Player Matchup

Artio
Artio
 
Artio
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
GK-Xll
Thanatos
Level 17
God Stats
6W - 6L
1,290 SR
Queue Stats
42W - 42L
1,181 Elo+
Solo
Medusa
Medusa
Galaxaiii
Medusa
Level 13
God Stats
5W - 3L
1,457 SR
Queue Stats
30W - 27L
1,490 Elo+
Party 3
Chang'e
Chang'e
Venqelfe
Chang'e
Level 26
God Stats
36W - 33L
1,451 SR
Queue Stats
58W - 57L
1,441 Elo+
Party 3
Poseidon
Poseidon
XMARX12
Poseidon
Level 25
God Stats
33W - 48L
1,339 SR
Queue Stats
81W - 148L
1,251 Elo+
Solo
Team Averages
Level 29
1,407 SR
1,373 Elo+

VS

Team Averages
Level 43
1,531 SR
1,356 Elo+
Discordia
Discordia
Crispy9912
Discordia
Level 27
God Stats
5W - 5L
1,451 SR
Queue Stats
44W - 54L
1,356 Elo+
Party 2
Sylvanus
Sylvanus
Fiendmonty
Sylvanus
Level 139
God Stats
0W - 1L
1,644 SR
Queue Stats
67W - 62L
1,469 Elo+
Party 2
Sun Wukong
Sun Wukong
HouseintheSouth
Sun Wukong
Level 12
God Stats
3W - 4L
1,462 SR
Queue Stats
19W - 33L
1,219 Elo+
Party 1
Cthulhu
Cthulhu
MR ZOMBER
Cthulhu
Level 14
God Stats
24W - 13L
1,662 SR
Queue Stats
32W - 25L
1,471 Elo+
Party 2
Thanatos
Thanatos
uzisdreads
Thanatos
Level 23
God Stats
18W - 20L
1,435 SR
Queue Stats
79W - 90L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
20
2 / 4 / 23
16,627
924
23,751
44,021
15,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
GK-Xll
Thanatos
20
3 / 15 / 15
15,767
876
14,592
36,804
11,112
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
Galaxaiii
Medusa
20
11 / 9 / 11
18,872
1,048
29,831
36,530
15,108
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
Venqelfe
Chang'e
20
10 / 6 / 15
18,269
1,015
20,402
29,063
7,783
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
XMARX12
Poseidon
20
2 / 7 / 14
15,201
845
4,070
20,379
6,341
Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Crispy9912
Discordia
20
5 / 6 / 11
16,139
897
20,253
15,165
4,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Fiendmonty
Sylvanus
20
13 / 6 / 22
20,055
1,114
73,375
38,014
17,998
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
HouseintheSouth
Sun Wukong
18
1 / 4 / 4
13,510
751
1,607
8,835
5,403
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
MR ZOMBER
Cthulhu
20
9 / 2 / 21
19,108
1,062
33,655
19,697
19,279
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Thanatos
uzisdreads
Thanatos
20
13 / 11 / 14
18,507
1,028
30,555
24,003
9,477
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
113
28
Kills
41
41
Deaths
29
78
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
4
23
3.38
L
Discordia
Crispy9912
Discordia
5
6
11
1.75
L
Sylvanus
Fiendmonty
Sylvanus
13
6
22
4
W
Thanatos
GK-Xll
Thanatos
3
15
15
0.7
W
Medusa
Galaxaiii
Medusa
11
9
11
1.83
L
Sun Wukong
HouseintheSouth
Sun Wukong
1
4
4
0.75
L
Cthulhu
MR ZOMBER
Cthulhu
9
2
21
9.75
W
Chang'e
Venqelfe
Chang'e
10
6
15
2.92
W
Poseidon
XMARX12
Poseidon
2
7
14
1.29
L
Thanatos
uzisdreads
Thanatos
13
11
14
1.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,646
Damage
159,445
166,797
Taken
105,714
55,798
Mitigated
57,125
46,835
Healing
36,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
23,751
1,651
2,761
11,215
44,021
15,454
0
35,809
8,212
64,005
0
L
Discordia
Crispy9912
Discordia
20,253
1,062
0
470
15,165
4,968
0
6,406
8,759
34,378
0
L
Sylvanus
Fiendmonty
Sylvanus
73,375
10,328
8,452
18,892
38,014
17,998
0
21,032
16,982
100,193
0
W
Thanatos
GK-Xll
Thanatos
14,592
3,755
0
4,866
36,804
11,112
0
23,352
13,452
0
34,369
W
Medusa
Galaxaiii
Medusa
29,831
16,690
717
2,204
36,530
15,108
0
29,270
7,260
0
65,652
L
Sun Wukong
HouseintheSouth
Sun Wukong
1,607
759
0
218
8,835
5,403
0
1,798
7,037
0
7,135
L
Cthulhu
MR ZOMBER
Cthulhu
33,655
811
1,311
0
19,697
19,279
0
7,138
12,559
76,966
0
W
Chang'e
Venqelfe
Chang'e
20,402
2,283
16,450
8,622
29,063
7,783
0
22,710
6,353
37,582
0
W
Poseidon
XMARX12
Poseidon
4,070
291
0
0
20,379
6,341
0
16,142
4,237
11,855
0
L
Thanatos
uzisdreads
Thanatos
30,555
9,571
0
6,823
24,003
9,477
0
11,849
12,154
0
54,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,736
Gold Earned
87,319
311
Minions Killed
259
4
Camps Cleared
11
1,641,592
Distance Traveled
1,435,327
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
16,627
924
101
6
2
375,394
2
L
Discordia
16,139
897
33
2
2
342,356
0
L
Sylvanus
20,055
1,114
63
4
3
306,147
1
W
Thanatos
15,767
876
42
2
1
326,995
0
W
Medusa
18,872
1,048
105
6
0
325,576
0
L
Sun Wukong
13,510
751
11
1
0
87,548
0
L
Cthulhu
19,108
1,062
102
6
2
354,691
0
W
Chang'e
18,269
1,015
41
2
1
302,614
0
W
Poseidon
15,201
845
22
1
0
311,013
1
L
Thanatos
18,507
1,028
50
3
4
344,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role