Player Matchup

Jormungandr
Jormungandr
BiggestOpe
Jormungandr
Level 11
God Stats
0W - 2L
1,147 SR
Queue Stats
4W - 5L
1,209 Elo+
Solo
Nu Wa
Nu Wa
Drunk Feelings
Nu Wa
Level 28
God Stats
2W - 4L
1,377 SR
Queue Stats
83W - 95L
1,258 Elo+
Solo
Medusa
Medusa
Katdadi
Medusa
Level 25
God Stats
59W - 70L
1,432 SR
Queue Stats
174W - 215L
1,288 Elo+
Solo
Olorun
Olorun
YOUNG SWIGGY
Olorun
Level 7
God Stats
0W - 1L
1,069 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
beornitama713
Neith
Level 18
God Stats
24W - 31L
1,431 SR
Queue Stats
42W - 57L
1,327 Elo+
Solo
Team Averages
Level 18
1,291 SR
1,317 Elo+

VS

Team Averages
Level 26
1,460 SR
1,262 Elo+
Serqet
Serqet
Antek-Anu
Serqet
Level 29
God Stats
11W - 6L
1,264 SR
Queue Stats
85W - 72L
1,289 Elo+
Solo
Da Ji
Da Ji
Papa_Dragon25
Da Ji
Level 25
God Stats
9W - 7L
1,657 SR
Queue Stats
166W - 141L
1,405 Elo+
Solo
Amaterasu
Amaterasu
THE HUNS EMPIRE
Amaterasu
Level 24
God Stats
56W - 73L
1,366 SR
Queue Stats
216W - 255L
1,185 Elo+
Solo
Vulcan
Vulcan
Yaboi199990
Vulcan
Level 28
God Stats
71W - 48L
1,591 SR
Queue Stats
168W - 155L
1,275 Elo+
Solo
Neith
Neith
serg-inoplan
Neith
Level 26
God Stats
65W - 58L
1,421 SR
Queue Stats
92W - 122L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BiggestOpe
Jormungandr
18
3 / 10 / 10
12,267
1,022
16,998
27,190
18,943
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
5 / 9 / 6
12,046
1,004
20,150
21,661
8,273
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Katdadi
Medusa
17
1 / 4 / 8
10,973
914
7,283
14,068
6,585
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
17
3 / 5 / 7
11,621
968
6,226
10,598
3,918
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
4 / 8 / 9
12,415
1,035
10,319
21,956
9,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Antek-Anu
Serqet
19
7 / 5 / 13
12,801
1,067
14,956
14,969
8,626
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 7 / 12
13,724
1,144
17,400
18,330
6,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
THE HUNS EMPIRE
Amaterasu
19
2 / 1 / 16
12,859
1,072
10,765
13,079
5,690
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
20
14 / 2 / 11
15,538
1,295
30,819
9,948
3,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
3 / 1 / 16
13,616
1,135
14,060
12,852
5,147
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
104
16
Kills
36
36
Deaths
16
40
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Serqet
Antek-Anu
Serqet
7
5
13
2.7
L
Jormungandr
BiggestOpe
Jormungandr
3
10
10
0.8
L
5
9
6
0.89
L
Medusa
Katdadi
Medusa
1
4
8
1.25
W
10
7
12
2.29
W
Amaterasu
THE HUNS EMPIRE
Amaterasu
2
1
16
10
L
Olorun
3
5
7
1.3
W
Vulcan
14
2
11
9.75
L
4
8
9
1.06
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,976
Damage
88,000
95,473
Taken
69,178
46,959
Mitigated
30,035
6,870
Healing
7,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Antek-Anu
Serqet
14,956
6,071
0
0
14,969
8,626
0
7,894
7,075
10,344
20,100
L
Jormungandr
BiggestOpe
Jormungandr
16,998
5,186
0
1,396
27,190
18,943
0
9,587
17,517
49,154
0
L
20,150
8,365
0
2,580
21,661
8,273
0
10,194
11,332
34,422
0
L
Medusa
Katdadi
Medusa
7,283
5,519
0
0
14,068
6,585
0
3,740
10,328
0
13,170
W
17,400
6,431
0
1,089
18,330
6,759
0
12,233
6,097
0
32,363
W
Amaterasu
THE HUNS EMPIRE
Amaterasu
10,765
4,393
0
2,967
13,079
5,690
0
8,048
4,587
0
27,292
L
Olorun
6,226
3,763
557
1,719
10,598
3,918
0
3,339
7,019
26,621
0
W
Vulcan
30,819
8,336
0
268
9,948
3,813
0
7,013
2,935
66,024
0
L
10,319
4,128
0
618
21,956
9,240
0
7,065
14,639
0
35,405
W
14,060
8,801
0
3,210
12,852
5,147
0
8,186
4,666
0
51,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,322
Gold Earned
68,538
228
Minions Killed
261
3
Camps Cleared
15
870,289
Distance Traveled
1,099,630
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,801
1,067
36
3
0
214,298
0
L
Jormungandr
12,267
1,022
74
6
1
174,099
0
L
Nu Wa
12,046
1,004
35
3
0
166,680
0
L
Medusa
10,973
914
16
1
0
178,149
0
W
Da Ji
13,724
1,144
28
2
0
214,016
1
W
Amaterasu
12,859
1,072
17
1
13
229,624
3
L
Olorun
11,621
968
48
4
0
133,572
1
W
Vulcan
15,538
1,295
93
8
2
238,355
0
L
Neith
12,415
1,035
55
5
2
217,789
2
W
Neith
13,616
1,135
87
7
0
203,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role