Player Matchup

Horus
Horus
ManlyV
Horus
Level 29
God Stats
4W - 6L
1,556 SR
Queue Stats
187W - 156L
1,518 Elo+
Party 2
Chang'e
Chang'e
Xshadowbraverx
Chang'e
Level 68
God Stats
3W - 0L
1,682 SR
Queue Stats
375W - 386L
1,436 Elo+
Party 2
Tsukuyomi
Tsukuyomi
turtleking262
Tsukuyomi
Level 69
God Stats
1W - 0L
1,330 SR
Queue Stats
300W - 326L
1,460 Elo+
Party 2
Team Averages
Level 55
1,523 SR
1,471 Elo+

VS

Team Averages
Level 74
1,581 SR
1,557 Elo+
Anhur
Anhur
Cpt_Dilde
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,478 Elo+
Party 1
Discordia
Discordia
Cpt_Fat00
Discordia
Level 125
God Stats
2W - 2L
1,784 SR
Queue Stats
167W - 128L
1,613 Elo+
Party 1
Sun Wukong
Sun Wukong
UntouchedRipTide
Sun Wukong
Level 91
God Stats
0W - 4L
1,458 SR
Queue Stats
122W - 103L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ManlyV
Horus
20
2 / 4 / 12
18,756
605
8,733
37,214
19,267
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
5 / 8 / 11
18,338
592
21,648
32,283
10,779
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
turtleking262
Tsukuyomi
20
13 / 4 / 6
20,485
661
27,791
36,579
12,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cpt_Dilde
Anhur
16
1 / 11 / 6
15,610
504
6,827
23,972
8,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Discordia
Cpt_Fat00
Discordia
20
7 / 6 / 9
19,514
629
59,557
19,619
8,479
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sun Wukong
UntouchedRipTide
Sun Wukong
20
8 / 3 / 8
19,803
639
24,922
33,285
38,639
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
39
20
Kills
16
16
Deaths
20
29
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anhur
Cpt_Dilde
Anhur
1
11
6
0.36
L
Discordia
Cpt_Fat00
Discordia
7
6
9
1.92
W
Horus
ManlyV
Horus
2
4
12
2
L
Sun Wukong
UntouchedRipTide
Sun Wukong
8
3
8
4
W
5
8
11
1.31
W
Tsukuyomi
turtleking262
Tsukuyomi
13
4
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,172
Damage
91,306
106,076
Taken
76,876
42,956
Mitigated
56,078
40,467
Healing
15,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Cpt_Dilde
Anhur
6,827
2,412
0
51
23,972
8,960
312
6,584
17,388
0
45,452
L
Discordia
Cpt_Fat00
Discordia
59,557
1,068
362
5,618
19,619
8,479
519
5,324
14,295
183,772
0
W
Horus
ManlyV
Horus
8,733
3,270
3,251
5,328
37,214
19,267
470
22,346
14,668
0
61,190
L
Sun Wukong
UntouchedRipTide
Sun Wukong
24,922
2,278
0
9,478
33,285
38,639
682
9,832
23,453
17,754
94,197
W
21,648
931
8,397
12,693
32,283
10,779
240
17,754
14,217
115,484
0
W
Tsukuyomi
turtleking262
Tsukuyomi
27,791
6,157
0
10,798
36,579
12,910
1,297
23,003
13,301
0
148,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,579
Gold Earned
54,927
353
Minions Killed
328
0
Camps Cleared
0
1,693,763
Distance Traveled
1,557,843
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
15,610
504
56
2
0
465,888
2
L
Discordia
19,514
629
167
5
0
485,141
2
W
Horus
18,756
605
66
2
0
589,745
0
L
Sun Wukong
19,803
639
105
3
0
606,814
8
W
Chang'e
18,338
592
139
4
0
525,055
4
W
Tsukuyomi
20,485
661
148
5
0
578,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role