Player Matchup

Bacchus
Bacchus
Diamond IV
HACHIMAIN_
Bacchus
Diamond IV
Level 142
God Stats
8W - 3L
1,790 SR
Queue Stats
369W - 268L
2,017 MMR
Party 1
Aphrodite
Aphrodite
Diamond IV
SimpleMale
Aphrodite
Diamond IV
Level 152
God Stats
5W - 6L
1,752 SR
Queue Stats
370W - 268L
2,035 MMR
Party 1
Hou Yi
Hou Yi
Diamond I
weinerboy0823
Hou Yi
Diamond I
Level 66
God Stats
28W - 28L
1,688 SR
Queue Stats
219W - 155L
2,483 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 120
1,743 SR
2,179 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,577 SR
2,241 MMR
Chaac
Chaac
Diamond III
Glacielwarrior
Chaac
Diamond III
Level 128
God Stats
120W - 69L
1,743 SR
Queue Stats
213W - 196L
2,232 MMR
Party 2
Ah Puch
Ah Puch
Diamond II
I Lakota I
Ah Puch
Diamond II
Level 156
God Stats
2W - 1L
1,592 SR
Queue Stats
65W - 43L
2,334 MMR
Party 2
Cerberus
Cerberus
Diamond IV
King Faty
Cerberus
Diamond IV
Level 89
God Stats
3W - 10L
1,398 SR
Queue Stats
243W - 297L
2,158 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HACHIMAIN_
Bacchus
20
7 / 3 / 11
20,527
586
24,659
41,836
79,533
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
SimpleMale
Aphrodite
20
2 / 7 / 15
20,091
574
25,215
37,661
23,368
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 7 / 7
21,059
602
42,523
33,828
10,983
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Cu ChulainnTsukuyomiHelPersephoneSobek

VS

Bans
CthulhuAchillesRavanaGaneshaVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 7
21,248
607
29,546
46,980
61,205
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
I Lakota I
Ah Puch
20
7 / 6 / 7
21,460
613
32,508
24,611
8,981
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
King Faty
Cerberus
20
2 / 6 / 13
19,536
558
24,804
46,929
59,458
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
44
18
Kills
17
17
Deaths
18
33
Assists
27
Player
Kills
Deaths
Assists
KDA
W
8
6
7
1.92
L
Bacchus
HACHIMAIN_
Bacchus
7
3
11
4.17
W
Ah Puch
I Lakota I
Ah Puch
7
6
7
1.75
W
Cerberus
King Faty
Cerberus
2
6
13
1.42
L
Aphrodite
SimpleMale
Aphrodite
2
7
15
1.36
L
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,397
Damage
86,858
113,325
Taken
118,520
113,884
Mitigated
129,644
52,395
Healing
34,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,546
4,876
0
21,534
46,980
61,205
1,470
19,930
26,167
0
117,446
L
Bacchus
HACHIMAIN_
Bacchus
24,659
3,626
0
3,583
41,836
79,533
1,486
19,179
21,897
61,985
0
W
Ah Puch
I Lakota I
Ah Puch
32,508
2,092
0
3,411
24,611
8,981
2,520
10,972
13,164
186,085
0
W
Cerberus
King Faty
Cerberus
24,804
684
0
9,906
46,929
59,458
601
16,874
29,155
77,138
0
L
Aphrodite
SimpleMale
Aphrodite
25,215
1,709
21,183
24,774
37,661
23,368
590
20,573
16,238
126,729
0
L
42,523
21,311
0
2,855
33,828
10,983
2,545
16,730
16,498
0
177,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,677
Gold Earned
62,244
381
Minions Killed
384
0
Camps Cleared
0
1,902,177
Distance Traveled
1,875,896
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
21,248
607
121
3
0
650,589
7
L
Bacchus
20,527
586
38
1
0
697,742
6
W
Ah Puch
21,460
613
193
6
0
584,406
6
W
Cerberus
19,536
558
70
2
0
640,901
11
L
Aphrodite
20,091
574
176
5
0
658,063
4
L
Hou Yi
21,059
602
167
5
0
546,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role