Player Matchup

Baron Samedi
Baron Samedi
Gold I
Gone Braindead
Baron Samedi
Gold I
Level 43
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 13L
1,888 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold I
M89x
Tsukuyomi
Gold I
Level 158
God Stats
7W - 4L
1,682 SR
Queue Stats
230W - 227L
1,808 MMR
Party 2
Fenrir
Fenrir
Platinum III
NopalitoBandito
Fenrir
Platinum III
Level 125
God Stats
104W - 67L
1,752 SR
Queue Stats
166W - 144L
2,062 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 109
1,644 SR
1,919 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,663 SR
1,951 MMR
Sun Wukong
Sun Wukong
Platinum I
Argut90
Sun Wukong
Platinum I
Level 128
God Stats
3W - 2L
1,792 SR
Queue Stats
136W - 159L
2,121 MMR
Party 1
Scylla
Scylla
Gold I
Jeff559
Scylla
Gold I
Level 140
God Stats
1W - 4L
1,626 SR
Queue Stats
105W - 112L
1,870 MMR
Solo
Heimdallr
Heimdallr
Platinum III
jcprado10
Heimdallr
Platinum III
Level 154
God Stats
7W - 7L
1,570 SR
Queue Stats
125W - 100L
1,861 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gone Braindead
Baron Samedi
20
9 / 5 / 15
20,095
670
36,581
29,683
26,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
M89x
Tsukuyomi
20
7 / 10 / 17
19,029
634
36,834
39,739
26,551
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
15 / 3 / 14
22,144
738
26,031
34,559
43,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
CthulhuAphroditeKumbhakarnaPersephoneHera

VS

Bans
HelHou YiCerberusAchillesYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Argut90
Sun Wukong
20
8 / 8 / 7
19,759
659
26,157
50,197
56,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
Jeff559
Scylla
20
4 / 11 / 12
18,480
616
21,498
29,495
8,739
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
jcprado10
Heimdallr
20
6 / 12 / 11
19,104
637
29,220
32,770
15,641
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
48
31
Kills
18
18
Deaths
31
46
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Argut90
Sun Wukong
8
8
7
1.44
W
Baron Samedi
Gone Braindead
Baron Samedi
9
5
15
3.3
L
Scylla
Jeff559
Scylla
4
11
12
0.91
W
Tsukuyomi
M89x
Tsukuyomi
7
10
17
1.55
W
15
3
14
7.33
L
Heimdallr
jcprado10
Heimdallr
6
12
11
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,446
Damage
76,875
103,981
Taken
112,462
96,330
Mitigated
80,407
38,114
Healing
34,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Argut90
Sun Wukong
26,157
4,325
0
19,815
50,197
56,027
652
18,172
30,933
701
93,050
W
Baron Samedi
Gone Braindead
Baron Samedi
36,581
2,161
5,311
10,149
29,683
26,627
858
7,198
22,219
134,461
0
L
Scylla
Jeff559
Scylla
21,498
1,480
0
5,804
29,495
8,739
603
7,441
21,579
87,130
0
W
Tsukuyomi
M89x
Tsukuyomi
36,834
8,647
0
10,616
39,739
26,551
1,054
7,275
31,971
0
112,670
W
26,031
7,102
0
12,038
34,559
43,152
2,088
7,843
26,391
0
104,146
L
Heimdallr
jcprado10
Heimdallr
29,220
13,859
0
8,463
32,770
15,641
3,010
11,020
21,275
0
113,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,268
Gold Earned
57,343
341
Minions Killed
308
0
Camps Cleared
0
1,811,280
Distance Traveled
1,471,083
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
19,759
659
105
4
0
555,215
3
W
Baron Samedi
20,095
670
152
5
0
578,008
5
L
Scylla
18,480
616
96
3
0
442,348
12
W
Tsukuyomi
19,029
634
111
4
0
524,528
4
W
Fenrir
22,144
738
78
3
0
708,744
6
L
Heimdallr
19,104
637
107
4
0
473,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role