Player Matchup

Anhur
Anhur
Aekilum
Anhur
Level 60
God Stats
0W - 1L
1,301 SR
Queue Stats
53W - 48L
1,475 Elo+
Solo
Baron Samedi
Baron Samedi
Bud the Insane
Baron Samedi
Level 20
God Stats
5W - 4L
1,286 SR
Queue Stats
10W - 12L
1,237 Elo+
Solo
Cthulhu
Cthulhu
purplesweater91
Cthulhu
Level 47
God Stats
11W - 19L
1,332 SR
Queue Stats
81W - 131L
1,194 Elo+
Solo
Team Averages
Level 42
1,306 SR
1,302 Elo+

VS

Team Averages
Level 48
1,467 SR
1,310 Elo+
Cthulhu
Cthulhu
elpitud01390
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 39L
1,312 Elo+
Solo
Nemesis
Nemesis
juanpavg97
Nemesis
Level 120
God Stats
18W - 23L
1,401 SR
Queue Stats
1,102W - 1,505L
1,227 Elo+
Solo
Raijin
Raijin
timboslimbo69
Raijin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aekilum
Anhur
11
4 / 8 / 3
8,135
740
7,332
11,695
3,638
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Bud the Insane
Baron Samedi
10
2 / 6 / 4
7,562
687
6,108
8,590
3,951
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 6 / 4
7,463
678
7,747
11,093
4,745
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
elpitud01390
Cthulhu
13
10 / 4 / 9
9,990
908
11,200
16,986
11,309
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
juanpavg97
Nemesis
12
6 / 2 / 11
9,061
824
6,477
9,077
2,980
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 1 / 9
8,290
754
8,049
7,894
2,312
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
7
Kills
20
20
Deaths
7
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anhur
Aekilum
Anhur
4
8
3
0.69
L
Baron Samedi
Bud the Insane
Baron Samedi
2
6
4
0.67
W
Cthulhu
elpitud01390
Cthulhu
10
4
9
3.63
W
Nemesis
juanpavg97
Nemesis
6
2
11
5.75
L
1
6
4
0.5
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,187
Damage
25,726
31,378
Taken
33,957
12,334
Mitigated
16,601
5,983
Healing
7,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Aekilum
Anhur
7,332
2,828
0
1,183
11,695
3,638
594
5,990
5,705
0
30,699
L
Baron Samedi
Bud the Insane
Baron Samedi
6,108
587
1,405
1,701
8,590
3,951
0
5,549
3,041
14,101
0
W
Cthulhu
elpitud01390
Cthulhu
11,200
1,202
694
696
16,986
11,309
531
7,728
9,258
27,811
0
W
Nemesis
juanpavg97
Nemesis
6,477
2,590
0
2,394
9,077
2,980
1,576
2,878
6,199
0
33,795
L
7,747
887
488
1,206
11,093
4,745
0
7,730
3,363
19,845
0
W
8,049
1,036
1,172
2,997
7,894
2,312
375
3,587
4,307
24,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,160
Gold Earned
27,341
94
Minions Killed
104
0
Camps Cleared
0
509,153
Distance Traveled
630,666
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,135
740
43
4
0
172,963
0
L
Baron Samedi
7,562
687
13
1
0
157,290
0
W
Cthulhu
9,990
908
32
3
0
205,000
1
W
Nemesis
9,061
824
39
4
0
226,739
2
L
Cthulhu
7,463
678
38
3
0
178,900
0
W
Raijin
8,290
754
33
3
0
198,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role