Player Matchup

Tsukuyomi
Tsukuyomi
CosmicGC
Tsukuyomi
Level 29
God Stats
21W - 34L
1,377 SR
Queue Stats
220W - 260L
1,392 Elo+
Solo
Nu Wa
Nu Wa
LilGingerVert
Nu Wa
Level 29
God Stats
4W - 4L
1,764 SR
Queue Stats
119W - 105L
1,582 Elo+
Solo
Guan Yu
Guan Yu
Pablitooxd5479
Guan Yu
Level 26
God Stats
1W - 2L
1,215 SR
Queue Stats
98W - 110L
1,408 Elo+
Solo
Fenrir
Fenrir
SPARTAN4974
Fenrir
Level 29
God Stats
3W - 3L
1,670 SR
Queue Stats
49W - 65L
1,480 Elo+
Solo
Thoth
Thoth
pollopillin433
Thoth
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 60L
1,294 Elo+
Solo
Team Averages
Level 25
1,505 SR
1,431 Elo+

VS

Team Averages
Level 14
1,563 SR
1,528 Elo+
Hel
Hel
BrandonG_Phreak
Hel
Level 4
God Stats
2W - 1L
1,679 SR
Queue Stats
2W - 2L
1,611 Elo+
Solo
Nemesis
Nemesis
Dead Poptart984
Nemesis
Level 6
God Stats
2W - 3L
1,227 SR
Queue Stats
57W - 48L
1,505 Elo+
Solo
Chernobog
Chernobog
Sebaandreassen
Chernobog
Level 29
God Stats
13W - 7L
1,692 SR
Queue Stats
31W - 23L
1,579 Elo+
Solo
Sun Wukong
Sun Wukong
galaxyeyeslord
Sun Wukong
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Sol
Sol
taggsteriii
Sol
Level 28
God Stats
9W - 3L
1,716 SR
Queue Stats
66W - 51L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CosmicGC
Tsukuyomi
15
7 / 7 / 4
9,732
541
10,761
12,300
4,549
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 3 / 3
10,276
571
14,473
8,420
3,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
1 / 6 / 6
7,623
424
5,002
19,160
6,921
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
13
3 / 8 / 4
8,232
457
8,674
15,049
4,984
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 11 / 0
7,417
412
5,007
10,334
2,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
8,358
464
6,486
10,054
3,221
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
13 / 2 / 1
11,764
654
11,297
14,817
6,173
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chernobog
Sebaandreassen
Chernobog
18
9 / 2 / 6
11,397
633
12,740
14,913
4,554
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
galaxyeyeslord
Sun Wukong
14
10 / 4 / 2
10,272
571
7,634
15,316
11,570
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 5 / 8
9,638
535
10,509
12,214
2,712
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
17
Kills
35
35
Deaths
17
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
4
6
1
L
Tsukuyomi
CosmicGC
Tsukuyomi
7
7
4
1.29
W
13
2
1
6.75
L
5
3
3
2.17
L
1
6
6
0.67
L
Fenrir
3
8
4
0.63
W
Chernobog
Sebaandreassen
Chernobog
9
2
6
6
W
Sun Wukong
galaxyeyeslord
Sun Wukong
10
4
2
2.75
L
1
11
0
0.09
W
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,917
Damage
48,666
65,263
Taken
67,314
22,045
Mitigated
28,230
10,742
Healing
29,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,486
755
3,545
5,301
10,054
3,221
541
2,197
7,857
40,373
0
L
Tsukuyomi
CosmicGC
Tsukuyomi
10,761
3,232
0
2,508
12,300
4,549
0
4,729
7,521
0
58,865
W
11,297
3,905
0
4,266
14,817
6,173
1,790
4,575
10,242
0
86,418
L
14,473
4,760
0
1,490
8,420
3,016
0
2,866
5,554
62,315
0
L
5,002
1,696
1,312
3,504
19,160
6,921
90
5,331
13,779
0
21,400
L
Fenrir
8,674
2,149
0
1,928
15,049
4,984
0
3,311
11,678
0
30,018
W
Chernobog
Sebaandreassen
Chernobog
12,740
8,108
0
7,304
14,913
4,554
2,829
3,622
11,291
0
79,588
W
Sun Wukong
galaxyeyeslord
Sun Wukong
7,634
1,561
0
3,857
15,316
11,570
998
6,153
9,163
0
34,006
L
5,007
1,092
0
0
10,334
2,575
1,453
758
9,173
33,889
0
W
10,509
3,487
0
4,904
12,214
2,712
1,977
2,933
9,281
58,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,280
Gold Earned
51,429
341
Minions Killed
504
0
Camps Cleared
0
1,534,139
Distance Traveled
1,520,218
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,358
464
62
3
0
307,486
0
L
Tsukuyomi
9,732
541
83
5
0
314,604
0
W
Nemesis
11,764
654
136
8
0
360,236
2
L
Nu Wa
10,276
571
131
7
0
313,039
5
L
Guan Yu
7,623
424
31
2
0
325,202
0
L
Fenrir
8,232
457
41
2
0
336,457
1
W
Chernobog
11,397
633
125
7
0
300,659
0
W
Sun Wukong
10,272
571
64
4
0
286,722
0
L
Thoth
7,417
412
55
3
0
244,837
6
W
Sol
9,638
535
117
7
0
265,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role