Player Matchup

Fenrir
Fenrir
Boomin_999
Fenrir
Level 27
God Stats
4W - 9L
1,446 SR
Queue Stats
89W - 78L
1,309 Elo+
Party 2
Vulcan
Vulcan
Hasjstok
Vulcan
Level 28
God Stats
3W - 0L
1,660 SR
Queue Stats
115W - 98L
1,333 Elo+
Party 2
Anhur
Anhur
xAmusedWolfx
Anhur
Level 75
God Stats
5W - 6L
1,396 SR
Queue Stats
85W - 74L
1,398 Elo+
Party 2
Team Averages
Level 43
1,501 SR
1,347 Elo+

VS

Team Averages
Level 53
1,542 SR
1,189 Elo+
Discordia
Discordia
RicsiHun-Sk1zo
Discordia
Level 62
God Stats
9W - 15L
1,614 SR
Queue Stats
219W - 331L
1,202 Elo+
Party 1
Pele
Pele
dCa GalaCtus
Pele
Level 83
God Stats
16W - 24L
1,722 SR
Queue Stats
197W - 258L
1,299 Elo+
Solo
Ra
Ra
summery_corner2
Ra
Level 13
God Stats
7W - 10L
1,290 SR
Queue Stats
9W - 22L
1,066 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Boomin_999
Fenrir
13
9 / 6 / 4
10,463
747
6,517
10,817
4,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Hasjstok
Vulcan
14
3 / 4 / 13
10,623
759
9,902
8,821
3,473
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 2 / 8
10,727
766
9,178
9,278
3,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
RicsiHun-Sk1zo
Discordia
11
1 / 7 / 5
8,613
615
7,982
8,902
2,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 4 / 3
10,737
767
7,299
11,127
3,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 7 / 3
9,122
652
3,640
10,259
3,119
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
18
Kills
12
12
Deaths
18
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Boomin_999
Fenrir
9
6
4
1.83
W
Vulcan
Hasjstok
Vulcan
3
4
13
2.38
L
Discordia
RicsiHun-Sk1zo
Discordia
1
7
5
0.5
L
8
4
3
2.38
L
3
7
3
0.64
W
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,597
Damage
18,921
28,916
Taken
30,288
10,804
Mitigated
8,936
9,204
Healing
5,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Boomin_999
Fenrir
6,517
782
471
1,507
10,817
4,095
845
2,573
8,244
0
22,102
W
Vulcan
Hasjstok
Vulcan
9,902
2,094
417
1,733
8,821
3,473
346
3,836
4,985
33,351
0
L
Discordia
RicsiHun-Sk1zo
Discordia
7,982
676
100
713
8,902
2,173
320
3,039
5,863
20,453
0
L
7,299
2,465
0
1,816
11,127
3,644
795
3,041
8,086
0
33,485
L
3,640
198
550
2,089
10,259
3,119
102
3,826
6,433
20,431
0
W
9,178
3,717
501
4,575
9,278
3,236
479
5,257
4,021
0
43,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,813
Gold Earned
28,472
132
Minions Killed
129
0
Camps Cleared
0
711,566
Distance Traveled
733,679
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,463
747
24
2
0
244,295
4
W
Vulcan
10,623
759
43
3
0
232,363
5
L
Discordia
8,613
615
23
2
0
230,742
1
L
Pele
10,737
767
61
4
0
266,085
0
L
Ra
9,122
652
45
3
0
236,852
2
W
Anhur
10,727
766
65
5
0
234,908
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role