Player Matchup

Cthulhu
Cthulhu
Cañonalfa
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 93L
1,377 Elo+
Solo
Ymir
Ymir
DarknightRK
Ymir
Level 15
God Stats
4W - 3L
1,395 SR
Queue Stats
18W - 15L
1,265 Elo+
Solo
Neith
Neith
DeldosAttacka
Neith
Level 29
God Stats
25W - 29L
1,474 SR
Queue Stats
55W - 72L
1,325 Elo+
Solo
Freya
Freya
Juhi01
Freya
Level 16
God Stats
5W - 1L
1,500 SR
Queue Stats
25W - 23L
1,262 Elo+
Solo
Nemesis
Nemesis
jesuiséthiene
Nemesis
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 37L
1,254 Elo+
Solo
Team Averages
Level 21
1,474 SR
1,297 Elo+

VS

Team Averages
Level 19
1,408 SR
1,230 Elo+
Arachne
Arachne
Chaakot
Arachne
Level 29
God Stats
2W - 3L
1,640 SR
Queue Stats
99W - 126L
1,349 Elo+
Solo
Merlin
Merlin
CubeHP
Merlin
Level 9
God Stats
7W - 9L
1,394 SR
Queue Stats
21W - 33L
1,215 Elo+
Party 1
Amaterasu
Amaterasu
DOME00X
Amaterasu
Level 14
God Stats
6W - 9L
1,239 SR
Queue Stats
15W - 21L
1,205 Elo+
Party 1
Cthulhu
Cthulhu
NichtNicoli
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 66L
1,217 Elo+
Party 1
Fenrir
Fenrir
Shelby7
Fenrir
Level 16
God Stats
1W - 2L
1,269 SR
Queue Stats
12W - 26L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cañonalfa
Cthulhu
20
4 / 5 / 0
16,018
616
15,599
22,692
22,163
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 5 / 14
15,960
614
16,854
25,761
31,991
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
10 / 4 / 13
14,514
558
18,820
14,784
5,247
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
Juhi01
Freya
20
11 / 7 / 11
14,583
561
23,959
25,071
9,189
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 4 / 7
13,437
517
8,974
16,682
8,322
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chaakot
Arachne
19
9 / 8 / 6
13,045
502
21,116
27,064
10,130
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
CubeHP
Merlin
17
0 / 9 / 5
11,480
442
10,004
15,047
5,117
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
DOME00X
Amaterasu
18
4 / 5 / 2
11,661
449
16,935
27,056
18,544
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
NichtNicoli
Cthulhu
19
1 / 11 / 4
13,183
507
7,725
23,303
17,176
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Shelby7
Fenrir
19
8 / 6 / 2
13,425
516
11,998
19,231
7,372
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
41
38
Kills
22
25
Deaths
39
45
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cañonalfa
Cthulhu
4
5
0
0.8
L
Arachne
Chaakot
Arachne
9
8
6
1.5
L
Merlin
CubeHP
Merlin
0
9
5
0.28
L
Amaterasu
DOME00X
Amaterasu
4
5
2
1
W
10
5
14
3.4
W
10
4
13
4.13
W
Freya
Juhi01
Freya
11
7
11
2.36
L
Cthulhu
NichtNicoli
Cthulhu
1
11
4
0.27
L
Fenrir
Shelby7
Fenrir
8
6
2
1.5
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,206
Damage
67,778
104,990
Taken
111,701
76,912
Mitigated
58,339
36,050
Healing
21,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cañonalfa
Cthulhu
15,599
2,141
0
3,498
22,692
22,163
0
1,500
20,569
91,361
0
L
Arachne
Chaakot
Arachne
21,116
13,061
0
9,596
27,064
10,130
0
10,585
16,479
0
59,247
L
Merlin
CubeHP
Merlin
10,004
1,688
0
0
15,047
5,117
771
8,987
6,060
63,307
0
L
Amaterasu
DOME00X
Amaterasu
16,935
9,003
0
9,956
27,056
18,544
1,657
18,127
8,929
0
53,834
W
16,854
3,971
352
6,019
25,761
31,991
870
7,444
18,292
67,501
0
W
18,820
11,002
1,611
6,479
14,784
5,247
5,922
3,267
11,517
0
114,629
W
Freya
Juhi01
Freya
23,959
7,228
0
11,627
25,071
9,189
761
8,664
16,334
64,553
0
L
Cthulhu
NichtNicoli
Cthulhu
7,725
349
0
0
23,303
17,176
1,036
7,348
15,955
74,282
0
L
Fenrir
Shelby7
Fenrir
11,998
2,192
0
2,347
19,231
7,372
824
11,365
7,866
0
59,141
W
8,974
3,938
0
6,464
16,682
8,322
1,347
1,672
14,960
0
102,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,512
Gold Earned
62,794
611
Minions Killed
473
0
Camps Cleared
0
2,394,647
Distance Traveled
2,210,342
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,018
616
165
6
0
477,025
0
L
Arachne
13,045
502
68
3
0
476,290
1
L
Merlin
11,480
442
116
4
0
375,029
1
L
Amaterasu
11,661
449
85
3
0
439,900
5
W
Ymir
15,960
614
113
4
0
469,762
3
W
Neith
14,514
558
161
6
0
485,561
5
W
Freya
14,583
561
62
2
0
458,170
3
L
Cthulhu
13,183
507
102
4
0
419,824
1
L
Fenrir
13,425
516
102
4
0
499,299
0
W
Nemesis
13,437
517
110
4
0
504,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role