Player Matchup

Eset
Eset
Grey_Tails
Eset
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
397W - 424L
1,330 Elo+
Party 1
Heimdallr
Heimdallr
IlTemperrrlI
Heimdallr
Level 27
God Stats
18W - 19L
1,572 SR
Queue Stats
58W - 50L
1,397 Elo+
Party 1
Sun Wukong
Sun Wukong
TechnicalMoonYT
Sun Wukong
Level 88
God Stats
3W - 5L
1,576 SR
Queue Stats
208W - 223L
1,317 Elo+
Party 1
Team Averages
Level 61
1,549 SR
1,348 Elo+

VS

Team Averages
Level 82
1,550 SR
1,292 Elo+
Thor
Thor
King_PolarBear11
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,180 Elo+
Party 2
Ra
Ra
Knoxondeathsdoor
Ra
Level 86
God Stats
0W - 2L
1,383 SR
Queue Stats
21W - 38L
1,189 Elo+
Solo
Chaac
Chaac
sumfin81
Chaac
Level 143
God Stats
4W - 4L
1,767 SR
Queue Stats
96W - 84L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 15
10,710
630
6,915
11,811
4,524
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
IlTemperrrlI
Heimdallr
16
10 / 5 / 9
12,540
738
18,468
15,723
7,410
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
TechnicalMoonYT
Sun Wukong
16
12 / 0 / 7
12,730
749
15,096
12,799
16,934
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 4
9,109
536
3,252
15,135
5,467
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Mace

Mace

+10
Physical Power

15
2 / 7 / 3
10,537
620
9,838
12,338
7,766
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
sumfin81
Chaac
15
8 / 5 / 2
11,791
694
15,973
24,777
18,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
23
Kills
10
11
Deaths
24
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
6
15
1.42
W
Heimdallr
IlTemperrrlI
Heimdallr
10
5
9
2.9
L
0
12
4
0.17
L
2
7
3
0.5
W
Sun Wukong
TechnicalMoonYT
Sun Wukong
12
0
7
15.5
L
Chaac
sumfin81
Chaac
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,479
Damage
29,063
40,333
Taken
52,250
28,868
Mitigated
31,455
10,869
Healing
16,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,915
1,414
316
2,173
11,811
4,524
164
2,829
8,692
30,163
0
W
Heimdallr
IlTemperrrlI
Heimdallr
18,468
12,923
318
5,487
15,723
7,410
2,397
3,695
11,828
0
52,425
L
3,252
792
606
960
15,135
5,467
316
1,633
13,377
0
6,524
L
9,838
999
2,366
2,853
12,338
7,766
458
3,313
8,900
57,659
0
W
Sun Wukong
TechnicalMoonYT
Sun Wukong
15,096
1,895
0
2,575
12,799
16,934
597
3,972
8,427
0
35,233
L
Chaac
sumfin81
Chaac
15,973
3,901
0
9,738
24,777
18,222
1,042
2,016
22,379
0
40,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,980
Gold Earned
31,437
147
Minions Killed
143
0
Camps Cleared
0
784,698
Distance Traveled
855,616
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,710
630
44
3
0
267,976
3
W
Heimdallr
12,540
738
76
4
0
249,257
0
L
Thor
9,109
536
9
1
0
236,680
0
L
Ra
10,537
620
100
6
0
262,619
0
W
Sun Wukong
12,730
749
27
2
0
267,465
6
L
Chaac
11,791
694
34
2
0
356,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role