Player Matchup

Ra
Ra
BlandTable11871
Ra
Level 17
God Stats
0W - 5L
1,200 SR
Queue Stats
22W - 36L
1,138 Elo+
Party 1
Mulan
Mulan
KillKhonK
Mulan
Level 14
God Stats
0W - 4L
1,172 SR
Queue Stats
6W - 12L
1,251 Elo+
Solo
Loki
Loki
spence_playboy94
Loki
Level 46
God Stats
20W - 33L
1,393 SR
Queue Stats
367W - 457L
1,291 Elo+
Party 1
Team Averages
Level 26
1,255 SR
1,227 Elo+

VS

Team Averages
Level 21
1,326 SR
1,180 Elo+
Tsukuyomi
Tsukuyomi
DamperJester242
Tsukuyomi
Level 11
God Stats
1W - 8L
920 SR
Queue Stats
6W - 14L
1,042 Elo+
Solo
Kukulkan
Kukulkan
KeokeaDusea3
Kukulkan
Level 28
God Stats
10W - 6L
1,524 SR
Queue Stats
16W - 21L
1,303 Elo+
Solo
Cu Chulainn
Cu Chulainn
NeoCeres89
Cu Chulainn
Level 23
God Stats
8W - 9L
1,533 SR
Queue Stats
48W - 63L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 16 / 9
16,860
602
8,749
21,663
5,668
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
KillKhonK
Mulan
20
18 / 8 / 12
20,243
723
22,507
37,604
39,904
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
15 / 7 / 11
19,810
708
28,969
25,710
12,168
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DamperJester242
Tsukuyomi
20
5 / 11 / 14
17,781
635
8,359
26,139
12,929
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
KeokeaDusea3
Kukulkan
20
16 / 12 / 8
20,260
724
21,778
21,791
7,485
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
NeoCeres89
Cu Chulainn
20
10 / 14 / 11
19,880
710
28,656
27,346
29,254
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
64
37
Kills
31
31
Deaths
37
32
Assists
33
Player
Kills
Deaths
Assists
KDA
L
4
16
9
0.53
W
Tsukuyomi
DamperJester242
Tsukuyomi
5
11
14
1.09
W
Kukulkan
KeokeaDusea3
Kukulkan
16
12
8
1.67
L
Mulan
KillKhonK
Mulan
18
8
12
3
W
Cu Chulainn
NeoCeres89
Cu Chulainn
10
14
11
1.11
L
15
7
11
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,225
Damage
58,793
84,977
Taken
75,276
57,740
Mitigated
49,668
18,834
Healing
2,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,749
265
692
2,207
21,663
5,668
680
10,292
11,167
46,693
0
W
Tsukuyomi
DamperJester242
Tsukuyomi
8,359
1,677
0
627
26,139
12,929
990
2,008
24,131
29
53,375
W
Kukulkan
KeokeaDusea3
Kukulkan
21,778
723
0
279
21,791
7,485
634
3,691
18,100
105,904
0
L
Mulan
KillKhonK
Mulan
22,507
4,137
0
10,204
37,604
39,904
1,266
10,286
27,064
0
111,934
W
Cu Chulainn
NeoCeres89
Cu Chulainn
28,656
13,359
0
1,389
27,346
29,254
1,753
3,050
24,296
0
66,656
L
28,969
9,894
412
5,319
25,710
12,168
1,610
2,283
22,811
0
97,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,913
Gold Earned
57,921
232
Minions Killed
214
0
Camps Cleared
0
1,247,177
Distance Traveled
1,201,794
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
16,860
602
46
2
0
353,377
0
W
Tsukuyomi
17,781
635
59
2
0
481,078
0
W
Kukulkan
20,260
724
129
5
0
347,413
4
L
Mulan
20,243
723
103
4
0
417,666
5
W
Cu Chulainn
19,880
710
26
1
0
373,303
0
L
Loki
19,810
708
83
3
0
476,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role