Player Matchup

Nemesis
Nemesis
Ah1221
Nemesis
Level 3
God Stats
1W - 3L
1,212 SR
Queue Stats
3W - 7L
1,074 Elo+
Party 2
Fenrir
Fenrir
EevenKeeven
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,558 Elo+
Solo
Cthulhu
Cthulhu
LunTarunis
Cthulhu
Level 4
God Stats
10W - 14L
1,252 SR
Queue Stats
65W - 69L
1,500 Elo+
Party 1
Merlin
Merlin
SirBluntsalot
Merlin
Level 16
God Stats
55W - 31L
1,597 SR
Queue Stats
71W - 51L
1,397 Elo+
Party 1
Raijin
Raijin
mu112
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,074 Elo+
Party 2
Team Averages
Level 8
1,412 SR
1,321 Elo+

VS

Team Averages
Level 19
1,495 SR
1,463 Elo+
Merlin
Merlin
Blimphead
Merlin
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
55W - 38L
1,476 Elo+
Party 3
Cabrakan
Cabrakan
DubRampage
Cabrakan
Level 29
God Stats
1W - 1L
1,305 SR
Queue Stats
85W - 72L
1,590 Elo+
Solo
Heimdallr
Heimdallr
bocapone
Heimdallr
Level 26
God Stats
10W - 4L
1,601 SR
Queue Stats
22W - 15L
1,396 Elo+
Solo
Tsukuyomi
Tsukuyomi
j1nxed47
Tsukuyomi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
x2MeatfeastXtra
Hachiman
Level 5
God Stats
6W - 1L
1,568 SR
Queue Stats
6W - 4L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ah1221
Nemesis
14
0 / 6 / 1
8,678
868
3,301
8,122
3,231
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
16
5 / 5 / 0
10,612
1,061
4,755
14,420
5,681
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
LunTarunis
Cthulhu
15
0 / 3 / 5
9,008
901
6,081
14,326
11,036
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 2 / 5
9,828
983
17,518
5,854
2,009
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
mu112
Raijin
14
0 / 6 / 2
8,311
831
2,510
7,388
2,209
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

108

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blimphead
Merlin
17
5 / 0 / 14
11,249
1,125
14,137
5,829
2,227
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
DubRampage
Cabrakan
16
3 / 2 / 15
9,984
998
8,033
10,240
10,237
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
bocapone
Heimdallr
17
6 / 1 / 12
10,440
1,044
7,013
5,464
2,159
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
j1nxed47
Tsukuyomi
15
2 / 3 / 12
9,511
951
6,281
10,112
4,299
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
16
6 / 1 / 13
11,020
1,102
8,828
7,572
2,701
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
88
7
Kills
22
22
Deaths
7
13
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ah1221
Nemesis
0
6
1
0.08
W
Merlin
Blimphead
Merlin
5
0
14
12
W
Cabrakan
DubRampage
Cabrakan
3
2
15
5.25
L
Fenrir
5
5
0
1
L
Cthulhu
LunTarunis
Cthulhu
0
3
5
0.83
L
2
2
5
2.25
W
Heimdallr
bocapone
Heimdallr
6
1
12
12
W
Tsukuyomi
j1nxed47
Tsukuyomi
2
3
12
2.67
L
Raijin
mu112
Raijin
0
6
2
0.17
W
Hachiman
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,165
Damage
44,292
50,110
Taken
39,217
24,166
Mitigated
21,623
2,069
Healing
2,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ah1221
Nemesis
3,301
346
0
264
8,122
3,231
0
3,145
4,977
0
15,224
W
Merlin
Blimphead
Merlin
14,137
1,986
0
515
5,829
2,227
0
5,279
550
46,741
0
W
Cabrakan
DubRampage
Cabrakan
8,033
1,494
0
291
10,240
10,237
0
4,146
4,448
15,352
0
L
Fenrir
4,755
549
0
137
14,420
5,681
0
7,307
7,113
0
26,836
L
Cthulhu
LunTarunis
Cthulhu
6,081
690
0
0
14,326
11,036
0
7,399
6,927
13,980
0
L
17,518
662
0
1,576
5,854
2,009
0
1,433
4,421
34,274
0
W
Heimdallr
bocapone
Heimdallr
7,013
3,136
0
928
5,464
2,159
0
4,370
1,094
0
27,915
W
Tsukuyomi
j1nxed47
Tsukuyomi
6,281
1,809
0
92
10,112
4,299
0
5,945
4,167
0
15,780
L
Raijin
mu112
Raijin
2,510
395
0
92
7,388
2,209
0
2,886
4,502
6,595
0
W
Hachiman
8,828
6,836
0
424
7,572
2,701
0
6,369
1,203
0
20,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,437
Gold Earned
52,204
130
Minions Killed
209
8
Camps Cleared
8
777,052
Distance Traveled
934,282
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,678
868
28
3
4
124,961
0
W
Merlin
11,249
1,125
79
8
5
200,650
3
W
Cabrakan
9,984
998
18
2
3
178,572
2
L
Fenrir
10,612
1,061
41
4
3
179,681
0
L
Cthulhu
9,008
901
20
2
0
186,833
1
L
Merlin
9,828
983
36
4
1
203,990
1
W
Heimdallr
10,440
1,044
66
7
0
197,406
1
W
Tsukuyomi
9,511
951
18
2
0
191,872
3
L
Raijin
8,311
831
5
1
0
81,587
1
W
Hachiman
11,020
1,102
28
3
0
165,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role