Player Matchup

Ullr
Ullr
Diamond II
Riverclap
Ullr
Diamond II
Level 145
God Stats
3W - 5L
1,699 SR
Queue Stats
78W - 43L
2,155 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,699 SR
2,155 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,685 SR
2,071 MMR
Nu Wa
Nu Wa
Diamond IV
ShattterStar420
Nu Wa
Diamond IV
Level 156
God Stats
716W - 614L
1,685 SR
Queue Stats
2,688W - 2,325L
2,071 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
2 / 6 / 0
10,212
729
13,045
19,562
11,091
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
He BoPoseidonBakasuraTsukuyomiSet

VS

Bans
SkadiNemesisHadesAh Muzen CabHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 0
12,505
893
15,484
16,023
8,418
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
6
6
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ullr
2
6
0
0.33
W
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,045
Damage
15,484
19,562
Taken
16,023
11,091
Mitigated
8,418
4,332
Healing
10,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
13,045
5,671
0
4,332
19,562
11,091
218
15,520
4,042
724
93,030
W
15,484
8,472
0
10,141
16,023
8,418
2,187
588
15,435
101,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,212
Gold Earned
12,505
138
Minions Killed
152
0
Camps Cleared
0
230,553
Distance Traveled
253,434
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,212
729
138
10
0
230,553
0
W
Nu Wa
12,505
893
152
11
0
253,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role