Player Matchup

Fenrir
Fenrir
Diamond IV
Aegisx2
Fenrir
Diamond IV
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 48L
2,353 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
Conditioning
Kuzenbo
Diamond III
Level 154
God Stats
0W - 2L
1,260 SR
Queue Stats
173W - 180L
2,434 MMR
Solo
Terra
Terra
Masters
Dishonored
Terra
Masters
Level 160
God Stats
5W - 7L
1,488 SR
Queue Stats
554W - 512L
2,779 MMR
Solo
Hou Yi
Hou Yi
Masters
Marrodd
Hou Yi
Masters
Level 158
God Stats
15W - 20L
1,571 SR
Queue Stats
371W - 354L
2,467 MMR
Solo
Ra
Ra
Diamond II
Viztix
Ra
Diamond II
Level 144
God Stats
3W - 5L
1,507 SR
Queue Stats
85W - 82L
2,385 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,465 SR
2,484 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 114
1,721 SR
2,478 MMR
Ganesha
Ganesha
Masters
CarlWorld
Ganesha
Masters
Level 157
God Stats
16W - 10L
1,736 SR
Queue Stats
455W - 421L
2,297 MMR
Party 1
Neith
Neith
Diamond II
HephaestusDelta
Neith
Diamond II
Level 97
God Stats
2W - 2L
1,566 SR
Queue Stats
107W - 90L
2,279 MMR
Solo
Izanami
Izanami
Masters
SizkJr
Izanami
Masters
Level 107
God Stats
126W - 87L
1,932 SR
Queue Stats
222W - 198L
2,788 MMR
Solo
He Bo
He Bo
Masters
Xinths
He Bo
Masters
Level 82
God Stats
13W - 11L
1,680 SR
Queue Stats
237W - 206L
2,726 MMR
Solo
Cthulhu
Cthulhu
Diamond III
masternjs
Cthulhu
Diamond III
Level 126
God Stats
16W - 7L
1,690 SR
Queue Stats
542W - 530L
2,299 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aegisx2
Fenrir
19
8 / 5 / 6
13,034
592
11,097
29,450
25,094
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
Conditioning
Kuzenbo
15
4 / 7 / 5
11,421
519
12,524
28,003
44,536
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Terra
18
1 / 2 / 6
11,708
532
11,228
27,451
27,256
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Marrodd
Hou Yi
17
2 / 10 / 5
10,887
495
15,200
22,233
8,010
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
17
3 / 11 / 6
11,371
517
14,399
18,964
8,803
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
NemesisFreyaErlang ShenPersephoneTsukuyomi

VS

Bans
SetHeraAchillesPoseidonDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CarlWorld
Ganesha
17
1 / 4 / 26
13,180
599
7,374
22,233
28,837
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
9 / 4 / 6
13,666
621
17,170
17,392
7,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
SizkJr
Izanami
20
12 / 2 / 15
15,668
712
44,597
23,771
11,099
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

He Bo
Xinths
He Bo
19
8 / 4 / 10
14,606
664
19,774
14,296
5,693
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
masternjs
Cthulhu
18
5 / 4 / 12
13,339
606
18,626
26,566
34,279
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
104
18
Kills
35
35
Deaths
18
28
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Aegisx2
Fenrir
8
5
6
2.2
W
Ganesha
CarlWorld
Ganesha
1
4
26
3.5
L
Kuzenbo
Conditioning
Kuzenbo
4
7
5
0.93
L
Terra
1
2
6
2
W
9
4
6
3
L
Hou Yi
Marrodd
Hou Yi
2
10
5
0.45
W
Izanami
SizkJr
Izanami
12
2
15
9.75
L
Ra
3
11
6
0.55
W
He Bo
Xinths
He Bo
8
4
10
3.25
W
Cthulhu
masternjs
Cthulhu
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,448
Damage
107,541
126,101
Taken
104,258
113,699
Mitigated
87,667
31,201
Healing
48,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Aegisx2
Fenrir
11,097
4,953
0
8,547
29,450
25,094
0
10,085
19,241
0
80,916
W
Ganesha
CarlWorld
Ganesha
7,374
1,072
0
4,022
22,233
28,837
274
6,856
15,377
26,374
0
L
Kuzenbo
Conditioning
Kuzenbo
12,524
3,355
0
930
28,003
44,536
0
8,751
19,166
27,162
0
L
Terra
11,228
1,124
2,836
7,750
27,451
27,256
0
11,165
15,788
77,662
0
W
17,170
8,254
0
10,159
17,392
7,759
4,739
5,463
11,929
0
104,025
L
Hou Yi
Marrodd
Hou Yi
15,200
7,818
0
4,862
22,233
8,010
0
8,127
13,979
0
74,469
W
Izanami
SizkJr
Izanami
44,597
38,842
0
15,176
23,771
11,099
7,342
11,076
12,111
0
163,505
L
Ra
14,399
782
2,953
3,323
18,964
8,803
0
6,711
12,153
86,143
0
W
He Bo
Xinths
He Bo
19,774
928
0
7,003
14,296
5,693
308
8,304
5,992
110,330
0
W
Cthulhu
masternjs
Cthulhu
18,626
1,226
0
12,395
26,566
34,279
173
8,840
17,539
75,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,421
Gold Earned
70,459
604
Minions Killed
658
0
Camps Cleared
0
1,956,187
Distance Traveled
2,071,384
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,034
592
111
5
0
402,313
4
W
Ganesha
13,180
599
1
0
0
450,511
8
L
Kuzenbo
11,421
519
25
1
0
387,317
4
L
Terra
11,708
532
180
8
0
482,970
3
W
Neith
13,666
621
147
7
0
379,086
5
L
Hou Yi
10,887
495
134
6
0
334,124
1
W
Izanami
15,668
712
235
11
0
394,101
4
L
Ra
11,371
517
154
7
0
349,463
4
W
He Bo
14,606
664
141
6
0
421,215
3
W
Cthulhu
13,339
606
134
6
0
426,471
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role