Player Matchup

Cthulhu
Cthulhu
Bombi007
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Cavalorth
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 35L
1,608 Elo+
Party 1
Artemis
Artemis
ORALARALJAKAKLAK
Artemis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 28L
1,608 Elo+
Party 1
Mulan
Mulan
baer089
Mulan
Level 18
God Stats
10W - 18L
1,498 SR
Queue Stats
347W - 355L
1,371 Elo+
Solo
Hel
Hel
shogetsu_sdf
Hel
Level 26
God Stats
2W - 0L
1,823 SR
Queue Stats
78W - 56L
1,462 Elo+
Solo
Team Averages
Level 15
1,564 SR
1,510 Elo+

VS

Team Averages
Level 18
1,558 SR
1,329 Elo+
Izanami
Izanami
JunkoAJ
Izanami
Level 29
God Stats
4W - 6L
1,536 SR
Queue Stats
11W - 15L
1,440 Elo+
Solo
Arachne
Arachne
Lexhole
Arachne
Level 18
God Stats
13W - 8L
1,602 SR
Queue Stats
35W - 37L
1,305 Elo+
Party 2
Cthulhu
Cthulhu
ZERET69
Cthulhu
Level 22
God Stats
1W - 1L
1,738 SR
Queue Stats
72W - 102L
1,347 Elo+
Solo
Hades
Hades
elsoukouloco
Hades
Level 7
God Stats
12W - 11L
1,515 SR
Queue Stats
16W - 15L
1,405 Elo+
Party 2
Loki
Loki
iwhako
Loki
Level 14
God Stats
0W - 2L
1,401 SR
Queue Stats
2W - 7L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bombi007
Cthulhu
15
3 / 3 / 9
9,932
523
13,175
17,189
12,779
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
Cavalorth
Sun Wukong
17
7 / 5 / 7
11,161
587
10,712
16,064
15,908
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
8 / 8 / 14
11,946
629
19,005
16,362
5,833
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
baer089
Mulan
20
11 / 1 / 7
13,491
710
13,311
15,092
8,519
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
8 / 4 / 15
12,335
649
17,197
17,535
10,356
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JunkoAJ
Izanami
15
8 / 7 / 7
10,417
548
14,404
17,314
6,303
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Lexhole
Arachne
13
4 / 6 / 1
8,838
465
5,848
14,994
4,941
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
ZERET69
Cthulhu
14
3 / 11 / 12
9,167
482
12,030
23,293
18,371
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 8 / 6
9,283
489
18,023
20,403
11,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
iwhako
Loki
14
2 / 5 / 7
8,452
445
5,882
11,524
8,044
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
52
37
Kills
19
21
Deaths
37
52
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bombi007
Cthulhu
3
3
9
2.5
W
Sun Wukong
Cavalorth
Sun Wukong
7
5
7
2.1
L
Izanami
JunkoAJ
Izanami
8
7
7
1.64
L
Arachne
Lexhole
Arachne
4
6
1
0.75
W
8
8
14
1.88
L
Cthulhu
ZERET69
Cthulhu
3
11
12
0.82
W
Mulan
baer089
Mulan
11
1
7
14.5
L
2
8
6
0.63
L
Loki
iwhako
Loki
2
5
7
1.1
W
8
4
15
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,400
Damage
56,187
82,242
Taken
87,528
53,395
Mitigated
48,940
34,148
Healing
14,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bombi007
Cthulhu
13,175
571
695
700
17,189
12,779
607
7,274
9,223
43,709
0
W
Sun Wukong
Cavalorth
Sun Wukong
10,712
2,589
0
1,549
16,064
15,908
1,444
4,378
10,531
0
49,775
L
Izanami
JunkoAJ
Izanami
14,404
10,464
0
1,763
17,314
6,303
1,429
7,455
9,859
0
47,334
L
Arachne
Lexhole
Arachne
5,848
4,330
0
2,964
14,994
4,941
0
3,349
11,545
0
23,812
W
19,005
12,307
0
952
16,362
5,833
4,466
6,621
9,741
0
63,655
L
Cthulhu
ZERET69
Cthulhu
12,030
835
1,065
1,475
23,293
18,371
0
9,743
13,525
38,428
0
W
Mulan
baer089
Mulan
13,311
2,422
231
7,208
15,092
8,519
5,559
3,796
11,296
0
95,502
L
18,023
1,503
370
6,392
20,403
11,281
928
7,200
13,155
51,211
0
L
Loki
iwhako
Loki
5,882
1,483
0
0
11,524
8,044
0
2,625
8,524
0
25,560
W
17,197
1,924
13,298
9,515
17,535
10,356
3,441
7,984
9,551
61,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,865
Gold Earned
46,157
523
Minions Killed
268
0
Camps Cleared
0
1,657,233
Distance Traveled
1,498,046
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,932
523
69
4
0
316,756
2
W
Sun Wukong
11,161
587
93
5
0
321,392
1
L
Izanami
10,417
548
72
4
0
307,152
2
L
Arachne
8,838
465
34
2
0
315,117
0
W
Artemis
11,946
629
99
5
0
319,804
3
L
Cthulhu
9,167
482
50
3
0
295,769
0
W
Mulan
13,491
710
169
9
0
354,514
2
L
Hades
9,283
489
77
4
0
276,914
0
L
Loki
8,452
445
35
2
0
303,094
0
W
Hel
12,335
649
93
5
0
344,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role