046
4,228
1,532
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ayy_Wood7
Nemesis
6
1 / 1 / 0
4,058
580
1,205
3,995
978
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Bloodorange97
Kukulkan
5
0 / 3 / 0
3,623
518
510
2,317
763
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
FrozeN-InTime_
Cernunnos
5
1 / 2 / 1
3,709
530
2,971
3,269
400
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
Soltrap
Ganesha
5
0 / 3 / 1
3,696
528
1,393
4,424
1,026
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
gflbro1
Nike
8
1 / 0 / 0
4,659
666
2,252
2,558
942
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
3
4
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Nemesis
Ayy_Wood7
Nemesis
1
1
0
1
L
Kukulkan
Bloodorange97
Kukulkan
0
3
0
0
W
3
0
2
4
L
Cernunnos
FrozeN-InTime_
Cernunnos
1
2
1
0.75
W
Anhur
4
1
1
4.5
W
0
1
5
2.5
L
Ganesha
Soltrap
Ganesha
0
3
1
0.17
W
King Arthur
Supertrunk14
King Arthur
0
1
0
0
L
Nike
gflbro1
Nike
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,032
Damage
8,331
18,100
Taken
16,563
5,721
Mitigated
4,109
7,784
Healing
5,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,186
599
0
1,289
3,190
1,111
22
113
3,077
0
12,559
L
Nemesis
Ayy_Wood7
Nemesis
1,205
385
0
1,741
3,995
978
0
706
3,289
0
14,866
L
Kukulkan
Bloodorange97
Kukulkan
510
38
0
250
2,317
763
0
1,869
448
11,400
0
W
2,570
1,251
87
1,197
2,884
814
1,662
589
2,295
19,962
0
L
Cernunnos
FrozeN-InTime_
Cernunnos
2,971
1,287
0
1,225
3,269
400
0
484
2,785
0
12,553
W
Anhur
2,717
1,406
0
2,107
3,798
711
408
242
3,556
0
16,425
W
1,513
258
0
1,684
4,000
1,553
182
959
3,041
8,634
0
L
Ganesha
Soltrap
Ganesha
1,393
452
87
726
4,424
1,026
0
1,024
3,400
5,584
0
W
King Arthur
Supertrunk14
King Arthur
1,046
117
0
1,420
4,228
1,532
0
0
4,005
0
13,686
L
Nike
gflbro1
Nike
2,252
396
0
1,055
2,558
942
0
0
2,383
0
24,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,744
Gold Earned
19,745
148
Minions Killed
119
0
Camps Cleared
0
638,062
Distance Traveled
552,047
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,394
628
23
3
0
152,628
0
L
Nemesis
4,058
580
32
5
0
131,352
1
L
Kukulkan
3,623
518
16
2
0
76,609
1
W
Olorun
4,909
701
43
6
0
119,994
2
L
Cernunnos
3,709
530
26
4
0
98,201
2
W
Anhur
4,379
626
36
5
0
118,231
1
W
Sobek
4,064
581
11
2
0
124,376
2
L
Ganesha
3,696
528
6
1
0
123,636
3
W
King Arthur
3,998
571
35
5
0
122,833
2
L
Nike
4,659
666
39
6
0
122,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role