Player Matchup

Chang'e
Chang'e
I dont care9492
Chang'e
Level 12
God Stats
2W - 1L
1,709 SR
Queue Stats
36W - 19L
1,612 Elo+
Solo
Bakasura
Bakasura
Occasionally454
Bakasura
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,439 Elo+
Solo
Cthulhu
Cthulhu
Skyler05
Cthulhu
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 42L
1,535 Elo+
Solo
Medusa
Medusa
WhyUtroll
Medusa
Level 26
God Stats
9W - 7L
1,548 SR
Queue Stats
92W - 95L
1,591 Elo+
Solo
Discordia
Discordia
urgoodtho
Discordia
Level 12
God Stats
4W - 5L
1,810 SR
Queue Stats
274W - 255L
1,708 Elo+
Solo
Team Averages
Level 17
1,613 SR
1,577 Elo+

VS

Team Averages
Level 20
1,622 SR
1,503 Elo+
Arachne
Arachne
FlumingOnion
Arachne
Level 17
God Stats
18W - 10L
1,944 SR
Queue Stats
291W - 172L
1,725 Elo+
Solo
Sun Wukong
Sun Wukong
LQemm
Sun Wukong
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,327 Elo+
Solo
Khepri
Khepri
Yuiopsteel
Khepri
Level 27
God Stats
3W - 3L
1,727 SR
Queue Stats
116W - 91L
1,502 Elo+
Party 1
Artemis
Artemis
realheroze
Artemis
Level 28
God Stats
7W - 9L
1,360 SR
Queue Stats
123W - 98L
1,488 Elo+
Party 1
Agni
Agni
yDark-kun
Agni
Level 24
God Stats
3W - 3L
1,579 SR
Queue Stats
41W - 45L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,082
816
0
795
150
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
6
0 / 1 / 0
3,879
776
770
3,134
729
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Cthulhu
Skyler05
Cthulhu
6
1 / 1 / 1
3,926
785
1,454
3,496
1,198
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
WhyUtroll
Medusa
6
1 / 0 / 1
3,795
759
2,009
1,438
302
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
urgoodtho
Discordia
6
0 / 1 / 0
3,739
748
935
1,349
290
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FlumingOnion
Arachne
6
2 / 0 / 0
3,902
780
1,417
3,202
738
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Sun Wukong
LQemm
Sun Wukong
1
0 / 0 / 0
2,421
484
0
0
0
Khepri
Yuiopsteel
Khepri
5
0 / 1 / 1
3,028
606
943
2,799
934
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
realheroze
Artemis
5
1 / 1 / 0
3,148
630
1,424
2,231
444
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Agni
2
0 / 0 / 0
2,595
519
31
673
105
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
3
3
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
FlumingOnion
Arachne
2
0
0
2
W
0
0
0
0
L
Sun Wukong
LQemm
Sun Wukong
0
0
0
0
W
Bakasura
0
1
0
0
W
Cthulhu
Skyler05
Cthulhu
1
1
1
1.5
W
Medusa
WhyUtroll
Medusa
1
0
1
1.5
L
Khepri
Yuiopsteel
Khepri
0
1
1
0.5
L
Artemis
realheroze
Artemis
1
1
0
1
W
Discordia
urgoodtho
Discordia
0
1
0
0
L
Agni
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,168
Damage
3,815
10,212
Taken
8,905
2,669
Mitigated
2,221
4,495
Healing
3,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
FlumingOnion
Arachne
1,417
897
0
1,719
3,202
738
0
700
2,502
0
11,862
W
0
0
0
537
795
150
1,693
0
795
17,540
0
L
Sun Wukong
LQemm
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Bakasura
770
576
0
1,928
3,134
729
0
0
3,134
0
12,974
W
Cthulhu
Skyler05
Cthulhu
1,454
226
99
954
3,496
1,198
0
617
2,879
8,793
0
W
Medusa
WhyUtroll
Medusa
2,009
941
0
606
1,438
302
0
326
1,112
0
13,120
L
Khepri
Yuiopsteel
Khepri
943
95
72
862
2,799
934
0
964
1,835
6,656
0
L
Artemis
realheroze
Artemis
1,424
808
0
485
2,231
444
0
490
1,741
0
6,352
W
Discordia
urgoodtho
Discordia
935
44
0
371
1,349
290
341
31
1,318
10,992
0
L
Agni
31
31
0
212
673
105
0
235
438
2,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,421
Gold Earned
15,094
127
Minions Killed
56
0
Camps Cleared
0
433,106
Distance Traveled
332,167
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,902
780
32
6
0
106,594
1
W
Chang'e
4,082
816
30
6
0
71,600
2
L
Sun Wukong
2,421
484
0
0
0
0
0
W
Bakasura
3,879
776
36
7
0
102,857
0
W
Cthulhu
3,926
785
16
3
0
85,707
0
W
Medusa
3,795
759
25
5
0
84,780
3
L
Khepri
3,028
606
9
2
0
101,030
0
L
Artemis
3,148
630
14
3
0
88,536
1
W
Discordia
3,739
748
20
4
0
88,162
1
L
Agni
2,595
519
1
0
0
36,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role