Player Matchup

Cthulhu
Cthulhu
CaptainNoCapping
Cthulhu
Level 8
God Stats
6W - 5L
1,317 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Discordia
Discordia
LowT3303
Discordia
Level 65
God Stats
5W - 4L
1,375 SR
Queue Stats
288W - 317L
1,415 Elo+
Party 2
Thor
Thor
YankeeOwner24
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
bLaGoJeViCh773
Artemis
Level 88
God Stats
12W - 8L
1,587 SR
Queue Stats
425W - 388L
1,508 Elo+
Party 1
Ares
Ares
lovey127
Ares
Level 6
God Stats
1W - 1L
1,284 SR
Queue Stats
2W - 4L
1,214 Elo+
Solo
Team Averages
Level 34
1,412 SR
1,428 Elo+

VS

Team Averages
Level 11
1,517 SR
1,361 Elo+
Kukulkan
Kukulkan
ItSitsOnMyFlips
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Bellona
Bellona
KAKEGURUI_GIRL12
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
KYD_Dannybo17
Cupid
Level 25
God Stats
13W - 13L
1,587 SR
Queue Stats
202W - 223L
1,352 Elo+
Solo
Cthulhu
Cthulhu
LiL D6361
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,307 Elo+
Solo
Artemis
Artemis
golden_shelf98
Artemis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 195L
1,147 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 7
8,061
576
793
7,743
5,319
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
LowT3303
Discordia
14
10 / 0 / 5
9,436
674
13,258
3,291
1,057
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 0 / 3
9,484
677
6,702
6,308
2,030
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
7 / 0 / 5
8,102
579
6,997
5,753
2,095
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
12
0 / 0 / 3
7,059
504
2,204
4,610
1,961
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
6
0 / 8 / 0
4,921
352
1,849
6,324
1,411
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 0
5,787
413
2,478
4,612
2,651
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 5 / 0
5,261
376
2,819
5,335
1,125
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
LiL D6361
Cthulhu
7
0 / 9 / 0
4,942
353
2,145
13,362
5,320
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 5 / 0
5,383
385
1,463
8,167
1,942
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
28
Kills
0
0
Deaths
28
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Kukulkan
0
8
0
0
L
0
1
0
0
L
0
5
0
0
L
Cthulhu
LiL D6361
Cthulhu
0
9
0
0
W
Discordia
LowT3303
Discordia
10
0
5
12.5
W
9
0
3
10.5
W
7
0
5
9.5
L
0
5
0
0
W
Ares
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,954
Damage
10,754
27,705
Taken
37,800
12,462
Mitigated
12,449
11,755
Healing
1,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
793
151
183
2,660
7,743
5,319
972
1,036
6,707
17,397
0
L
Kukulkan
1,849
367
0
0
6,324
1,411
283
1,739
4,585
13,737
0
L
2,478
396
0
1,230
4,612
2,651
266
1,615
2,997
0
19,650
L
2,819
778
0
306
5,335
1,125
0
677
4,658
0
18,956
L
Cthulhu
LiL D6361
Cthulhu
2,145
532
22
0
13,362
5,320
115
8,679
4,683
16,002
0
W
Discordia
LowT3303
Discordia
13,258
2,315
0
1,991
3,291
1,057
2,668
1,625
1,666
56,424
0
W
6,702
2,442
0
3,309
6,308
2,030
0
519
5,714
0
62,532
W
6,997
3,048
0
3,303
5,753
2,095
1,695
419
5,334
0
45,291
L
1,463
658
0
90
8,167
1,942
0
3,545
4,622
0
15,852
W
Ares
2,204
33
0
309
4,610
1,961
720
395
3,940
17,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,142
Gold Earned
26,294
348
Minions Killed
139
0
Camps Cleared
0
1,247,067
Distance Traveled
986,480
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,061
576
49
4
0
257,276
0
L
Kukulkan
4,921
352
24
2
0
235,236
1
L
Bellona
5,787
413
42
3
0
200,129
0
L
Cupid
5,261
376
25
2
0
189,984
0
L
Cthulhu
4,942
353
19
1
0
191,199
1
W
Discordia
9,436
674
100
7
0
245,484
1
W
Thor
9,484
677
99
7
0
271,495
1
W
Artemis
8,102
579
67
5
0
230,671
0
L
Artemis
5,383
385
29
2
0
169,932
1
W
Ares
7,059
504
33
2
0
242,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role