Player Matchup

Jormungandr
Jormungandr
Anderbanders
Jormungandr
Level 129
God Stats
2W - 2L
1,452 SR
Queue Stats
97W - 77L
1,601 Elo+
Party 2
Ares
Ares
DirtyLeeeech
Ares
Level 120
God Stats
4W - 2L
1,451 SR
Queue Stats
194W - 189L
1,613 Elo+
Party 2
He Bo
He Bo
ImMrCrowbar
He Bo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,481 Elo+
Party 2
Da Ji
Da Ji
SaydaJax
Da Ji
Level 101
God Stats
2W - 1L
1,723 SR
Queue Stats
67W - 54L
1,573 Elo+
Party 2
Kukulkan
Kukulkan
Scibles
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,312 Elo+
Party 2
Team Averages
Level 91
1,525 SR
1,516 Elo+

VS

Team Averages
Level 102
1,520 SR
1,545 Elo+
Heimdallr
Heimdallr
DarthXeros_Jojo
Heimdallr
Level 127
God Stats
5W - 4L
1,667 SR
Queue Stats
454W - 456L
1,446 Elo+
Solo
Xing Tian
Xing Tian
Drty JerzE
Xing Tian
Level 156
God Stats
8W - 4L
1,699 SR
Queue Stats
780W - 723L
1,569 Elo+
Party 1
Thoth
Thoth
Drunk Johnny 18
Thoth
Level 29
God Stats
9W - 10L
1,508 SR
Queue Stats
402W - 331L
1,565 Elo+
Party 1
Bacchus
Bacchus
Kryptonite008
Bacchus
Level 82
God Stats
1W - 3L
1,336 SR
Queue Stats
447W - 382L
1,573 Elo+
Party 1
Hel
Hel
hiperay
Hel
Level 118
God Stats
4W - 7L
1,391 SR
Queue Stats
437W - 364L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Anderbanders
Jormungandr
20
5 / 5 / 20
12,690
705
16,162
19,546
26,045
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 6 / 19
11,632
646
13,382
17,116
21,679
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 5 / 12
11,784
655
10,283
12,200
5,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
SaydaJax
Da Ji
20
14 / 4 / 11
13,561
753
24,548
13,658
7,644
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Scibles
Kukulkan
20
4 / 2 / 13
12,697
705
11,980
11,862
6,085
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarthXeros_Jojo
Heimdallr
19
5 / 11 / 11
12,325
685
19,978
21,296
8,345
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
Drty JerzE
Xing Tian
20
4 / 3 / 8
12,527
696
11,260
21,218
25,522
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 7 / 7
11,701
650
11,280
14,554
5,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
20
6 / 3 / 9
13,281
738
10,465
19,388
27,949
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
18
3 / 5 / 8
11,008
612
6,209
15,507
15,700
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
65
29
Kills
22
22
Deaths
29
75
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Anderbanders
Jormungandr
5
5
20
3
L
Heimdallr
DarthXeros_Jojo
Heimdallr
5
11
11
0.95
W
3
6
19
2.08
L
Xing Tian
Drty JerzE
Xing Tian
4
3
8
2.67
L
4
7
7
1.07
W
3
5
12
1.8
L
Bacchus
6
3
9
3.5
W
Da Ji
SaydaJax
Da Ji
14
4
11
4.88
W
Kukulkan
Scibles
Kukulkan
4
2
13
5.25
L
Hel
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,355
Damage
59,192
74,382
Taken
91,963
66,597
Mitigated
83,024
23,087
Healing
36,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Anderbanders
Jormungandr
16,162
2,885
3,071
3,487
19,546
26,045
661
9,713
9,833
36,631
0
L
Heimdallr
DarthXeros_Jojo
Heimdallr
19,978
3,513
98
1,479
21,296
8,345
0
13,855
7,441
0
33,004
W
13,382
121
1,792
1,675
17,116
21,679
857
7,734
9,382
17,156
0
L
Xing Tian
Drty JerzE
Xing Tian
11,260
164
529
2,235
21,218
25,522
228
11,282
9,936
25,656
0
L
11,280
494
121
536
14,554
5,508
810
6,277
8,277
31,254
0
W
10,283
721
1,394
1,759
12,200
5,144
859
6,505
5,695
34,916
0
L
Bacchus
10,465
286
1,098
2,860
19,388
27,949
239
10,947
8,441
26,820
0
W
Da Ji
SaydaJax
Da Ji
24,548
6,825
3,949
3,136
13,658
7,644
881
7,948
5,706
0
30,552
W
Kukulkan
Scibles
Kukulkan
11,980
2,098
532
2,292
11,862
6,085
2,433
7,314
4,548
39,551
0
L
Hel
6,209
164
20,493
6,613
15,507
15,700
98
9,446
6,061
19,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,364
Gold Earned
60,842
160
Minions Killed
144
0
Camps Cleared
0
1,716,280
Distance Traveled
1,568,755
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,690
705
32
2
0
327,968
0
L
Heimdallr
12,325
685
21
1
0
273,186
3
W
Ares
11,632
646
2
0
0
370,388
0
L
Xing Tian
12,527
696
22
1
0
334,696
0
L
Thoth
11,701
650
56
3
0
279,907
0
W
He Bo
11,784
655
50
3
0
323,528
1
L
Bacchus
13,281
738
34
2
0
337,849
0
W
Da Ji
13,561
753
8
0
0
379,152
1
W
Kukulkan
12,697
705
68
4
0
315,244
1
L
Hel
11,008
612
11
1
0
343,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role