Player Matchup

Pele
Pele
 
Pele
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
MalumDiablous
Zhong Kui
Level 53
God Stats
1W - 2L
1,125 SR
Queue Stats
117W - 131L
1,444 Elo+
Party 1
Fafnir
Fafnir
ninjacatcher
Fafnir
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 223L
1,464 Elo+
Party 1
Team Averages
Level 78
1,375 SR
1,469 Elo+

VS

Team Averages
Level 91
1,510 SR
1,310 Elo+
Merlin
Merlin
Badlittlepiggy
Merlin
Level 45
God Stats
0W - 2L
1,446 SR
Queue Stats
236W - 283L
1,363 Elo+
Solo
Chaac
Chaac
HonkHD
Chaac
Level 160
God Stats
253W - 215L
1,585 SR
Queue Stats
633W - 709L
1,353 Elo+
Solo
Fenrir
Fenrir
SWHGFL Bubblez
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
7 / 1 / 5
11,532
721
13,398
11,720
4,014
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
MalumDiablous
Zhong Kui
13
4 / 2 / 5
10,226
639
10,858
13,407
8,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
14
3 / 0 / 8
10,651
666
9,625
16,225
17,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
9,665
604
12,347
10,440
3,511
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
HonkHD
Chaac
13
2 / 3 / 1
9,816
614
11,972
13,901
6,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 8 / 0
9,064
567
6,859
16,104
6,094
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
14
Kills
3
3
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
1
5
9.5
L
0
3
3
0.5
L
Chaac
HonkHD
Chaac
2
3
1
0.83
W
Zhong Kui
MalumDiablous
Zhong Kui
4
2
5
3.25
L
1
8
0
0.13
W
Fafnir
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,881
Damage
31,178
41,352
Taken
40,445
30,159
Mitigated
16,126
12,026
Healing
14,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
13,398
4,660
0
4,821
11,720
4,014
954
4,256
7,464
0
60,833
L
12,347
861
481
3,187
10,440
3,511
0
4,673
5,767
51,425
0
L
Chaac
HonkHD
Chaac
11,972
1,467
843
5,719
13,901
6,521
0
6,261
7,640
0
47,158
W
Zhong Kui
MalumDiablous
Zhong Kui
10,858
1,621
0
3,907
13,407
8,550
0
3,727
9,680
34,854
0
L
6,859
1,545
880
3,553
16,104
6,094
0
9,667
6,437
0
33,600
W
Fafnir
9,625
3,304
0
3,298
16,225
17,595
174
4,462
11,763
38,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,409
Gold Earned
28,545
183
Minions Killed
189
0
Camps Cleared
0
877,145
Distance Traveled
847,117
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,532
721
73
5
0
328,984
0
L
Merlin
9,665
604
81
5
0
280,340
2
L
Chaac
9,816
614
79
5
0
290,770
7
W
Zhong Kui
10,226
639
64
4
0
272,168
2
L
Fenrir
9,064
567
29
2
0
276,007
2
W
Fafnir
10,651
666
46
3
0
275,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role