Player Matchup

Hou Yi
Hou Yi
RashaunDewNix
Hou Yi
Level 29
God Stats
3W - 4L
1,421 SR
Queue Stats
67W - 68L
1,253 Elo+
Solo
Ra
Ra
TheDarleth
Ra
Level 20
God Stats
22W - 31L
1,731 SR
Queue Stats
212W - 265L
1,189 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Veldheer_Bevelen
Tsukuyomi
Level 8
God Stats
51W - 44L
1,597 SR
Queue Stats
251W - 335L
1,182 Elo+
Party 2
Guan Yu
Guan Yu
mgrazerm
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,059 Elo+
Solo
Artemis
Artemis
milinki_show
Artemis
Level 29
God Stats
32W - 35L
1,569 SR
Queue Stats
290W - 368L
1,287 Elo+
Solo
Team Averages
Level 18
1,563 SR
1,194 Elo+

VS

Team Averages
Level 13
1,435 SR
1,205 Elo+
Nemesis
Nemesis
Bostonballa05
Nemesis
Level 16
God Stats
12W - 15L
1,426 SR
Queue Stats
26W - 39L
1,271 Elo+
Solo
Artemis
Artemis
CalloVivo
Artemis
Level 7
God Stats
0W - 3L
1,457 SR
Queue Stats
0W - 3L
1,119 Elo+
Party 1
Bellona
Bellona
Chröllo
Bellona
Level 15
God Stats
0W - 2L
1,460 SR
Queue Stats
0W - 3L
1,119 Elo+
Party 1
Cerberus
Cerberus
KingCerberus93
Cerberus
Level 21
God Stats
47W - 53L
1,334 SR
Queue Stats
81W - 111L
1,304 Elo+
Solo
Anhur
Anhur
Vitao4823
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
3,471
579
1,528
1,783
333
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 1 / 0
3,939
657
911
1,669
337
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
5
0 / 1 / 0
3,470
578
50
4,040
878
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
mgrazerm
Guan Yu
5
1 / 0 / 1
3,568
595
310
2,339
1,085
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
milinki_show
Artemis
6
0 / 2 / 0
3,461
577
1,565
3,469
800
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
6
0 / 1 / 1
3,586
598
877
3,141
708
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Artemis
CalloVivo
Artemis
5
0 / 1 / 0
3,306
551
1,549
1,835
449
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Chröllo
Bellona
5
1 / 1 / 0
3,263
544
1,323
2,176
1,263
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
6
3 / 0 / 0
3,975
663
2,345
3,651
1,514
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Vitao4823
Anhur
1
0 / 0 / 0
1,080
180
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
3
Kills
4
4
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
1
1
0.5
L
Artemis
CalloVivo
Artemis
0
1
0
0
L
Bellona
Chröllo
Bellona
1
1
0
1
L
Cerberus
3
0
0
3
W
1
0
0
1
W
1
1
0
1
W
Tsukuyomi
0
1
0
0
L
Anhur
Vitao4823
Anhur
0
0
0
0
W
Guan Yu
mgrazerm
Guan Yu
1
0
1
1.5
W
Artemis
milinki_show
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,364
Damage
6,094
13,300
Taken
10,803
3,433
Mitigated
3,934
4,824
Healing
3,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
877
333
0
1,189
3,141
708
0
730
2,411
0
13,624
L
Artemis
CalloVivo
Artemis
1,549
477
0
0
1,835
449
0
0
1,835
0
9,463
L
Bellona
Chröllo
Bellona
1,323
432
0
150
2,176
1,263
0
181
1,945
0
4,647
L
Cerberus
2,345
34
0
2,513
3,651
1,514
31
0
3,651
10,386
0
W
1,528
513
0
125
1,783
333
0
0
1,733
0
12,786
W
911
139
45
561
1,669
337
422
0
1,619
15,232
0
W
Tsukuyomi
50
50
0
2,135
4,040
878
0
311
3,729
0
11,149
L
Anhur
Vitao4823
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
mgrazerm
Guan Yu
310
195
378
529
2,339
1,085
0
0
2,289
0
1,092
W
Artemis
milinki_show
Artemis
1,565
1,109
0
1,051
3,469
800
440
1,784
1,435
0
10,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,909
Gold Earned
15,210
111
Minions Killed
80
0
Camps Cleared
0
456,290
Distance Traveled
429,326
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,586
598
27
5
0
112,583
1
L
Artemis
3,306
551
18
3
0
104,761
0
L
Bellona
3,263
544
8
1
0
120,313
0
L
Cerberus
3,975
663
27
5
0
91,669
0
W
Hou Yi
3,471
579
31
5
0
86,377
2
W
Ra
3,939
657
31
5
0
92,823
0
W
Tsukuyomi
3,470
578
26
4
0
91,512
1
L
Anhur
1,080
180
0
0
0
0
0
W
Guan Yu
3,568
595
2
0
0
96,284
0
W
Artemis
3,461
577
21
4
0
89,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role