Player Matchup

Bacchus
Bacchus
Jr-fabulous1
Bacchus
Level 69
God Stats
2W - 0L
1,736 SR
Queue Stats
9W - 10L
1,279 Elo+
Party 1
Hel
Hel
pwnabear4
Hel
Level 14
God Stats
2W - 1L
1,743 SR
Queue Stats
6W - 5L
1,425 Elo+
Party 1
Awilix
Awilix
xXCainWolfXx
Awilix
Level 65
God Stats
9W - 6L
1,564 SR
Queue Stats
70W - 58L
1,496 Elo+
Party 1
Team Averages
Level 49
1,681 SR
1,400 Elo+

VS

Team Averages
Level 11
1,494 SR
1,347 Elo+
Neith
Neith
JBx232280
Neith
Level 6
God Stats
2W - 5L
1,063 SR
Queue Stats
2W - 6L
1,075 Elo+
Party 2
Loki
Loki
Strategos VI
Loki
Level 5
God Stats
0W - 1L
1,334 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
oldNgentle
Kukulkan
Level 21
God Stats
5W - 1L
2,084 SR
Queue Stats
54W - 57L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jr-fabulous1
Bacchus
18
5 / 0 / 20
15,633
680
7,449
26,362
44,246
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 7 / 23
15,052
654
15,696
22,440
7,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
20
22 / 5 / 7
17,911
779
29,030
23,444
8,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JBx232280
Neith
13
0 / 13 / 7
12,153
528
6,253
21,665
6,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 15 / 4
13,532
588
10,166
23,021
6,945
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
oldNgentle
Kukulkan
20
8 / 5 / 2
15,979
695
34,964
16,241
6,783
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
25
32
Kills
12
12
Deaths
33
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
JBx232280
Neith
0
13
7
0.27
W
Bacchus
Jr-fabulous1
Bacchus
5
0
20
15
L
4
15
4
0.4
L
Kukulkan
oldNgentle
Kukulkan
8
5
2
1.8
W
5
7
23
2.36
W
Awilix
22
5
7
5.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,175
Damage
51,383
72,246
Taken
60,927
60,581
Mitigated
20,264
30,788
Healing
1,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
JBx232280
Neith
6,253
2,482
0
555
21,665
6,536
0
6,642
15,023
0
15,834
W
Bacchus
Jr-fabulous1
Bacchus
7,449
578
1,284
2,343
26,362
44,246
195
11,955
14,407
24,392
0
L
10,166
3,866
0
1,141
23,021
6,945
0
9,103
13,918
83
45,566
L
Kukulkan
oldNgentle
Kukulkan
34,964
2,483
0
90
16,241
6,783
0
7,514
8,727
123,540
0
W
15,696
2,161
14,996
10,224
22,440
7,871
462
12,258
10,182
67,302
0
W
Awilix
29,030
15,731
0
1,941
23,444
8,464
2,925
10,896
12,548
0
94,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,596
Gold Earned
41,664
172
Minions Killed
183
0
Camps Cleared
0
1,276,570
Distance Traveled
1,017,876
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,153
528
9
0
0
299,587
0
W
Bacchus
15,633
680
27
1
0
455,845
2
L
Loki
13,532
588
41
2
0
326,827
3
L
Kukulkan
15,979
695
133
6
0
391,462
2
W
Hel
15,052
654
70
3
0
392,043
1
W
Awilix
17,911
779
75
3
0
428,682
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role