Player Matchup

Merlin
Merlin
Dementedfoil9
Merlin
Level 16
God Stats
3W - 6L
957 SR
Queue Stats
10W - 32L
1,022 Elo+
Party 1
Hachiman
Hachiman
El_Perucho5
Hachiman
Level 4
God Stats
2W - 7L
1,440 SR
Queue Stats
7W - 21L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Lorenzo_Jinpachy
Cernunnos
Level 47
God Stats
28W - 40L
1,408 SR
Queue Stats
62W - 139L
1,099 Elo+
Party 1
Team Averages
Level 22
1,268 SR
1,207 Elo+

VS

Team Averages
Level 33
1,397 SR
1,081 Elo+
Baron Samedi
Baron Samedi
Phoenix_JoyKill1
Baron Samedi
Level 36
God Stats
6W - 14L
1,370 SR
Queue Stats
46W - 147L
1,054 Elo+
Party 2
Da Ji
Da Ji
Squidgy4622
Da Ji
Level 36
God Stats
4W - 8L
1,321 SR
Queue Stats
51W - 156L
1,053 Elo+
Party 2
Skadi
Skadi
THU J0KER
Skadi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 43L
1,137 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 10 / 10
13,761
688
11,235
24,966
8,699
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
El_Perucho5
Hachiman
18
13 / 12 / 10
15,267
763
22,659
25,789
10,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
17
5 / 12 / 15
14,738
737
16,830
22,898
9,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Phoenix_JoyKill1
Baron Samedi
19
14 / 7 / 12
15,916
796
24,924
26,486
13,227
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
10 / 10 / 14
14,487
724
11,387
20,592
7,540
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
THU J0KER
Skadi
18
10 / 8 / 17
15,795
790
27,743
18,089
14,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
77
25
Kills
34
34
Deaths
25
35
Assists
43
Player
Kills
Deaths
Assists
KDA
L
7
10
10
1.2
L
Hachiman
El_Perucho5
Hachiman
13
12
10
1.5
L
Cernunnos
5
12
15
1.04
W
Baron Samedi
Phoenix_JoyKill1
Baron Samedi
14
7
12
2.86
W
10
10
14
1.7
W
Skadi
THU J0KER
Skadi
10
8
17
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,724
Damage
64,054
73,653
Taken
65,167
28,815
Mitigated
34,960
16,515
Healing
18,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,235
2,982
184
5,949
24,966
8,699
0
7,991
16,975
40,783
0
L
Hachiman
El_Perucho5
Hachiman
22,659
11,330
0
8,930
25,789
10,237
1,357
10,492
15,297
0
62,833
L
Cernunnos
16,830
8,391
0
1,452
22,898
9,879
38
6,998
15,900
0
57,727
W
Baron Samedi
Phoenix_JoyKill1
Baron Samedi
24,924
4,059
2,506
10,689
26,486
13,227
882
4,093
22,393
63,566
0
W
11,387
1,682
721
1,945
20,592
7,540
1,115
3,710
16,882
0
26,516
W
Skadi
THU J0KER
Skadi
27,743
11,605
780
2,147
18,089
14,193
1,362
3,432
14,657
0
73,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,766
Gold Earned
46,198
149
Minions Killed
174
0
Camps Cleared
0
789,511
Distance Traveled
837,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,761
688
30
2
0
250,629
0
L
Hachiman
15,267
763
69
3
0
269,396
0
L
Cernunnos
14,738
737
50
3
0
269,486
0
W
Baron Samedi
15,916
796
89
4
0
233,131
0
W
Da Ji
14,487
724
25
1
0
296,476
0
W
Skadi
15,795
790
60
3
0
307,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role