Player Matchup

Nemesis
Nemesis
Angelus3788
Nemesis
Level 24
God Stats
5W - 0L
1,868 SR
Queue Stats
89W - 101L
1,143 Elo+
Solo
Hel
Hel
BarbedOdin86980
Hel
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
995 Elo+
Solo
Raijin
Raijin
Faze derek03
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 47L
1,195 Elo+
Party 2
Pele
Pele
KOKOMOKO12
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 91L
1,201 Elo+
Party 2
Zeus
Zeus
OkaySebas
Zeus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,574 SR
1,207 Elo+

VS

Team Averages
Level 11
1,398 SR
1,304 Elo+
Arachne
Arachne
Aldcero
Arachne
Level 16
God Stats
43W - 64L
1,328 SR
Queue Stats
45W - 66L
1,159 Elo+
Solo
Loki
Loki
ChainerPH
Loki
Level 9
God Stats
23W - 35L
1,139 SR
Queue Stats
95W - 119L
1,087 Elo+
Solo
Cthulhu
Cthulhu
ProSuper Doge
Cthulhu
Level 27
God Stats
39W - 42L
1,520 SR
Queue Stats
143W - 157L
1,275 Elo+
Solo
Medusa
Medusa
greenarrow10803
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
outcast_brother8
Hel
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Angelus3788
Nemesis
13
1 / 2 / 2
9,742
464
1,571
9,014
2,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

3
0 / 0 / 0
6,666
317
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Raijin
17
8 / 3 / 1
11,713
558
9,949
8,081
2,991
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 2
9,788
466
3,762
16,943
5,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
11
0 / 10 / 0
8,419
401
4,172
9,393
2,840
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aldcero
Arachne
19
5 / 5 / 2
12,233
583
6,589
19,449
7,466
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Loki
11
1 / 2 / 2
8,185
390
1,703
6,793
1,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
18
10 / 0 / 1
11,662
555
14,502
11,938
13,643
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

3
0 / 0 / 0
5,867
279
159
32
10
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 4 / 0
6,104
291
660
2,516
739
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
10
Kills
16
17
Deaths
11
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aldcero
Arachne
5
5
2
1.2
W
Nemesis
Angelus3788
Nemesis
1
2
2
1
W
0
0
0
0
L
Loki
1
2
2
1
W
Raijin
8
3
1
2.83
W
1
2
2
1
W
Zeus
0
10
0
0
L
Cthulhu
10
0
1
10.5
L
0
0
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,454
Damage
23,613
43,431
Taken
40,728
13,905
Mitigated
23,666
9,281
Healing
15,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aldcero
Arachne
6,589
4,018
0
11,143
19,449
7,466
2,775
5,147
14,302
0
105,586
W
Nemesis
Angelus3788
Nemesis
1,571
672
0
928
9,014
2,850
1,369
5,771
3,024
0
30,288
W
0
0
0
0
0
0
0
0
0
0
0
L
Loki
1,703
185
0
750
6,793
1,808
0
2,921
3,872
0
26,698
W
Raijin
9,949
1,539
267
891
8,081
2,991
5,057
1,622
6,221
70,072
0
W
3,762
1,611
282
6,025
16,943
5,224
1,183
3,209
13,734
0
55,549
W
Zeus
4,172
1,320
0
888
9,393
2,840
1,260
4,560
4,833
20,485
0
L
Cthulhu
14,502
850
214
3,792
11,938
13,643
686
4,092
7,846
74,681
0
L
159
0
0
0
32
10
0
32
0
0
509
L
660
179
0
92
2,516
739
0
1,929
587
4,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,328
Gold Earned
44,051
321
Minions Killed
353
0
Camps Cleared
0
1,506,157
Distance Traveled
1,133,448
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,233
583
139
7
0
350,774
2
W
Nemesis
9,742
464
78
4
0
376,196
0
W
Hel
6,666
317
0
0
0
2,781
0
L
Loki
8,185
390
49
2
0
229,275
0
W
Raijin
11,713
558
131
6
0
362,530
0
W
Pele
9,788
466
76
4
0
382,944
1
W
Zeus
8,419
401
36
2
0
381,706
1
L
Cthulhu
11,662
555
158
8
0
444,241
8
L
Medusa
5,867
279
1
0
0
40,885
0
L
Hel
6,104
291
6
0
0
68,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role