Player Matchup

Odin
Odin
AlexTonnerre
Odin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 94L
1,493 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jotavio
Tsukuyomi
Level 29
God Stats
1W - 1L
1,750 SR
Queue Stats
99W - 93L
1,563 Elo+
Party 1
Hera
Hera
manhaes31
Hera
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 19L
1,286 Elo+
Solo
Cthulhu
Cthulhu
nosence0
Cthulhu
Level 4
God Stats
1W - 2L
1,459 SR
Queue Stats
2W - 2L
1,447 Elo+
Solo
Izanami
Izanami
sTiCaDo
Izanami
Level 6
God Stats
7W - 9L
1,412 SR
Queue Stats
58W - 71L
1,348 Elo+
Solo
Team Averages
Level 19
1,524 SR
1,428 Elo+

VS

Team Averages
Level 21
1,419 SR
1,406 Elo+
Zhong Kui
Zhong Kui
EmmaX0K
Zhong Kui
Level 25
God Stats
3W - 1L
1,392 SR
Queue Stats
184W - 156L
1,480 Elo+
Solo
Persephone
Persephone
IvyVilars2
Persephone
Level 21
God Stats
34W - 35L
1,402 SR
Queue Stats
38W - 39L
1,362 Elo+
Solo
Discordia
Discordia
Satoryuu
Discordia
Level 27
God Stats
10W - 7L
1,476 SR
Queue Stats
55W - 52L
1,489 Elo+
Solo
Bakasura
Bakasura
aplicaodribre
Bakasura
Level 15
God Stats
4W - 3L
1,504 SR
Queue Stats
19W - 19L
1,368 Elo+
Solo
Loki
Loki
matheszica362
Loki
Level 18
God Stats
3W - 2L
1,319 SR
Queue Stats
19W - 29L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 11
15,163
1,011
9,861
27,201
21,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
Jotavio
Tsukuyomi
20
15 / 13 / 6
18,298
1,220
35,365
34,779
14,186
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hera
20
2 / 10 / 9
13,933
929
11,655
25,498
12,676
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
nosence0
Cthulhu
16
0 / 2 / 1
11,023
735
367
2,339
1,062
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
sTiCaDo
Izanami
17
0 / 4 / 3
11,798
787
2,936
9,038
2,974
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EmmaX0K
Zhong Kui
20
9 / 5 / 21
17,645
1,176
34,800
27,030
41,282
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
IvyVilars2
Persephone
20
1 / 4 / 18
13,709
914
12,697
12,244
4,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Discordia
Satoryuu
Discordia
20
11 / 4 / 12
16,192
1,079
27,550
9,994
3,502
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
aplicaodribre
Bakasura
20
10 / 8 / 11
16,137
1,076
17,230
18,145
7,185
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 2 / 2
11,435
762
477
1,867
493
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
96
21
Kills
32
32
Deaths
23
30
Assists
64
Player
Kills
Deaths
Assists
KDA
L
4
3
11
3.17
W
Zhong Kui
EmmaX0K
Zhong Kui
9
5
21
3.9
W
Persephone
IvyVilars2
Persephone
1
4
18
2.5
L
Tsukuyomi
Jotavio
Tsukuyomi
15
13
6
1.38
W
Discordia
Satoryuu
Discordia
11
4
12
4.25
W
Bakasura
aplicaodribre
Bakasura
10
8
11
1.94
L
Hera
2
10
9
0.65
W
1
2
2
1
L
Cthulhu
nosence0
Cthulhu
0
2
1
0.25
L
Izanami
sTiCaDo
Izanami
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,184
Damage
92,754
98,855
Taken
69,280
52,750
Mitigated
56,654
10,470
Healing
12,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,861
3,032
0
5,524
27,201
21,852
0
21,156
4,935
0
41,072
W
Zhong Kui
EmmaX0K
Zhong Kui
34,800
6,276
0
8,110
27,030
41,282
0
7,271
19,759
74,008
0
W
Persephone
IvyVilars2
Persephone
12,697
1,045
94
1,393
12,244
4,192
0
1,755
10,489
35,377
0
L
Tsukuyomi
Jotavio
Tsukuyomi
35,365
11,726
0
4,449
34,779
14,186
0
26,707
7,362
0
69,515
W
Discordia
Satoryuu
Discordia
27,550
1,301
0
701
9,994
3,502
0
786
9,208
63,563
0
W
Bakasura
aplicaodribre
Bakasura
17,230
11,420
0
1,630
18,145
7,185
0
2,210
13,409
0
34,021
L
Hera
11,655
3,566
0
360
25,498
12,676
0
17,622
6,638
32,777
0
W
477
0
270
0
1,867
493
0
0
1,867
0
4,090
L
Cthulhu
nosence0
Cthulhu
367
176
0
0
2,339
1,062
0
1,289
968
3,010
0
L
Izanami
sTiCaDo
Izanami
2,936
2,235
0
137
9,038
2,974
0
7,555
1,123
0
22,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,215
Gold Earned
75,118
252
Minions Killed
279
4
Camps Cleared
11
988,486
Distance Traveled
1,134,467
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
15,163
1,011
73
5
1
317,836
0
W
Zhong Kui
17,645
1,176
84
6
3
262,455
2
W
Persephone
13,709
914
46
3
2
246,295
0
L
Tsukuyomi
18,298
1,220
71
5
0
300,994
0
W
Discordia
16,192
1,079
88
6
0
269,968
0
W
Bakasura
16,137
1,076
55
4
6
292,096
0
L
Hera
13,933
929
62
4
3
227,336
0
W
Loki
11,435
762
6
0
0
63,653
0
L
Cthulhu
11,023
735
3
0
0
26,912
0
L
Izanami
11,798
787
43
3
0
115,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role