Player Matchup

Merlin
Merlin
MisterKing07
Merlin
Level 123
God Stats
2W - 1L
1,492 SR
Queue Stats
23W - 19L
1,509 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
spikeless_cactus
Ah Muzen Cab
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 243L
1,363 Elo+
Solo
Odin
Odin
ssadekk
Odin
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 59
1,497 SR
1,457 Elo+

VS

Team Averages
Level 47
1,591 SR
1,475 Elo+
Sun Wukong
Sun Wukong
CorbeII
Sun Wukong
Level 7
God Stats
6W - 4L
1,713 SR
Queue Stats
14W - 9L
1,542 Elo+
Party 1
Janus
Janus
Evil Glacius
Janus
Level 117
God Stats
5W - 5L
1,559 SR
Queue Stats
148W - 144L
1,500 Elo+
Party 1
Arachne
Arachne
Rifferia
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
7 / 2 / 5
13,527
644
11,060
11,131
3,649
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
spikeless_cactus
Ah Muzen Cab
17
4 / 5 / 7
12,990
619
13,419
14,533
4,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
ssadekk
Odin
16
2 / 1 / 7
12,238
583
4,544
10,764
8,674
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CorbeII
Sun Wukong
17
4 / 4 / 3
12,095
576
9,569
16,436
16,972
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
4 / 5 / 4
12,758
608
19,689
12,544
3,982
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Rifferia
Arachne
8
0 / 5 / 1
10,035
478
2,299
8,201
2,737
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
13
Kills
8
8
Deaths
14
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CorbeII
Sun Wukong
4
4
3
1.38
L
4
5
4
1.2
W
Merlin
7
2
5
4.75
L
Arachne
Rifferia
Arachne
0
5
1
0.1
W
Ah Muzen Cab
spikeless_cactus
Ah Muzen Cab
4
5
7
1.5
W
Odin
ssadekk
Odin
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,023
Damage
31,557
36,428
Taken
37,181
16,772
Mitigated
23,691
6,700
Healing
5,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CorbeII
Sun Wukong
9,569
1,278
0
2,686
16,436
16,972
0
6,554
9,657
0
32,802
L
19,689
888
148
1,999
12,544
3,982
142
3,048
9,446
88,037
0
W
Merlin
11,060
1,098
0
1,928
11,131
3,649
692
4,821
6,108
62,177
0
L
Arachne
Rifferia
Arachne
2,299
1,493
0
1,012
8,201
2,737
0
2,230
5,871
0
21,001
W
Ah Muzen Cab
spikeless_cactus
Ah Muzen Cab
13,419
4,910
0
4,522
14,533
4,449
1,327
9,047
5,312
0
68,950
W
Odin
ssadekk
Odin
4,544
1,679
0
250
10,764
8,674
209
5,825
4,839
1,323
11,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,755
Gold Earned
34,888
213
Minions Killed
202
0
Camps Cleared
0
1,119,913
Distance Traveled
880,546
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,095
576
36
2
0
340,216
0
L
Janus
12,758
608
138
7
0
335,135
3
W
Merlin
13,527
644
75
4
0
359,741
0
L
Arachne
10,035
478
28
1
0
205,195
0
W
Ah Muzen Cab
12,990
619
124
6
0
364,978
1
W
Odin
12,238
583
14
1
0
395,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role