Player Matchup

Kukulkan
Kukulkan
KairaWolf1
Kukulkan
Level 16
God Stats
14W - 22L
1,439 SR
Queue Stats
14W - 24L
1,190 Elo+
Party 2
Fenrir
Fenrir
KizarWolf
Fenrir
Level 60
God Stats
13W - 15L
1,473 SR
Queue Stats
24W - 22L
1,212 Elo+
Party 2
Amaterasu
Amaterasu
ScorpionRules24
Amaterasu
Level 10
God Stats
0W - 1L
1,458 SR
Queue Stats
0W - 3L
845 Elo+
Party 2
Team Averages
Level 29
1,456 SR
1,082 Elo+

VS

Team Averages
Level 29
1,238 SR
1,006 Elo+
Cernunnos
Cernunnos
DookieKong3984
Cernunnos
Level 16
God Stats
3W - 7L
1,188 SR
Queue Stats
9W - 31L
910 Elo+
Solo
Cthulhu
Cthulhu
Mlaubzz16
Cthulhu
Level 12
God Stats
28W - 25L
1,239 SR
Queue Stats
70W - 76L
1,086 Elo+
Party 1
Zeus
Zeus
NONSTOPgingNINJ
Zeus
Level 60
God Stats
39W - 37L
1,287 SR
Queue Stats
55W - 71L
1,021 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KairaWolf1
Kukulkan
19
4 / 4 / 6
15,743
562
22,592
20,174
6,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fenrir
KizarWolf
Fenrir
20
8 / 1 / 4
16,456
588
11,819
20,993
12,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
ScorpionRules24
Amaterasu
18
1 / 9 / 11
14,920
533
8,312
30,229
17,501
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DookieKong3984
Cernunnos
20
3 / 5 / 7
15,687
560
13,157
12,831
5,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Mlaubzz16
Cthulhu
19
6 / 3 / 8
17,707
632
22,795
31,726
49,016
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
5 / 5 / 8
16,755
598
24,716
13,846
5,470
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
13
Kills
14
14
Deaths
13
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DookieKong3984
Cernunnos
3
5
7
1.3
L
Kukulkan
KairaWolf1
Kukulkan
4
4
6
1.75
L
Fenrir
KizarWolf
Fenrir
8
1
4
10
W
Cthulhu
Mlaubzz16
Cthulhu
6
3
8
3.33
W
5
5
8
1.8
L
Amaterasu
ScorpionRules24
Amaterasu
1
9
11
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,723
Damage
60,668
71,396
Taken
58,403
36,789
Mitigated
60,315
18,124
Healing
5,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DookieKong3984
Cernunnos
13,157
4,162
0
1,686
12,831
5,829
2,087
6,500
6,331
0
83,611
L
Kukulkan
KairaWolf1
Kukulkan
22,592
811
1,079
1,857
20,174
6,765
720
15,070
5,104
121,808
0
L
Fenrir
KizarWolf
Fenrir
11,819
2,087
2,391
5,938
20,993
12,523
18
14,656
6,337
0
37,589
W
Cthulhu
Mlaubzz16
Cthulhu
22,795
1,788
117
0
31,726
49,016
773
11,087
20,639
73,996
0
W
24,716
1,947
1,828
1,809
13,846
5,470
689
5,005
8,841
69,533
0
L
Amaterasu
ScorpionRules24
Amaterasu
8,312
2,879
1,122
5,737
30,229
17,501
499
17,817
12,412
0
32,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,119
Gold Earned
50,149
232
Minions Killed
267
0
Camps Cleared
0
1,403,251
Distance Traveled
1,392,223
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,687
560
129
5
0
425,985
1
L
Kukulkan
15,743
562
170
6
0
444,209
0
L
Fenrir
16,456
588
44
2
0
514,358
3
W
Cthulhu
17,707
632
65
2
0
526,935
2
W
Zeus
16,755
598
73
3
0
439,303
1
L
Amaterasu
14,920
533
18
1
0
444,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role