Player Matchup

Ra
Ra
PiricocoDeMae
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,253 Elo+
Solo
Bellona
Bellona
ScotishMidget07
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,468 Elo+
Party 1
Loki
Loki
cheeze hunter18
Loki
Level 29
God Stats
0W - 2L
1,332 SR
Queue Stats
5W - 8L
1,468 Elo+
Party 1
Team Averages
Level 17
1,444 SR
1,396 Elo+

VS

Team Averages
Level 12
1,588 SR
1,388 Elo+
Olorun
Olorun
Androide6532
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
Jimmylee456
Sol
Level 28
God Stats
211W - 133L
1,528 SR
Queue Stats
512W - 396L
1,409 Elo+
Solo
Kukulkan
Kukulkan
SecrtIy
Kukulkan
Level 5
God Stats
2W - 1L
1,736 SR
Queue Stats
9W - 9L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 8 / 1
5,886
589
3,055
6,951
2,315
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 5 / 2
6,236
624
2,524
9,329
5,333
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 5 / 2
6,885
689
3,139
7,179
2,323
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
0 / 4 / 7
6,581
658
684
5,783
1,776
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
12 / 0 / 4
9,039
904
9,294
6,856
2,187
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
SecrtIy
Kukulkan
12
5 / 1 / 9
8,600
860
9,024
4,015
1,400
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
17
18
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
0
4
7
0.88
W
12
0
4
14
L
1
8
1
0.19
L
1
5
2
0.4
W
Kukulkan
SecrtIy
Kukulkan
5
1
9
9.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,718
Damage
19,002
23,459
Taken
16,654
9,971
Mitigated
5,363
1,457
Healing
5,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
684
420
176
1,390
5,783
1,776
1,427
1,722
4,011
5,051
0
W
9,294
2,483
537
3,235
6,856
2,187
1,225
1,502
5,304
33,926
0
L
3,055
332
0
356
6,951
2,315
0
5,879
1,072
6,920
0
L
2,524
218
0
481
9,329
5,333
0
7,039
2,290
0
10,923
W
Kukulkan
SecrtIy
Kukulkan
9,024
1,453
0
0
4,015
1,400
410
199
3,641
33,535
0
L
3,139
358
0
620
7,179
2,323
0
6,117
1,062
0
21,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,007
Gold Earned
24,220
63
Minions Killed
107
0
Camps Cleared
0
489,361
Distance Traveled
492,755
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,581
658
8
1
0
137,565
0
W
Sol
9,039
904
42
4
0
182,642
4
L
Ra
5,886
589
1
0
0
124,872
0
L
Bellona
6,236
624
19
2
0
192,256
1
W
Kukulkan
8,600
860
57
6
0
172,548
3
L
Loki
6,885
689
43
4
0
172,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role